J-Roderton
Member
Lead Based Paint said:Rumble Pit Headhunter is still fun.
Sure is. Too bad no one ever fucking votes for it.
Lead Based Paint said:Rumble Pit Headhunter is still fun.
Evade breaks it terribly but other than that I loved it.Dax01 said:Speedpile on Tempest is awesome.
Dax01 said:Deputy Moonman is taking the whole "I'll keep playing a game I don't like" and taking it to a new level.
Sai-kun said:Classic Juices
I dig the new juices. He's as on point as ever but with a delivery that goes down smoother.Dani said:To be fair to Juices, at least he made sense and backed up what he said. Moonman's rants are bumfluffy dandruff at this point.
Dani said:To be fair to Juices, at least he made sense and backed up what he said. Moonman's rants are bumfluffy dandruff at this point.
BR>AR.bobs99 ... said:I actually agree with him, power weapons have been a staple of Halo BUT they have never been so Rock Paper Scissory before. On older Halo with a little skill you could take out the power weapon dude, but in Reach with the Rocket blast radius/ The Sniper autoaim and the severe lack of movement you quite frankly cant do anything.
I used to play Halo 3 with just my trusty BR most of the time, I would pass up things like rockets simply because I found the core BR play more fun, with Reach abusing the power weapons really is the way to go.
Dax01 said:Deputy Moonman is taking the whole "I'll keep playing a game I don't like" and taking it to a new level.
A27_StarWolf said:CAN'T LET YOU DO THAT STARFOX!:
Seriously guys take a look at this.
This would not be possible without hitmonchan
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=15924326&player=A27 STARWOLF
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=15924341&player=A27 STARWOLF
Jroderton said:Sure is. Too bad no one ever fucking votes for it.
By chance what is the meaning behind 'THO'? The prefixes on team names are kind of irritating, heh. Unless it's something pretty well known which it never is. Not yours though Tashi. Yours is rad.Tashi0106 said:I got the OK from a mod to make the MLG Dallas thread. It goes up tomorrow. My old teammates are called THO Rocket Power. That's who you guys gotta root for in the Amateur bracket.
Account Attempt #4 said:By chance what is the meaning behind 'THO'? The prefixes on team names are kind of irritating, heh. Unless it's something pretty well known which it never is. Not yours though Tashi. Yours is rad.
Gui_PT said:Deputy Moonman, in all seriousness, why do you still play Reach?
And that "it's the only FPS that's closest to what I want" excuse doesn't really hold up anymore.
I mean, there has to be at least one game that doesn't make you want to "vomit"
Also, I'm still waiting on that LE Statue, brah =P
Btw, who wants to party up for a few games?
Thanks! That actually makes plenty of sense. It actually has a function in this case. Good luck to your team! Hopefully your sponsor can help get you to the next event.Tashi0106 said:THO stands for "The Hang Out" It's a LAN Center. They're sponsoring my old team and a Pro team. Those prefixes usually represent the sponsor.
I liked the part where Isom gave you the Banshee.A27_StarWolf said:CAN'T LET YOU DO THAT STARFOX!:
Seriously guys take a look at this.
This would not be possible without hitmonchan
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=15924326&player=A27 STARWOLF
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=15924341&player=A27 STARWOLF
I've long since decided that people who don't see Reach's framerate problems are experiencing some weird form of cognitive dissonance (or just aren't that sensitive to it, I guess). It's really bad in places, and reproducible, like you said. It doesn't bother me so much in campaign, but the numerous known drops in MP are so bad I go out of my way to avoid scoping in some spots because I know it'll throw my aim off. It's a shame even the newer maps like Condemned have these issues (scoping across the low-grav section).xxjuicesxx said:Further review in theater its pretty obvious at points, like when zooming across Asylum with sniper, very similar to that. Especially if theres a nade going off or an enemy or two. Smoke effect seems to destroy Reach's frame rate. Look at Winter Contigency pulling up to that first stand off where the DMR is in the door way the other broken door way with the smoke drops the frame rate real low, thats always reproduceable too.
Dude, do we not have the same rights and whatnot to post our opinions to his opinions on Halo? Defeats the purpose of a forum if one lot can't express their opinions. Heck, you jst added another layer to it! Where does it end Ram? Where does it end?Ramirez said:In all seriousness why do you guys still care about what he posts? Like I said, he has a right to say or do or play whatever he wants, doesn't mean you, dax, hydra, and ghaleon have to reply to him every time with some witty comment.
Ramirez said:In all seriousness why do you guys still care about what he posts? Like I said, he has a right to say or do or play whatever he wants, doesn't mean you, dax, hydra, and ghaleon have to reply to him every time with some witty comment.
I'll be the judge of what's not worth rendering!!! Done...Gui_PT said:I've been "ignoring" his posts for weeks.
I just decided to ask him this time why he still plays the game.
Btw, think I found a bunch of kids stupider than the ones Sai found on Swordbase.
Was playing Living Dead because it's the fastest way to get some kills and the 5 wins(if I'm playing solo)
And this happened:
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=15927033&player=Monolith Gui
It's 1:13 long, if Circle T is around to get rid of some more of his points. If not, just give it a look on youx 360. Not worth wasting points on this.
