DeadFalling
Member
I think a team should only be allowed like 3 of any one ability. Played a team of all camo users today and damn did it suck.
dslgunstar said:What method are you using for the 5-shot DMR kills? Are you hammering out the first four shots as fast as possible and then waiting for the last shot, or shot-wait-shot-wait-shot...the whole way through?
I really like the DMR, but find it a little inconsistent. Im thinking it would be better as a four-shot (to differentiate it further from the magnum) but if 5-shot kills eventually become second nature, then doing so may make it overpowered.
Thanks!
pringles said:It's in combination with teammates that AL becomes too powerful.
G_Berry said:Wow nades are SO overpowered. /sarcasm
I guess people like jumping all over the place like morons throwing frags that do jack shit all while spamming the trigger in an attempt to get a head shot. And if that fails, lag melee lunge until someone drops!
I'm sorry but Halo 3 was pretty shit. The netcode was shit, the nades were shit and it was just generally horrid to play.
Reach is quicker, guns and explosives do more damage and more importantly people actually DIE when they should. There are hardly any times now where you think, fuck, that guy should be dead WTF is going on with this pos game.
Yeah the nades do more damage but that's a good thing! There were plenty of times in halo 3 where you would throw a nade, it does fuck all, the enemy throws one and for some reason his actually works. At least now when you hurl a frag bomb you know someone will get fucked up.
The evidence proves it. Get a health pack, let your shields recharge and stop whining.
Oozer3993 said:The game plays slower and the guns do less damage. Those are facts. That's how the game was designed.
G_Berry said:Wow nades are SO overpowered. /sarcasm
I guess people like jumping all over the place like morons throwing frags that do jack shit all while spamming the trigger in an attempt to get a head shot. And if that fails, lag melee lunge until someone drops!
I'm sorry but Halo 3 was pretty shit. The netcode was shit, the nades were shit and it was just generally horrid to play.
Reach is quicker, guns and explosives do more damage and more importantly people actually DIE when they should. There are hardly any times now where you think, fuck, that guy should be dead WTF is going on with this pos game.
Yeah the nades do more damage but that's a good thing! There were plenty of times in halo 3 where you would throw a nade, it does fuck all, the enemy throws one and for some reason his actually works. At least now when you hurl a frag bomb you know someone will get fucked up.
The evidence proves it. Get a health pack, let your shields recharge and stop whining.
soldat7 said:No. :lol
soldat7 said:No. :lol
Playing solo or in a party?DeadFalling said:I've lost a ton of skill in the Halo 3 -> Reach move... I'm EXTREMELY inconsistent now.
Just look at this:
![]()
I mean wow. I can go from doing 1700+ in a game to doing 1100 or 1200 the next game. Anyone have any guesses as to why the hell I'm so inconsistent?
edit:
The game seems to play a shit-ton slower for me, even with sprint.
FunkyMunkey said:Yes. :lol :lol :lol
HAY GUYZ am I doing this intelligent discussion thing right lolo?
DeadFalling said:I've lost a ton of skill in the Halo 3 -> Reach move... I'm EXTREMELY inconsistent now.
Just look at this:
http://i41.tinypic.com/k1wi15.png
I mean wow. I can go from doing 1700+ in a game to doing 1100 or 1200 the next game. Anyone have any guesses as to why the hell I'm so inconsistent?
Explains most of your viewsFunkyMunkey said:All AA's have their Pros and Cons....... :lol I can't keep a straight face.
est 2007BattleMonkey said:Welcome to the circus of stupid
-PXG- said:
soldat7 said:No. :lol
Is that's what you're really getting out of all of the complaints? If so, then you understand them less than I thought you did. My biggest gripe about Reach is that I don't feel like I'm playing a Halo game. I want to feel like I'm playing a Halo game, not some Halo/Shadowrun hybrid.soldat7 said:It's the same hilarious argument over and over again. People are dying when they're supposed to be dying, so they're annoyed. Feeling nostalgic towards Halo 3 is also laughable. Bungie is bringing their 'A' game with Reach, and 3 years of Halo 3 takes some time for people to get over.
Do some of you people really wish this were Halo 3 reskinned? Really?
Damnit Dax, how is this not a Halo game? Name one game on the market that plays like this Beta, and if you say Shadowrun, take your ass to the nearest Gamestop and buy that shit used. It's a different beast.Dax01 said:My biggest gripe about Reach is that I don't feel like I'm playing a Halo game. I want to feel like I'm playing a Halo game, not some Halo/Shadowrun hybrid.
Marrshu said:The credits system is really bizzare. I dominate a game of Headhunter, get 91 credits. Next game, same map and gameplay mode, I score 7th, and I get 150. Wha? :lol
And FFA Oddball still sucks.
