Sand Trap would also suit this thing as an Elephant Replacement
That would be so good. I loved Sandtrap. But I wouldn't mind Valhalla or Waterworks.
Bulletin might be a covenant/Promethean weapons video?
Sand Trap would also suit this thing as an Elephant Replacement
That would be so good. I loved Sandtrap. But I wouldn't mind Valhalla or Waterworks.
Bulletin might be a covenant/Promethean weapons video?
That would be so good. I loved Sandtrap. But I wouldn't mind Valhalla or Waterworks.
Bulletin might be a covenant/Promethean weapons video?
Never really liked Sandtrap as a playable space, but that map provided some of the funniest moments in MP, even recently.
Me: Where's their flag?
Teammate: At our base.
Me: Where's our elephant?
Teammate: In their base.
Lmao.
Never really liked Sandtrap as a playable space, but that map provided some of the funniest moments in MP, even recently.
Me: Where's their flag?
Teammate: At our base.
Me: Where's our elephant?
Teammate: In their base.
Lmao.
I really hope it's not Sandtrap. It was easily the worst Halo 3 map, in my opinion. I rather play constant Orbital games than play a single Sandtrap match.
Breath in slowly...
Exhale................................
I really hope it's not Sandtrap. It was easily the worst Halo 3 map, in my opinion. I rather play constant Orbital games than play a single Sandtrap match.
I really hope it's not Sandtrap. It was easily the worst Halo 3 map, in my opinion. I rather play constant Orbital games than play a single Sandtrap match.
Bulletin will be a playable demoWouldn't rely on it, probably wrapping up with PAX, but I'm often wrong.
Stop hyping me up! I'm supposed to be studying for a comp arch mid-semester test!
Haven & Exile, surely.
...... but Epitaph is in Halo 3...
I really hope it's not Sandtrap. It was easily the worst Halo 3 map, in my opinion. I rather play constant Orbital games than play a single Sandtrap match.
Sup HaloGAF
Looking at this image gave me an idea. I loved Halo: CE, especially that level. It has different kinds of environments. The idea is inspired by Killzone 2, and MAG. If any of you guys are familiar with Killzone 2, you'll remember the Warzone multiplayer mode. Basically, you have different gametypes all in one match, one moment you're playing TDM, the other you're playing objectives. If you're familiar with MAG, you know that it has a huge player count, 128vs128. Not all of them at once though, in platoons.
My idea: How would you like it, if there were a lot of people playing in one map (like the image above), but separated into groups and every group having to play a different gametype. For example: You're playing a 32vs32 player match on one map. 8v8 are playing TDM, 8v8 are playing objectives, 8v8 are playing snipers and 8v8 are playing CTF. All in one map, at the same time, real-time. The effects of one gametype would be visible on the map. For example, if a part of your team does something in objectives, a part of the map blows up for example for everyone to see. Or of a part of your team is winning/ completes objectives, the other part of your team that is losing gets power ups. It's just a skribble, but I would personally love that kind of a game mode.
Thoughts?
Epitaph was my least favorite retail H3 map.But epitaph was awesome
Valhalla and Sandtrap were my 2 favourite Halo 3 maps.I wouldn't say it was the worst map for me, probably like 3rd worst, my worst was easily Valhalla, I hate that map so badly.
MP networking is O(n^2), in layman's terms having a 32v32 would require 256 times the amount of bandwidth required for 8v8.
In this part you’re kind of describing a variant of the mode “Invasion” in Reach. Did you play that mode?The effects of one gametype would be visible on the map. For example, if a part of your team does something in objectives, a part of the map blows up for everyone to see and open up new environments. Or if a part of your team is winning/ completes objectives, the other part of your team that is losing gets power ups as a result to the other part of your team winning. It's just a skribble, but I would personally love that kind of a game mode.
Thoughts?
Like the Japanese fans say, imagine the amount of fuss kicked up if they had replaced Steve Downes and Jen Taylor - I remember the reaction to Legends doing this and it's wasn't favourable.
Sucks for Japanese Halo fans.All 12 of them with their horrible pings.
I thought Kevin Franklin said that map hazards wouldn't be returning. Wouldn't that rule out Zanzibar, Terminal and Containment?
Full player data would not be sent to everyone in the mode he described. Not workable in P2P though, you would need a dedicated host to process what to send to each player. Like how Planetside 2 has 2000 players per map but only the player data that is relevant is sent to the client from the server, which is made seamless due to scale, comparable to the segregation that he described.
