Brolic Gaoler
formerly Alienshogun
I wonder if Chapel will finish the Montage before E3. Either way though, he's a good man for doing it.
The ODST took me about four or five hours first time on Hurroic, and roughly five hours on Legendary. Not super long. I enjoyed it, surely, but the length was certainly short.Dani said:I know folks had complainst about ODST's Campaign length, but playing through it on Legendary I didn't find it too short.
I'm sure tackling Reach on Legendary will be a nice long ride.
Genesis Knight said:So who's going to marathon the campaign on 4 (at least) player coop the day it comes out?
ODST took me about nine hours first time through. Probably about 5-6 for a complete replay.Dani said:I know folks had complainst about ODST's Campaign length, but playing through it on Legendary I didn't find it too short.
I'm sure tackling Reach on Legendary will be a nice long ride.
We are not all as talented as you sirKapura said:The ODST took me about four or five hours first time on Hurroic, and roughly five hours on Legendary. Not super long. I enjoyed it, surely, but the length was certainly short.
I like the udea of hidden skulls to unlock modifiers, but everybody and their mum had full Hayabusa in like a week thanks to the internet. Maybe make them unlock after completing in game challenges, Vidmaster style.Wizman23 said:Gotta go solo the first time just to soak it all in and crank the surround sound. I'm hoping all the skulls are available for us like they were for ODST without having to find them like in Halo 3. Heroic + Catch + Cowbell is how I will be rocking Reach my first time through.
I hope to go through Legendary with four people. I hope I can find at least two others! (I'm sure my bf or a roommate will help with splitscreen)Genesis Knight said:So who's going to marathon the campaign on 4 (at least) player coop the day it comes out?
Sai-kun said:I hope to go through Legendary with four people. I hope I can find at least two others! (I'm sure my bf or a roommate will help with splitscreen)
Merguson said:The Halo Reach campaign will be 6 to 8 hours long I bet.
I found four player Legendary with Catch, Tough Luck, Thunderstorm and Mythic turned on was pretty spectacular, and a decent challenge. Though I like it when things go really bananas in co-op games.electricpirate said:I didn't really like 4 player co-op that much in H3, it was either wayyyyyyy too easy or irritating/boring with too many skulls. 2 player Legendary was the sweetspot in Halo 3, maybe turn on tough luck to make the brutes do some dodging.
Dani said:Completely forgot about the Daily/Weekly challenges. Such an awesome concept.
Digital-Hero said:Doesn't WoW and Red Dead Redemption already have that concept?
It has to, would be a big loss to not have it.GhaleonEB said:Speaking of skulls, I hope Grunt Birthday Party makes a return. That adds so much pure joy to the game. :lol
Legendary, definitely. It would be way too easy on Heroic for 4 people.Genesis Knight said:I've never played any of the games on Legendary - except for CE, now that I think of it. Anyway, if I've got 4 skilled Halo MP players should we take Reach on at Legendary or stay with Heroic? I don't want to be frustrated, but I don't want it to be too easy.
Wizman23 said:It really doesn't matter how long the campaign is if Bungie puts some serious time and effort into the daily and weekly challenges. I had some great times getting the Vidmaster achievements in both Halo 3 and ODST and with these new challenges mentioned for Reach Bungie has the ability to basically give us new crazy ass challenges every single day to extend the life of the campaign on forever basically. I want insane stuff like the equivalent of going through Tsavo Highway on foot.
Indeed, when the Challenges were announced, Luke gave the nod to WoW specifically as a source of inspiration for including the idea in Reach.Digital-Hero said:Doesn't WoW and Red Dead Redemption already have that concept?
GhaleonEB said:I found four player Legendary with Catch, Tough Luck, Thunderstorm and Mythic turned on was pretty spectacular, and a decent challenge. Though I like it when things go really bananas in co-op games.
Speaking of skulls, I hope Grunt Birthday Party makes a return. That adds so much pure joy to the game. :lol
I think a couple people around here were fine with playing H3 during the beta :lolDigital-Hero said:Anyone else have a hard time going back to Halo 3 after the ODST Beta? I just cannot stomach the old anymore. I went back to playing Modern Warfare 2 for my online killing action.
Yea I am really not a tilt fan for campaign. I forget who would always turn it on, but I thought it was a fun sucker (sucks out the fun).electricpirate said:I'll have to try that makeup, I normally put on tilt to recreate some of that Halo CE, "I need a plasma weapon" feel, but after seeing how that skulls breaks shit in firefight I'm realizing that tilt might be the problem.
