Vehicles in Reach.
- Based on a damage model. Player shields are irrelevant. No way to repair vehicles, they turn into a one time use deal.
Now lets look at what is effective against vehicles in the sandbox.
-Grenades
-Plasma Launcher, Laser, Rockets, Fuel Rod
- Armor Lock
- Plasma Pistol
-Grenade Launcher, Concussion Rifle
-Sniper (god why...)
-DMR fire (the more concentrated, the more deadly.)
-Other vehicles
No, concentrating DMR fire isn't balancing vehicles in Reach, its destroying them. Its natural to start firing upon vehicles now. Everyone knows the DMR rips vehicles to shreds. Its not even a thing to coordinate anymore.
So yes, the sandbox is VERY heavily anti-vehicle. But that pisses me off the most is the entire health model of them. It was in Halo 3 but not very heavily. You could survive a stick in a warthog, but if you get stuck again that machine is blowing up.
Here though, DMR's are scary. The base player gun. It's ridiculous how I can only make one pass of the enemy base before having to abandon the hog because its too wrecked up.