You should hire me as a body guard, I'm a beast and some of these guys are creepy...
Don't. He's scary and weird.
You should hire me as a body guard, I'm a beast and some of these guys are creepy...
FUD is also pretty terrible. I feel you.
Man BTB is kind of messed up now. I really wish it required Anniversary or that Anniversary BTB wasn't retired.
Alright, who is picking me up some swag from PAX?!
Wait BTB Anni is gone now?
Wait BTB Anni is gone now?
Man BTB is kind of messed up now. I really wish it required Anniversary or that Anniversary BTB wasn't retired.
You should hire me as a body guard, I'm a beast and some of these guys are creepy...
HahahaOh the sausage fest is over. Still a sandwich though >_>.
Reach BTB is a lost cause. 343 (and Certain Affinity?) gave it a much needed boost with the Anni maps, but it's still largely a turd. Reach vehicle health and banshee abuse alone make BTB miserable.Man BTB is kind of messed up now. I really wish it required Anniversary or that Anniversary BTB wasn't retired.
But don't you wanna play gems such a Rasu, Wayont and Asphalt. Over and over again?
Halo 2 = 12 + 11 DLC = 23 Maps
Halo 3 = 11 + 13 DLC = 24 Maps
Reach = 9 + FW + 11 DLC = 20 Maps + FW
Halo 4 = 10 + FW + 9 DLC = 19 Maps + FW*
The (slightly) reduced map count potentially means two things
1. more time, polish, testing, love on each map
2. the bad maps will be accentuated even more
* granted, there are 3 forge environments this time, but at launch there will not be forge maps in MM
p.s.
Im not complaining, I was just workin the numbers in my head anyways
Reach BTB is a lost cause. 343 (and Certain Affinity?) gave it a much needed boost with the Anni maps, but it's still largely a turd. Reach vehicle health and banshee abuse alone make BTB miserable.
Beaver Creek is the best map in 3 out of 4 Halo MP games. It's still my favorite, although the Pit is a close second. Or maybe Midship is second. I dunno.
Yes and it's tragic.
They took it out in the last update, along with Action Sack, and Anni FFA, and I think there was one other.
Why do people have a love for maps with unbalanced initial spawns? You will see people absolutely adore Beaver Creek - and yet once side always always always had a significantly better initial spawn.
I'm not saying it's a bad map, but if I were ranking the best maps in Halo, I don't think I'd ever start with maps that have unbalanced initial spawns.
Reach BTB is a lost cause. 343 (and Certain Affinity?) gave it a much needed boost with the Anni maps, but it's still largely a turd. Reach vehicle health and banshee abuse alone make BTB miserable.
Beaver Creek is the best map in 3 out of 4 Halo MP games. It's still my favorite, although the Pit is a close second. Or maybe Midship is second. I dunno.
Meh maps:
Foundation
Desolation
Tombstone
Waterworks
Zanzibar
Welcome.Yup. Figured I'd get some of the Junior hazing underway while some of you are here in Seattle... you know, just in case I needed to physically retaliate.
Man BTB is kind of messed up now. I really wish it required Anniversary or that Anniversary BTB wasn't retired.
Says GAF is abit creepy. Offers his beastly body to a fresh junior lolYou should hire me as a body guard, I'm a beast and some of these guys are creepy...
The BEST? It was like, middle-tier for me in Halo CE. Certainly not the best in any of them.
Anniversary BTB maps are much better than anything in the current BTB playlist.
I played about 10 games of BTB yesterday and at least half of them where on Hemorrhage which, IMO, is a terrible map.
Anniversary BTB maps are much better than anything in the current BTB playlist.
I played about 10 games of BTB yesterday and at least half of them where on Hemorrhage which, IMO, is a terrible map.
Welcome.
I personally think you have done a very bad job on Halo 4 so far. I'll be walking around PAX with a shirt that says ".map", in case you want me to elaborate more on that in person.
FUD is also pretty terrible. I feel you.
No problem.Sorry about not joining yesterday, had to run some errands.
Yeah, that's a good point, actually. I've never particularly cared about that, but it definitely is a design flaw, and makes a big difference in competitive play.Why do people have a love for maps with unbalanced initial spawns? You will see people absolutely adore Beaver Creek - and yet one side always always always had a significantly better initial spawn.
I'm not saying it's a bad map, but if I were ranking the best maps in Halo, I don't think I'd ever start with maps that have unbalanced initial spawns.
Yeah, it's only miserable when compared to the glory days of BTB in Halo 2 and 3. There's some fun to be had with it, for sure.Very true, but there are/could be fun combinations even in reach, if they ever thought it through...and made it DLC only.
