Blue Ninja
Member
So it seems I'm going to the first look event if my schedule allows it. Happy 343 isn't forgetting about my little country
First look event in the netherlands? When and where, exactly?
So it seems I'm going to the first look event if my schedule allows it. Happy 343 isn't forgetting about my little country
So it seems I'm going to the first look event if my schedule allows it. Happy 343 isn't forgetting about my little country
Halo 4 will be playable at First Look during the weekend of 6 and 7 October.
First look event in the netherlands? When and where, exactly?
Make sure to express your opinions vocally with that deep manly voice of yours.
Mid day and my Darksiders 2 CE has still not been delivered. Fuck the UK postage network.
Where did you buy it from? Isn't it not out till till Friday?
Edit: I'm thinking of transformers, never mind.
Those big chunks of blamite are loaded into the bottom section of the Needler, where they're split into individual needles and loaded into the top half. Or something. I don't know, it's cool and that's what matters.
(I really miss having ammo packs instead of only getting ammo from weapons themselves. Remember that extra set of rockets on Zanzibar? This worked great for ODST's Firefight, too.)
I have it and its great! gameplaywise. storywise not sooo greatMid day and my Darksiders 2 CE has still not been delivered. Fuck the UK postage network.
There's really no point in being an Inheritor, but if you really want to be one...
Custom challenges- ONI sword base all skulls except iron and blind heroic/legendary.
1-kill 200 grunt heroes
2- get 500 target locator kills
3- kill 150 Elites (whatever the highest rank is)
4- kill 200 skirmishers/jackals (whatever the highest rank is)
5- get 900 medals
Keep spamming those challenges until you hit credit cap. (play around with the settings to get each challenge worth 5000 credits.)
Make sure you get a checkpoint like half a second before the target locator hits the enemies.
There used to be a way to get passed the credit cap but I think you can't do it anymore. (used to get 1 mil each day on my second account.)
This nets you 0 credits. No matter how many kills you get with the TL.2- get 500 target locator kills
Playing on Heroic/Legendary with all skulls on (except Iron & Blind) makes Elites almost impossible to kill with one TL shot. So you'd have to reload and shoot another TL shot/spam with DMR/grenade. Way too much time.3- kill 150 Elites (whatever the highest rank is)
This is the fastest possible way to do the challenge you are suggesting (and don't do it on Legendary). Even still, you'll spend 10-15 minutes completing just one set of these challenges (20k cR) and it requires constant TL/revert/TL/revert/TL/revert/etc... the entire time. Definitely not worth it.Challenge Type: Campaign
Goals: Kills of enemy; Grunt Hero
Target: 175 (5000 cR)
Time: 3 hours
Map: ONI
Difficulty: Heroic
Skulls: All but Iron & Blind (11 total)
Use the exact same settings as above except for the following goals:
Medals: 525 (5000 cR)
Jackal specialists: 260 (5000 cR)
Skirmisher specialists: 175 (5000 cR) - This one takes a while
It's also implemented a new skill-based matchmaking system called League Play that will see players promoted and relegated into divisions for competitive play.
...
"I think players are going to start caring about winning and losing again, and are going to go out of their way to work together. That to me is what I found now we're coming into the home stretch. All these places in the game where we subconsciously did that: the League Play feature does it. Multi-team does the same thing. I just think this can be a team game again."
I'm starting to get more interested in this CoD the more I hear about it. They're implementing a lot of great new things while trying to keep the base gameplay the same. That's how I would loved to see in the development of Halo 4.
I'm starting to get more interested in this CoD the more I hear about it. They're implementing a lot of great new things while trying to keep the base gameplay the same. That's how I would loved to see in the development of Halo 4.
That is what 343 appears to be doing, from my perspective.
I thought people have really liked the base gameplay so far in 4 and that people's biggest problem are the many new things they've added.
Edit: Double melee'd.
