First of all I have been playing Halo since Halo:CE and I have enjoyed every single minute with all games apart from 3, ODST and now Reach. It's obvious to me that Bungie are forgetting about Halo Reach and are letting it die. Their minds lay elsewhere now.
I was playing the Noble Map Pack playlist in Matchmaking and up came Elite Slayer on Breakpoint. It is terribly broken. There is no way to take out the banshees other then continuous fire on the banshee with all your teammates and even then can be a struggle. All the alien weapons do nothing to the banshee. It is easy to dodge a charged plasma pistol, the alien sniper does NOTHING, the alien rifle does nothing, every alien weapon basically does nothing. Weren't these maps supposedly playtested for balance for months?
I decided to go into a custom game and test out all the weapons on the banshee. Horrible. Only the human sniper is good for taking out banshees (which I previously knew but thought there would be a trick with other weapons). I remember Halo 2 when SMG's were a good defence against the banshees. Now in slayer gametypes we are given the assault rifle which takes 7.5 whole clips from the gun with every bullet hitting to take down a banshee which is disgusting.
The banshee bomb needs to be removed. The banshee can dodge, boost, splatter, bomb and also shoot plasma. If a good player gets in a banshee it is incredibly frustrating. Turrets are the best option but still in limited supply. Where is the balance to this vehicle?
Also while I whinge. Armour Lock is in drastic need of fixing. It is fine in certain gametypes but breaks others. Multi-team is an example of this. People spam it everywhere and it ruins the games. You know it, I know it, everyone knows it.
Its okay that you are moving on to hopefully bigger and better things but when the beast that made you the powerhouse you are today is thrown by the way side I think you have lost your roots.
Your numbers are dwindling and your popularity dropping and you only have yourselves to blame. 3 weak maps for $15. Wheres the ingenuity that brought us Waterworks, Headlong, Containment, Terminal, Relic, Foundation and Zanzibar? Maps with a purpose that took skill and fundamental team work. I think its all dead, as will your studio be if you dont get your acts together. I hope the freedom you have craved for so long has refreshed everyone at the studio so you can create another great series that stays great for longer then 2 games.