Dani said:Looking forward to seeing some more cinematics, I'm sure they'll have one or two polished up for next week. Holding out of the one with all of the vehicles heading into battle, holding with textures and whatnot.
*Zeouterlimits wants you to play Halo 3:ODST*Zeouterlimits said:It has to, would be a big loss to not have it.
Hydranockz said:*Zeouterlimits wants you to play Halo 3:ODST*
Oh cool, Legendary on Security Zone. Hey, is Grunt Birthday Skull turned on?
Countdown to start: 5...4...3...2...1 Beep!
No conffetti. Sadface.
Captain Blood said:I think a couple people around here were fine with playing H3 during the beta :lol
Yea I am really not a tilt fan for campaign. I forget who would always turn it on, but I thought it was a fun sucker (sucks out the fun).
Looking at you nutter.
Falagard said:One of the Bungie Weekly Updates or Nobleactual posts said the cinematics were all finished. I'm pretty sure they're pretty much done the game at this point and are just bug fixing.
The Polish stage is Finnish. Now they're Russian to fix bugs so they can get home to their wives and then you know.. bowchickawowow ... Himalayan.
Kibbles said:I liked it last year where they showed a longer demo of what they showed at the conference to people like GameSpot and IGN LiveWire. That'd be cool again...
Well if Network Test 1 is anything to go by I can stomach an international game of campaign or FF if needed. Looking back, that Legendary 4-player Campaign achievement really showcases just how far Bungie's netcode has come with NT1.Dani said:We need to get some games going with Reach's Firefight/Campaign, inter-island connections should be smooth. The slideshows for US connections are balls. =\
Hydranockz said:Quick question - The really hard Vidmaster achievements such as Endure and Deja Vú as well as that Halo 3 one I mentioned. Have any of ye ever felt as though you had bonded greatly with your teammates upon finishing them? Only Halo could do that to me. C'mon Reach ^^
GhaleonEB said:Speaking of skulls, I hope Grunt Birthday Party makes a return. That adds so much pure joy to the game. :lol
That's only because Gazzawa neighs like an upset donkey whenever we try to play using itHydranockz said:*Zeouterlimits wants you to play Halo 3:ODST*
Oh cool, Legendary on Security Zone. Hey, is Grunt Birthday Skull turned on?
Countdown to start: 5...4...3...2...1 Beep!
No conffetti. Sadface.
Agreed, although I had some perfectly smooth cross-Atlantic games as well (in the minority of course). Remember playing with Dax on Last Resort for a long-ass game.Dani said:We need to get some games going with Reach's Firefight/Campaign, inter-island connections should be smooth. The slideshows for US connections are balls. =\
You are missing out then.Truant said:I'd love a lengthy campaign in the style of Halo 1. Not even going to touch multiplayer or firefight.
2 Minutes Turkish said:I wouldn't mind a 6-8 hour campaign is that 6-8 hours is fucking non stop fuckawesome.
I'd rather not have levels like the Library, and other filler levels padding our the campaign.
For once, I want a first person shooter where I enjoy EVERY level I play. If that means a shorter campaign, then so be it.
I'd love a lengthy campaign in the style of Halo 1. Not even going to touch multiplayer or firefight.
Dani said:Halo had the Library, Halo 2 had those Jackal Snipers and Halo 3 had the entire Anus level. What will be Reach's downfall? :lol
Wiggum2007 said:So has it been officially confirmed that the Flood will not be in the game for sure? I know it obviously doesn't seem to fit with the fiction but they could always pull something out of their ass about a secret underground Forerunner facility that unleashes a Flood outbreak that nobody ever heard about because the glassing of the planet destroyed any evidence and blah blah blah here's another Library this one is even better it has 8 floors.
Digital-Hero said:That has never happened. Flawed games made by flawed people. I can look past some poorly done levels if most of the game is fun.
Dani said:Halo had the Library, Halo 2 had those Jackal Snipers and Halo 3 had the entire Anus level. What will be Reach's downfall? :lol
Seriously don't know someone at Bungie didn't point out that Cortana was just bad. It should have popped up at least once during a meeting or something.
Gui_PT said:I don't agree that the Library was a bad level =\ Really enjoy playing on it
Usually, their bad levels are flood levels. Since there won't be flood in Reach (I HOPE) I doubt we'll be having an actual "bad" level