cool_dude_2049
Banned
I'm curious as to how many assassinations you all have. That has got to be one of the more difficult commendations. I'm at 582
Letters said:Magic is not there for most people, questionable design/balance decisions all over the place, no huge title update in sight... people are moving on.
kylej said:When half of my hardcore (thousands and thousands of hours of Halo 2&3) friends ask me every day to buy Black Ops I know there's a problem.
When I think I might do it tonight, that's real bad.
Five, and those were accidental. I always just go for the back smack.cool_dude_2049 said:I'm curious as to how many assassinations you all have. That has got to be one of the more difficult commendations. I'm at 582
366 / 1,000cool_dude_2049 said:I'm curious as to how many assassinations you all have. That has got to be one of the more difficult commendations. I'm at 582
GhaleonEB said:I played a game of Fistfight last night where two Elites with sniper rifles were perched up on the high side of Corvette, an Engineer floating nearby, just donging on everyone. We'd come barrelling out of the doors and bodies would just hit the floor. The bastards were spawn camping!
I'll need to chase down a moment from a Fistfight game on Courtyard (which might be the greatest thing I've seen in Firefight so far) last night. I was over on the right hand side when a new wave started - and three packs of Elites with DRMs and sniper rifles spawned around me. When I dropped, there were literally about 10 tracer lines going through by body. :lol
My suggested tweaks:
1) Combine Rocketfight and FRGfight into one, as the distinction between how they play is minimal. Provide a mix of loadouts with either the FRG or rockets and different secondary weapons.
2) Disable weapon pick ups for all Arcade game types. They all turn into RPGfight at some point.
GhaleonEB said:Five, and those were accidental. I always just go for the back smack.
Actually, I find "Yoink" much more satisfying. Which is why I deny others the opportunity to get one from me. That's my kind of assholery.cool_dude_2049 said:You're missing out. Nothing is more satisfying than dominating another through assassination.
GhaleonEB said:Actually, I find "Yoink" much more satisfying. Which is why I deny others the opportunity to get one from me. That's my kind of assholery.
The assasinations don't really do anything for me, which is why I like that they're optional. To me they're just another way to slow the gameplay down, and Reach has enough of that as it is.
Alienshogun said:Yep, teabag is still where it's at. Assassinations simply show you lack self control and are willing to put yourself/team in harms way.
Backsmack or you're a noob, then if you REALLY mean it teabag.
I don't like the feel of the animated assassinations at all, it's just odd how both players stop dead on their tracks and one of them just stands there all dizzy waiting to get murdered. Punching an enemy on the back of the head and seeing him faceplant in real time feels way more satisfying for me.GhaleonEB said:Actually, I find "Yoink" much more satisfying. Which is why I deny others the opportunity to get one from me. That's my kind of assholery.
The assasinations don't really do anything for me, which is why I like that they're optional. To me they're just another way to slow the gameplay down, and Reach has enough of that as it is.
cool_dude_2049 said:If you are one of those dumbfucks that thinks it's a good idea to assassinate someone in the hill during multiteam, then I agree with you. I'm not saying that assassinations are needed all the time, but at certain key locations, it is very satisfying.
Alienshogun said:No, in any situation, in the time it takes you to assassinate you could be done with that kill and on to the next to support the rest of your team.
I'm not saying it doesn't "feel awesome" I'm saying if you're playing to win, and you assassinate you're an idiot.
Kuroyume said:I assassinate all the time.
How is cool_dude feeling assassinations are safisfying any different than you getting that for teabagging? Both take seconds away from the game at hand, no matter where you're at on the map.Alienshogun said:No, in any situation, in the time it takes you to assassinate you could be done with that kill and on to the next to support the rest of your team.
I'm not saying it doesn't "feel awesome" I'm saying if you're playing to win, and you assassinate you're an idiot.
Striker said:How is cool_dude feeling assassinations are safisfying any different than you getting that for teabagging? Both take seconds away from the game at hand, no matter where you're at on the map.
Alienshogun said:You also play MT mostly, which inevitably ends up being one big assassination train. :lol
bobs99 ... said:Really!??
I remember Halo 3 being at its peak during 2008, im pretty sure even much later than that it had something insane like 50K people in Team Slayer most times?
Speaking of which, how did the death cam ever pass through the bug tests? If a player dies and you switch to them you can't see shit.cool_dude_2049 said:Teabagging may be quicker, but it can be avioded by the player by switching the camera to another teammate or something. If you are getting assassinated, you have no choice but to see yourself getting penetrated with a knife.
cool_dude_2049 said:Nothing is more satisfying than dominating another through assassination.