Quite the opposite for me. They are altering a lot of the base gameplay like spawning equally, having static weapon spawns, changing classic gametypes etc. The only thing they're adding as a new feature is Spartan Ops and with it, we lose another feature that was in Reach.
A special day in the Ryaaan14 household.
Just got the tshirt I saw Kiki wearing on Conan and have been wanting desperately for months.
Tashi eat your heart out.
Fucking lol.
You say they've changed weapon spawns and gametypes too much and then say the ONLY new thing in it is Spartan Ops.
Cherry picking 101.
Early morning Halo, maybe? It is about 8am here and I'm off today. Decisions decisions...
A special day in the Ryaaan14 household.
Just got the tshirt I saw Kiki wearing on Conan and have been wanting desperately for months.
Tashi eat your heart out.
The "base" game has always been the same, it was perfect in CoD4. However, since then they have boosted the perk system and made it more crazier then ever, which causes the base game to suffer. It is great and all about the new features, but you have to put that into perspective and your pretty much set for another CoD.I'm starting to get more interested in this CoD the more I hear about it. They're implementing a lot of great new things while trying to keep the base gameplay the same. That's how I would loved to see in the development of Halo 4.
The "base" game has always been the same, it was perfect in CoD4. However, since then they have boosted the perk system and made it more crazier then ever, which causes the base game to suffer. It is great and all about the new features, but you have to put that into perspective and your pretty much set for another CoD.
The perk system has evolved every CoD. They have tweaked it everytime, but there are always emerging annoyances -- which usually doesn't get fixed because of different factors. Take that and the same old base CoD gameplay (not to look down on it, the same is for Halo) and like I said you are in for another CoD.Hasn't the perk system stayed pretty much the same till now? I thought that since CoD4, it has always been primary weapon, secondary weapon, perk 1 2 3, grenade one, grenade 2. The only thing that really changed were what the perks did if I remember right. That and that you can choose your equipment since blops (I think.
Or am I completely missing your point?
ya but Forge has better lighting.
Hasn't the perk system stayed pretty much the same till now?
I'd bet one can say 343 is trying to make Halo a team game again too, they just don't have an entire Eurogamer article on it...yet.
We've seen the credit payout changes for objectives and winning. I'd bet there is more to the system too.
EDIT: Also, Kojima confirmed a 25th MGS anniversary PAX panel. OMG.
They got rid of martyrdom
I'm gonna side with you on this one cuz you have a deep voice and Hydranockz does not.
All armor should eventually be unlocked. Recon being unlocked for everyone is exactly what I want to happen to Johnson/Grunt Funeral/Reach's Limited and Legendary armors/effects down the road.
When the commercial reasons have long since passed, it doesn't make sense to continue holding those back. Reward the people still paying 10$ a month to play your out-of-cycle game with a little bit of extra content to play with.
They got rid of martyrdom
I'm gonna side with you on this one cuz you have a deep voice and Hydranockz does not.
You pay for early access.No way. Exclusive gear should stay exclusive. The mild amusement you give to those still playing a game years after launch is not worth the upset you cause to people who paid real money for that content.
No way. Exclusive gear should stay exclusive. The mild amusement you give to those still playing a game years after launch is not worth the upset you cause to people who paid real money for that content.
No way. Exclusive gear should stay exclusive. The mild amusement you give to those still playing a game years after launch is not worth the upset you cause to people who paid real money for that content.
Toward the end of a game cycle it shouldn't much matter anymore. I have blue flame on my head... and I didn't buy any code to unlock it. Who really cares anymore now that the game is in the final stages of its life?
All armor should be a timed exclusive. You can make it very very hard to unlock, but it shouldn't be impossible.
You pay for early access.
There, done.
Agreed. Even though it isn't the same thing really, I got annoyed when Recon became avaliable to everyone once ODST was released, it didn't feel right for everyone to have it. I felt that the people who earned it originally through their contributions to the community deserved to have it to themselves.