The bubble shield was the best thing. Such a simple thing, but it made the AI seem a whole lot smarter. Seeing a space ape drop a bubble as it notices a fuel rod flying towards its stupid face? Bliss.But on the subject of The Storm, this has me going back through my old Halo 3 pics. Combat in that game was so great.
Don't know if this is bothering you guys, but here you go:
The bubble shield was the best thing. Such a simple thing, but it made the AI seem a whole lot smarter. Seeing a space ape drop a bubble as it notices a fuel rod flying towards its stupid face? Bliss.
A few more ancient Halo 3 pics, because why the hell not:
Scale, mother effers:
Can anyone lightly fade out the top of the Halo ring in my avatar? I hate how it just ends at the (non-existent) border. Maybe just fade it out as it reaches the top?
Before I go on further, let me start by clarifying a few things: I have completed Halo 1, Halo 2, Halo 3, Halo: ODST and Halo Reach, all on legendary and all on my lonesome. Despite all of that Halo experience, upon going hands-on with Halo 4, one thing struck us about the title and that was how hard it's shaping up to be. And we only played it on normal difficulty as well!
As long as it's challenging hard and not 'WTF THAT'S TOTAL BULLSHIT' hard.
-snip-
Here There Be Spoilers.
How about this?
Here There Be Spoilers.
EDIT: Beaten by Slightly Live
SPOILERS - MAJOR SPOILERS IN THAT PREVIEW, HOLY SHIT
in case anyone had difficulty seeing it
Solo Legendary at launch it is.Don't know what to make of this, but:
From here.
SPOILERS - MAJOR SPOILERS IN THAT PREVIEW, HOLY SHIT
Can't believe that they actually posted that, especially when 343 went out of their way to hide it from the public.
That's pretty nice. I do like the no border/background look though. I just need to fix the Halo ring at the top. I'll mess some more.
SPOILERS - MAJOR SPOILERS IN THAT PREVIEW, HOLY SHIT
Can't believe that they actually posted that, especially when 343 went out of their way to hide it from the public.
Here There Be Spoilers.
EDIT: Beaten by Slightly Live
Is it any worse than what has been publicly available?
Eh screw it, not reading it lol
SPOILERS - MAJOR SPOILERS IN THAT PREVIEW, HOLY SHIT
Can't believe that they actually posted that, especially when 343 went out of their way to hide it from the public.
There's only one real spoiler in there, but my it's a big one.
Is the spoiler... I'd prefer to have that be a surprise.
Oh lawd. Only thing I really know is what/who (not giving any hints there, btw, for anyone who's reading that) the "ancient evil" is.How about a direct confirmation and literal description of something 343 have tried to keep from the public? All the promo work by 343 has shied away from showing or mentioning it. It's one of the game's big reveals - a true holy shit moment.
Will it surprise fiction fans? Probably not. Might it impact your enjoyment of the game if you know about it beforehand? Maybe.
Is the spoilerIf so I'll skip that, I'd prefer to have that be a surprise.about the actual nature of the Didact, how it appears, etc.
ironic to say this on a page of halo 3 screenshots and not reach MP discussionmost of the effort should be put into mp, not campaign. we play mp for 3 years, most people play the campaign for like a week.
This is OT but was just reading this article and never knew that the warthog run at the end of Halo 3 takes place around the island from Silent Cartogropher as it's being rebuilt on Installation 04b. What an awesome homage to Halo 1, and I'm just now finding out about it, 5 years later.
Article here, part I'm talking about is about 3/4 way down the page
Tasty as per usual. Although I found it funny that he seems to be using the thruster for faster travel, and then forgets to use it in combat.
I believe solace is going to be my favorite map
Because he said...Yeah... Thruster isn't for getting around the map, sprint is. He says it's not as useful, but he doesn't use it right.
I absolutely loved doing that, but it always ended in slight disappointment because the rubble completely broke their pathfinding if they got caught up in it. Those poor guys had no idea how to deal with it.Looking back on Halo 3 pics, I'm reminded of one of the things that disappointed me in Reach.
In Halo 3, we could blow up Phantoms.
Now, that's a neat feature. But it was part of Halo 3's broader design philosophy of allowing us to really go nuts with the sandbox and do some crazy things. The AI was really adaptive (as Dax said and illustrated) and that combined with large battlefields and a very deep combat sandbox meant the campaign was insanely replayable, as myriad approaches were met with different outcomes.
I remember being so disappointed in Reach's ONI mission, when we had to activate an AA gun to take down a Phantom. I had rockets. That used to result in this:
And then I'd find naked Brutes stranded amidst the rubble of their own ship.
Yeah... Thruster isn't for getting around the map, sprint is. He says it's not as useful, but he doesn't use it right.
This is OT but was just reading this article and never knew that the warthog run at the end of Halo 3 takes place around the island from Silent Cartogropher as it's being rebuilt on Installation 04b. What an awesome homage to Halo 1, and I'm just now finding out about it, 5 years later.
Article here, part I'm talking about is about 3/4 way down the page
Looks like you've already got one, but I offer you this anyway:Can anyone lightly fade out the top of the Halo ring in my avatar? I hate how it just ends at the (non-existent) border. Maybe just fade it out as it reaches the top?
Oh lawd. Only thing I really know is what/who (not giving any hints there, btw, for anyone who's reading that) the "ancient evil" is.
Here's hoping it's awesome!