I would like in on the swag benefits from PAX too. I'll offer to pay for shipping and handling.Alright, who is picking me up some swag from PAX?!
Yeah just like how Bungie patched BXR and YY in Halo 2.......
Exactly. Doesn't matter if there are only 5 playlists. The competitive/hardcore one will still have a small population because the casuals will view it as the playlist to go into if you want to get crapped on.
Yup. Figured I'd get some of the Junior hazing underway while some of you are here in Seattle... you know, just in case I needed to physically retaliate.
I wouldn't say it's necessarily worse but seeing that yes this is what people will be playing on the control schemes do very much seem awful.I have no idea what all the jubilation over bumper jumper is about in here. Sure, if you're still playing classic Halo it's perfect. But bumper jumper's been broken for anybody who wants to use the jetpack since the Reach beta.
I remember highlighting this problem in Shiska's Reach beta feedback thread on the MLG forums. I remember asking for a modified scheme that kept jump on (LB) but moved melee back to (B) and AA to the (RB). Of course it fell on deaf ears. So I've had to play the entirety on Reach essentially locked out of the jetpack ability. Complete thoughtlessness on behalf of Bungie to let that through. How did they not realise that jetpack was nigh on unusable for BJ users in testing?
So, fast forward two years and what do we have? The exact same BJ scheme from 2007 that was designed for a completely different game, one that didn't feature AA's. Why has there been no progress on this front that takes into account AA's? This is the worst case of Good Enough (tm) I've seen from 343. Worse than no spec mode, no dedi's, no 60 fps. It's worse than all those on account of how easy a modified BJ scheme would be to implement. But no, "We're listening... we hear you loud and clear... trust us". They're quite clearly not listening. Also, weren't there meant to be 'loads' of control schemes this time around? There's seven in that bulletin, one of which is retard COD shit with scope on a trigger (unusable) and another that is for left handed people. So five then really.
If they still persist with not allowing purchasers of their game the ability to map their own inputs, they have to do much, much better than that in the bulletin. Quite frankly it's http://www.youtube.com/watch?v=07So_lJQyqw
Yes salty, yes mad, yes irate, boo.
Ideally:
Bumper Jumper: Swap AA (X) and Reload (B)
Default: Swap Sprint(L3) and Crouch(B) and it will be pitch perfect, imo.
A symmetrical Beaver Creek with roomier bases would be a thing that I would like.Why do people have a love for maps with unbalanced initial spawns? You will see people absolutely adore Beaver Creek - and yet one side always always always had a significantly better initial spawn.
I'm not saying it's a bad map, but if I were ranking the best maps in Halo, I don't think I'd ever start with maps that have unbalanced initial spawns.
If trueskill was tight enough, this shouldn't be a problem.
Yup. Figured I'd get some of the Junior hazing underway while some of you are here in Seattle... you know, just in case I needed to physically retaliate.
By visually communicating a persons status so that people will be concerned over appearances by said status which would appear next to their name, this ensures that people who care for these things will at all times perform to the best of their abilities.This sounds somewhat circular to me. How do we get Trueskill to take proper effect? Get it a large population to work with. How do we get a large population? Get Trueskill to take effect so above average players like me don't get constantly shit on by stellar players like you and most of HaloGaf.
Eh I'm not big on Timberlands. The bases are awful. Just holes in the wall. No way to flank. No warp in. No lift in. If you have a base like that make it more like Avalanche's bases.
It was a big deal in H2 MLG remember?I feel like the different spawns issue in Beaver Creek was magnified in Reach. I don't remember it being as big a problem in H2 or even H1. (Don't remember how it was at all in H1 actually) I don't remember people fighting over which color they wanted to be back then. With that said, top 5 map for me for sure.
OT: I just started playing through LA Noire.
Pretty sure Bungie patched a bxr-esque glitch out of Halo 3. Fyrewulf?.
It's so good. I loved RDR, but I prefer LA Noire overall. Probably because I'm a sucker for that era.Welcome.
OT: I just started playing through LA Noire.
That game has some questionable story bits, like you will be saying to yourself "This isn't right". Decent game, some story bits are are really intriguing.Welcome.
OT: I just started playing through LA Noire.
The (slightly) reduced map count potentially means two things
1. more time, polish, testing, love on each map
It's really not too advantageous to camp in the actual base though IME. Fighting a team that camps around them though can be quite annoying. I generally just wait for Rockets/Sniper to spawn if they are resorting to this tactic. I do get bored of the map sometimes because the sniper is a bit overpowered/dominating on it which can make it unpleasant when you don't have one. Not as bad on the Ridgeline version because there is only 1 Snipe in each base vs 2 on Timberlands.
It was a big deal in H2 MLG remember?