Dax01 said:Is that's what you're really getting out of all of the complaints? If so, then you understand them less than I thought you did. My biggest gripe about Reach is that I don't feel like I'm playing a Halo game. I want to feel like I'm playing a Halo game, not some Halo/Shadowrun hybrid.
Oozer3993 said:Sage Merrill, Sandbox Designer, mentioned it in the March Podcast, Part Two. They purposely tried to lengthen encounter times. Hence BR being ditched in favor of the DMR, which takes more shots to kill than the BR. The mainstay weapons of Reach, the Pistol and the DMR, take more shots to kill than the mainstay of Halo 3, the BR. That's the definition of less powerful.
timmytheman123 said:I wish it was like the original Halo and it can be if they bring back that bad ass pistol:lol
You haven't played Shadowrun then have you? Reach is like Halo CE and Shadowrun hooked up one night and Shadowrun got Halo CE pregnant.soldat7 said:This is Halo, through and through. If anything, it hearkens back to the original Halo, which is probably why I'm digging it so much. This plays nothing like Shadowrun.
I'd love to see someone attempt to quantify encounter rate. Do encounters take a bit longer? Maybe, but the pacing is better. The game feels better and is light years more balanced than Halo 3 ever was.
timmytheman123 said:I wish it was like the original Halo and it can be if they bring back that bad ass pistol:lol
AwesomeSyrup said:You haven't played Shadowrun then have you? Reach is like Halo CE and Shadowrun hooked up one night and Shadowrun got Halo CE pregnant.
But that gun in CE was the greatest one everDani said:Wait until the game's finished before you start pining for the past.
timmytheman123 said:But that gun in CE was the greatest one ever![]()
Bullshit. I fucking hated Shadowrun. The game played super fast like some sort of bastard Unreal Tourney/ Quake knock off.AwesomeSyrup said:You haven't played Shadowrun then have you? Reach is like Halo CE and Shadowrun hooked up one night and Shadowrun got Halo CE pregnant.
I hope they make it even more powerful it is my go to gun at the moment.soldat7 said:And the one in Reach is the perfect compromise. I really hope they don't nerf it.
soldat7 said:Oh, I played enough of the demo to know that this feels nothing like it. Plus, go read the MLG forums about this very topic.
Diablohead said:Had a game where two of the enemy team quit, because it was 4 on 2 and most of the time they were being killed by the others it ment I got no score and finished with a 1400, that sucks because I was never near anyone to fight due to half the team quitting.
I love ranked games but I do wish there was something done about quitters, especially those who dislike a gametype and leave before the round even starts!
Dax01 said:Is that's what you're really getting out of all of the complaints? If so, then you understand them less than I thought you did. My biggest gripe about Reach is that I don't feel like I'm playing a Halo game. I want to feel like I'm playing a Halo game, not some Halo/Shadowrun hybrid.
AwesomeSyrup said:You haven't played Shadowrun then have you? Reach is like Halo CE and Shadowrun hooked up one night and Shadowrun got Halo CE pregnant.
Just stop. You don't know what you're talking about.Sill4 said:Bullshit. I fucking hated Shadowrun. The game played super fast like some sort of bastard Unreal Tourney/ Quake knock off.
I remember having to put multiple shotgun rounds into a man point blank to kill him like I was playing fucking Doom or something. Then you had that fat ass troll dude who could heal everyone.
Ah. So I can't have played it over at a friend's house or something? If I hadn't played the game, or at least tried it out, I wouldn't have commented on it. I didn't like Shadowrun that much.LukeSmith said:![]()
By all means, continue.
LukeSmith said:![]()
By all means, continue.
Hydranockz said:Playing solo or in a party?
Pookaki said:I find that I am much, much more aggressive in Reach than I was in Halo 3. Sometimes it pays off with me going really positive. Other times I'm just running in and dying, over and over.
LukeSmith said:![]()
By all means, continue.
Great post. You have definitely shown me my opinion is wrong. I hope to see more posts like these in the future.Voltron64 said:Just stop. You don't know what you're talking about.
Sill4 said:Bullshit. I fucking hated Shadowrun. The game played super fast like some sort of bastard Unreal Tourney/ Quake knock off.
I remember having to put multiple shotgun rounds into a man point blank to kill him like I was playing fucking Doom or something. Then you had that fat ass troll dude who could heal everyone.
Dax01 said:Ah. So I can't have played it over at a friend's house or something? If I hadn't played the game, or at least tried it out, I wouldn't have commented on it. I didn't like Shadowrun that much.
God's Beard said:Is it just me, or does having a bunch of default votes on option #1 defeat the purpose of voting?