Pre-ordering from shopto, which delivery method should I go for if I want Halo 4 delivered ASAP? I've gone with First Class (tracking) at the moment.
I thought Kevin Franklin said that map hazards wouldn't be returning. Wouldn't that rule out Zanzibar, Terminal and Containment?
MP networking is O(n^2), in layman's terms having a 32v32 would require 256 times the amount of bandwidth required for 8v8.
In this part youre kind of describing a variant of the mode Invasion in Reach. Did you play that mode?
So.
Pre order at gamestop of MS store?
This will be fine.
I always go first class, non tracked.
If it had dedicated servers it would be feasible, alas, it ain't.Dedicated servers would help. I'm not familiar with the tech, but I suppose that could help. Separating the squads might also help. For example, you might never see the squad that is playing CTF, but you can see their actions/ triggered events.
Really? What's the reasoning behind this? I like the occasional map hazard, especially on BTB maps.
I have played Adrift, Haven & Exile and none of them were Reach-bad. Even far far away from that standard. But at the end only time judges if a map is bad or good.Haven & Exile, surely.
I haven't decided between Amazon.co.uk or ShopTo. I think I'll stick to Amazon.co.uk because I definitely know I'll get Halo 4 on Day 1.Pre-ordering from shopto, which delivery method should I go for if I want Halo 4 delivered ASAP? I've gone with First Class (tracking) at the moment.
If it had dedicated servers it would be feasible, alas, it ain't.
No reason provided. When asked he said something like "AAs, vehicles, etc will fill that void".
Your idea isnt bad, but it feels a bit too busy. It could also take away maps from other modes, because the way you describe it a big custom built battlefield type map is needed.I did play that mode and that mode reminds me of Unreal Tournaments Assault, but poorly executed. I didn't like Invasion because the maps felt really empty and the whole team was focussed on a single target. With the gamemode I described, there's TDM, Objectives, Snipers and CTF all going on in one match. The CTF squad of your team that is winning might help a TDM squad that is losing for example.
I haven't decided between Amazon.co.uk or ShopTo. I think I'll stick to Amazon.co.uk because I definitely know I'll get Halo 4 on Day 1.
Maybe in the future or for Nextbox. I beleive something in the lines of that gamemode fit the Halo Sandbox and I would like to play it.
Or another idea, simply have 8 vs 8 (which is feasible given BTB) on a medium-big sized map which different game modes at once. For example, playing in a map with two flags (CTF), an Oddbal, objectives (Bomb). You score points by capturing the flag, holding onto the ball and completing objectives. On top of that, each kill you make during that map counts as a point. To keep it balanced, A flag capture could count for 20 kills or something.
Just some ideas. I'm bored.
Que?!
Don't start putting thoughts like that in my head.
I am not from UK. If you are living on the isle, you should be fine.Que?!
Don't start putting thoughts like that in my head.
Pre-ordering from shopto, which delivery method should I go for if I want Halo 4 delivered ASAP? I've gone with First Class (tracking) at the moment.
Maybe in the future or for Nextbox. I beleive something in the lines of that gamemode fit the Halo Sandbox and I would like to play it.
Or another idea, simply have 8 vs 8 (which is feasible given BTB) on a medium-big sized map which different game modes at once. For example, playing in a map with two flags (CTF), an Oddbal, objectives (Bomb). You score points by capturing the flag, holding onto the ball and completing objectives. On top of that, each kill you make during that map counts as a point. To keep it balanced, A flag capture could count for 20 kills or something.
Just some ideas. I'm bored.
He missed out a little important detail though, he is in Germany, not the U.K.
Agreed. I was sad Forge World didn't have a snowy section, and I'd love remakes that give artists more leeway.I really would like to see maps like Sidewinder and Zanzibar re imagined in different location.
Sidewinder in a grassy canyon and Zanzibar in a frozen tundra.
Out of Shopto/Play/Amazon, you are the least likely to get it day one from Amazon, and the most likely to get it before day one from Shopto
Agreed. I was sad Forge World didn't have a snowy section, and I'd love remakes that give artists more leeway.
Weather climate change in Forge? HNGGGGGG.Agreed. I was sad Forge World didn't have a snowy section, and I'd love remakes that give artists more leeway.
When I'm distracted by this
and this
How can I study for this
When I'm distracted by this
and this
Help me...
Yep. Take the day off. Except you have exams tomorrow or this week week.How can I study for this
When I'm distracted by this
and this
Help me...