It is the way of things for people to always find something to bitch about. I remember when everyone was waiting for MLG to "liberate" them from the flawed Reach multiplayer.wwm0nkey said:Here is exactly how I envision the Classic playlist playing out
Week 1: Man this is pretty cool!
Week 4: Man this doesn't really play out like Halo 1, 2 or 3 at all
MLG did just that for me though. When I'm not getting trounced it is the most enjoyable reach experience.Blue Ninja said:It is the way of things for people to always find something to bitch about. I remember when everyone was waiting for MLG to "liberate" them from the flawed Reach multiplayer.
nooooooooooooooooooooooooooooooourk said:Ever notice the "O" face on the pistol? (Sorry.)
fixedwwm0nkey said:Here is exactly how I envision the Classic playlist playing out
Week 1: Man this is pretty cool!
Week 4: Man this doesn't really play out like Halo 1, 2 or 3 at all but it's still better than the alternative
wwm0nkey said:Here is exactly how I envision the Classic playlist playing out
Week 1: Man this is pretty cool!
Week 4: Man this doesn't really play out like Halo 1, 2 or 3 at all
Ok I will agree with you on that one.vhfive said:fixed
By playing customs and watching the players, it's nice seeing the ones who try getting away from dying which they could have done in normal Reach or Halo 3 get crushed. In Halo 2, you fucking died. Deal with it.wwm0nkey said:I still don't know why people want a classic playlist rather than wanting the classic itself.
Standoff was heavily crammed for 8v8, as well. Perfect for 6v6, which Tempest can also relate to. Tempest is more well rounded overall, in my view.Butane123 said:I kinda agree. I played 1 flag BTB on it last night and it just felt cramped, but I'm sure that has to do more how people play that gametype than anything else.
ummm actually its MUCH easier to run away then live in Halo 2 than it was in 3 or Reach. In Halo 2 if my shields are down just run away for about 5 seconds and bam ready to fight the guy that is chasing me.Striker said:By playing customs and watching the players, it's nice seeing the ones who try getting away from dying which they could have done in normal Reach or Halo 3 get crushed. In Halo 2, you fucking died. Deal with it.
wwm0nkey said:So anyone else surprised how quickly 343 got control over Reach's coding and ect while Bungie only gets the community and playlist side?
actually in an interview Frankie said they have control over the coding and ect of Reach.electricpirate said:We actually have no clue what 343 has control of, outside new maps.
Depends on the map.wwm0nkey said:ummm actually its MUCH easier to run away then live in Halo 2 than it was in 3 or Reach. In Halo 2 if my shields are down just run away for about 5 seconds and bam ready to fight the guy that is chasing me.
wwm0nkey said:actually in an interview Frankie said they have control over the coding and ect of Reach.
Well either way Halo: Reach its almost impossible to escape your death it seems. Well you know unless you have armor lock.Striker said:Depends on the map.
With a hit-scan 4-shot BR and no bubble shields to derail any kind of shots you're taken, it's a small chance.
yesvhfive said:fixed
wwm0nkey said:Well either way Halo: Reach its almost impossible to escape your death it seems. Well you know unless you have armor lock.
vhfive said:here's an idea
don't buy shitty avatar clothing
Sprint is a maybe, Camo would be a yes if you actually went invis and the radar didnt give you away and drop shield is not in too many game types.Dani said:Or Sprint. Or Camo. Or Drop Shield.
wwm0nkey said:Sprint is a maybe, Camo would be a yes if you actually went invis and the radar didnt give you away and drop shield is not in too many game types.
PostWe're still doing internal testing, I'll be looking at community remakes of classic maps later this week. I'll keep updating this thread as things progress, but this playlist is still in the design/testing phase so you should not expect a March release. It might happen in late March but it's looking more like a headliner for the April update.
Same exact experience here. Halo 3 on legendary was tough as nails, but fun and fair (til the last few levels), Reach was fun but with very cheap moments, and ODST was just pure joy all the way through. (OK, except for the highway. I almost lost my shit on that damn highway)Zee-V70 said:I'm not going to lie, ODST on Legendary was probably one of the most fun legendary experiences for me. It felt like traditional Halo on the rest of the difficulties, but the fact that you die so quickly combined with the atmosphere and hub world on legendary, it basically felt like a stealth game or something. It was even better with more than one person.
The Arena probably won't be up until tomorrow, since today is still considered the last day of the current season.Hey You said:Classic Playlist most likely coming April, if not Late March:
Post
Edit: And On the Playlists page it shows Double Team, so I'm assuming it live. Nothing on "The Arena" yet.
More news is only good news. Thanks for posting.Hey You said:Classic Playlist most likely coming April, if not Late March:
Post
Edit: And On the Playlists page it shows Double Team, so I'm assuming it live. Nothing on "The Arena" yet.
NullPointer said:Same exact experience here. Halo 3 on legendary was tough as nails, but fun and fair (til the last few levels), Reach was fun but with very cheap moments, and ODST was just pure joy all the way through. (OK, except for the highway. I almost lost my shit on that damn highway)
Striker said:Good he's considering remakes from Forge - thinking of Warlock, Coagulation, Lockout, etc. I don't want litter in it.
Oh yeah, fighting at dawn and working your long way towards the ultimate firefight-match/end-game was incredible. That's probably my favorite finale of any Halo game, although Lone Wolf will always hold a special place in my gaming heart.Zee-V70 said:I'm on the same boat as you here. Coastal Highway made up for it simply due to being so good atmospherically, though. (dat music/scarab chasing you/final standoff)
Also, Double Team is up and available to play right now.Hey You said:Hmm Interesting, The Arena Category is now gone and The Arena is in the Competitive Category. Not playable though.
Wait, Bungie handed DLC over to 343? The fuck.electricpirate said:We actually have no clue what 343 has control of, outside new maps.
Wait, you're still alive? The fuck.Stormtrooper30 said:Wait, Bungie handed DLC over to 343? The fuck.
School + Girlfriend = lolz what's an Xboxvhfive said:Wait, you're still alive? The fuck.
Yes 343 has all power over the coding of the game now where as Bungie gets the playlists and community aspect of Reach.Stormtrooper30 said:Wait, Bungie handed DLC over to 343? The fuck.
Dani said:
Karl2177 said:You seem to be forgetting Cold Storage in there.
Heysoos said:Hi, HaloGaf! Long time lurker here. Haven't played Halo in a while, mostly due to school, friends, and Bulletstorm, but hoping to get more playing time once midterms and testing ends.
By the way,.armor lock is my favorite armor ability
If anyone want to play some games sometime, feel free to add me.
Why is that?Heysoos said:By the way,.armor lock is my favorite armor ability
Karl2177 said:Why is that?