Tunavi said:Does anyone from 343i post on GAF?
This guy and frankleslybertyboy said:Yes.
When has anyone ever told him he was wrong?JonCha said:Agreed that people should shut up replying / laughing / mocking etc. if they don't agree with Moonman. Just because you don't agree, it doesn't mean he's wrong. Most competitive players would probably agree with the fundamental arguments - vs armour abilities, power weapons, bloom - he has made. Sometimes it seems here that it's one way or the highway.
The Real Napsta said:Anyone play that gametype called "4SK" in matchmaking? I just did, DMR was a 4 shot, and you spawned with DMR and Pistol.
You didn't spawn with nades and there were no power weapons.
Hydranockz said:When has anyone ever told him he was wrong?
With the amount of 'critiquing' Reach gets arond here I actually find that the highway you speak off often goes in the other direction. Go on bungie.net and you will see that most people will post when they have a problem with the game. The same can be said for here to some extent. The ratio of people who post because they enjoy the game compared to those who post because they don't like it is a bit more even here given the registering nature of Gaf. Hek, that's why I joined Gaf, so I could get away from all that.
OldMattacus said:I've been away for a while, but as i've been browsing this thread, I've seen a lot people wish that this game played more like Halo 2. If you were a child/teenager when you first played Halo 2, and if it was your first serious exposure to Halo/shooters in general, I could understand some sense of overpowering nostalgia for the quirks of its gameplay.
However, if you were an adult when you played Halo 2, I would really like to hear your reason (or reasons) why you are pining for the first time we finished the fight.
I'm not trying to troll or bait anyone. I would just like to attempt to understand.
you are my new favorite person.Falagard said:I was adult when I played Halo 1, let alone 2
Halo 2 was the best in the series for multiplayer because of the core game mechanics and the maps. The maps were amazing, including the shipping maps and the DLC afterwards.
The gameplay was pure, not bogged down with extraneous things like equipment and armor abilities. The golden tripod was perfect.
The maps on the whole were sublime.
New features like forge, theatre mode, firefight, map vetoing, better netcode, better graphics, hit scan weapons, new weapons, vehicles, maps, game modes, etc. are all great in newer versions of Halo, but they should have kept the basic core gameplay. The golden tripod has fallen.
Account Attempt #4 said:I'll be the judge of what's not worth rendering!!! Done...
Sai's were stupider IMHO, lol
In fact, it was so broken that it started getting good again. (see: Halo 2 glitches/exploits)Dax01 said:Nothing about Halo 2's sandbox or gameplay was perfect. It was broken beyond repair.
bobs99 ... said:I actually agree with him, power weapons have been a staple of Halo BUT they have never been so Rock Paper Scissory before. On older Halo with a little skill you could take out the power weapon dude, but in Reach with the Rocket blast radius/ The Sniper autoaim and the severe lack of movement you quite frankly cant do anything.
I used to play Halo 3 with just my trusty BR most of the time, I would pass up things like rockets simply because I found the core BR play more fun, with Reach abusing the power weapons really is the way to go.
I dont care if it was broken and I dont care about the glitches what I do care about is that it was fun, and was it fun? Yes.Dax01 said:Nothing about Halo 2's sandbox or gameplay was perfect. It was broken beyond repair.
Falagard said:The golden tripod has fallen.
GhaleonEB said:I thought the overall sandbox was quite broken in Halo 2, and was repaired back to form in Halo 3. The balance between grenades/melee/guns was corrected, and the infantry/vehicle balance was nailed. Equipment was an addition that did not have a detrimental impact on the pace of combat.
I agree about the maps, though. Halo 2 was when Halo's map design hit its peak (with a few notable exceptions since).
You convinced me!ncsuDuncan said:The new table with four legs can hold a lot more stuff, but it's also a bit wobblier than the smaller table with three legs.
What if the next game had five: Weapons, Grenades, Melee, Armor Abilities, Force Powers (Lightning, Push, Choke, and... Persuasion)
The funnest aspect about Halo 2 was doing glitches in custom games. It's a shame I had more fun doing glitches than playing the actual game, but there it is.wwm0nkey said:I dont care if it was broken and I dont care about the glitches what I do care about is that it was fun, and was it fun? Yes.
Account Attempt #4 said:I was a full grown man for Halo, 2, 3 etc and never LAN'd or ran XBConnect... The inclusion of Xbox Live for Halo 2 really stepped it up exponentially in caliber for me in comparison to CE. Assault on Terminal/ Headlong/ hell even Containment and one flag on Relic. Oh god, if I could have that back. Just leave out the smg starts please. The maps were/are glorious. The DLC was glorious... oh god the DLC. The introduction of the party system and rotating matchmaking hoppers, a revolutionary system which other games finally started emulating much later. The Clan system. So much of why I love Halo stemmed from Halo 2 even though I was in from day one with CE. I've happily adopted Halo in all its evolutions since, but Halo 2 rests in my heart as the first and probably best online Halo experience (hax/standbys/smg starts aside lol). All of this is my personal opinion/recollection of course.
Sorry, didn't see this earlier.Gui_PT said:It's 1:13 long, if Circle T is around to get rid of some more of his points.