I still have to say the Perfectionist one for firefight is one of the toughest.cool_dude_2049 said:I'm curious as to how many assassinations you all have. That has got to be one of the more difficult commendations. I'm at 582
ShinAmano said:I still have to say the Perfectionist one for firefight is one of the toughest.
Booties said:I'm probably just going to get black ops soon too. Here is a real good perfection somebody on SomethingAwful got yesterday. Pretty much the reason I can't stand this game at all.
http://forums.somethingawful.com/showthread.php?threadid=3342172&pagenumber=371#post386834454
direct link for ya:
http://www.bungie.net/Stats/Reach/F...ayer=empathe360
bobs99 ... said:From what I saw this guy used armour lock a fair bit, but to be honest I sort of liked his use of it, he didnt just run at the enemies, then armour lock to simply slow the game down. He anticipated a nade coming from distance and simply armour locked to avoid the nade. I would say this sucks, but quite frankly the Reach nades suck more, and so using armour lock to directly negate a nade in this way seems alright. While watching the video, I couldn't figure out where that first nade coming at him landed - I think thats a big reason why nades in Reach are a little overbearing, a lot of the time you cant really work out where they land to know where to go to dodge them.
Then again, I haven't got the patience to watch an entire video, wanna sum up the good/ bad parts? Does his armour lock usage get annoying?
Hmmm...I only really like the fistfight...and surviving a round on that is pretty tough.cool_dude_2049 said:Not in some of the Firefight Arcade matches. There is so much quick destruction that there is no time for death.
Arnie said:Not surprised people have ditched Reach to an extent, it's fun but nowhere near as fun as previous Halo games in my opinion, for a wide variety of factors.
They didn't listen to the hardcore community and instead tried to appease the casual with Reach.
Dani said:The same thing was said about Halo 3 around here. :lol
Funny that, isn't it?
These are the reasons why you rarely see me playing this game any more. I find MLG fun but all my friends moved from halo to blops so I moved with them.Arnie said:Not surprised people have ditched Reach to an extent, it's fun but nowhere near as fun as previous Halo games in my opinion, for a wide variety of factors.
They didn't listen to the hardcore community and instead tried to appease the casual with Reach. The ranking system alone (or lack thereof) is enough for most of my friends to ditch the game, people who regarded Halo 2 and 3's ranking system as one of the best in any game, ever. It has much more effect on the dedication people put into the game than an Armour piece or a firefight voice. The Melee and grenades are sloppy too, with the latter in particular ruining the game significantly. No skill, just an easy throw with minimal bounce and a ginormous blast radius. No fun. Then throw in Armour Lock, Movement Speed, Jump Height, Shitty Maps, and the failure that is Arena and you have yourselves a sinking ship.
I mean I'll continue to try and play MLG for now, until that 500 population dwindles to the point where I'm matched with shitty connections every game(It's already begun).
BRING BACK THE NUMBERED RANKING.
RAISE THE BASE MOVEMENT SPEED.
NUKE FORGEWORLD FROM ORBIT.
HIRE ARNIE.
xxjuicesxx said:Why don't I have new maps to play on yet?
vhfive said:These are the reasons why you rarely see me playing this game any more. I find MLG fun but all my friends moved from halo to blops so I moved with them.
Falagard said:That's because Halo 2 was better than Halo 3, and Halo 3 is better than Halo Reach.
:lol
You could make the same argument for the hardcore Halo 2 fans who finally got Halo 3 in their system.Arnie said:Then throw in Armour Lock, Movement Speed, Jump Height, Shitty Maps, and the failure that is Arena and you have yourselves a sinking ship.
Same here. :\vhfive said:These are the reasons why you rarely see me playing this game any more. I find MLG fun but all my friends moved from halo to blops so I moved with them.
true but the halogaffers still playing reach on my list have significantly diminished and all my friends irl have moved on to blopsDani said:Not all. =\
Despite the similarities I think it's pretty clear that the jump from 3 to Reach is much more substantial from a gameplay perspective than anything seen previously. And the player base has clearly acknowledged this too.Dani said:The same thing was said about Halo 3 around here. :lol
Funny that, isn't it?
xxjuicesxx said:H3 was garbage, the black sheep of the Halo's.
Lothars said:Incorrect Halo 2 is the bad one of the series.
xxjuicesxx said:Incorrect (BXR's your face)
Lothars said:lol, but Halo 2 is just trash, I don't know how anyone can look back favorably at it.