Hypertrooper said:
Highlight the darkness at the bottom, get DLC codes......GOOOOOOOOOOOOO!
Hypertrooper said:
Clever, Urk. I was wondering what that was about. :lolRaide said:Highlight the darkness at the bottom, get DLC codes......GOOOOOOOOOOOOO!
GhaleonEB said:Clever, Urk. I was wondering what that was about. :lol
Nice update. I look forward to the gaggle of community maps hitting the playlists.
Thanks. It's funny, because after working (and blogging) about the map for two months, I'm actually tired of it. :lolRaide said:Same. If your map does not make it, I will be really disappointed. Need more BTB stuff!
GhaleonEB said:Thanks. It's funny, because after working (and blogging) about the map for two months, I'm actually tired of it. :lol
If I had to build it over again, I'd do it all differently because all I see are flaws. But it was the best I could do and I figure it's not bad for a first map. And I might take a pass at another all-Forge (or rather, mostly) BTB variant soon.
But I'm pretty sure there are going to be some amazing maps come out of the contest. From the ones we've dabbled in during customs, the signal:noise ratio was something like 1:5. But that one was freaking great.
GhaleonEB said:Thanks. It's funny, because after working (and blogging) about the map for two months, I'm actually tired of it. :lol
If I had to build it over again, I'd do it all differently because all I see are flaws. But it was the best I could do and I figure it's not bad for a first map. And I might take a pass at another all-Forge (or rather, mostly) BTB variant soon.
But I'm pretty sure there are going to be some amazing maps come out of the contest. From the ones we've dabbled in during customs, the signal:noise ratio was something like 1:5. But that one was freaking great.
Tashi0106 said:Sexy mobile version of Bnet!!!
cuevas said:Don't want to sound like a jerk but I got a question for you. You are obviously a big FF guy and not so much into the matchmaking, how did you get around the barrier of not having a lot of BTB experience or MM in general in reach to make a good map?
Devin Olsen said:Wow... I just now snagged a code off the Update for the maps.
I assumed they were all gone...
Edit: There must have been close to 30 codes hidden in the source code (Alt tags, etc).
<3 Urk
FourDoor said:I feel like I'm only one of 10people here who actually paid for the NMP. :lol
Lots of <3 from Bungie and HaloGAF for this map pack release.
That's why I specified in reach, I feel like most of the remakes don't play as well as the new maps.Sai-kun said:He was a huge BTB dude in Halo 3.
Dax01 said:Was the mobile version of Bnet the "it" Urk was talking about? I hope not, because that would be disappointing for me since I don't have an iPhone or what not. If it is, good news for those that have a smart phone.
GhaleonEB said:Clever, Urk. I was wondering what that was about. :lol
Nice update. I look forward to the gaggle of community maps hitting the playlists.
Dax01 said:Was the mobile version of Bnet the "it" Urk was talking about? I hope not, because that would be disappointing for me since I don't have an iPhone or what not. If it is, good news for those that have a smart phone.
Yeah, no mention of the next map pack, no day and date for MLG playlist, no day and date for the first significant Title Update, no grovelling apology for the game's many questionable design decisions, no moratorium on Armor Lock, no Aerospace reveal, and no pictures of ManCannon's trip to Disneyland.Grimm Fandango said:Fairly tame update.
Stop punching the left shoulder! Always assassinate from the right.Plywood said:Has the melee system been acting funny for anyone else here? Been getting assassinations that count as regular melees so I have to beat down twice failed lunges which jolt me infront of the other person then get me beat down, shit is ridiculous.
Shake Appeal said:Yeah, no mention of the next map pack, no day and date for MLG playlist, no day and date for the first significant Title Update, no grovelling apology for the game's many questionable design decisions, no moratorium on Armor Lock, no Aerospace reveal, and no pictures of ManCannon's trip to Disneyland.
Some weeks I don't know why I even bother clicking the link.
Stop punching the left shoulder! Always assassinate from the right.
This isn't even a joke post!
I for one welcome our new Bungie overlords.Dani said:(Available 12.07.10)
Could you give me the technical details on this one?Shake Appeal said:Stop punching the left shoulder! Always assassinate from the right.
This isn't even a joke post!
Plywood said:Could you give me the technical details on this one?
Striker said:If anything needs retired, it's The Cage. Pinnacle can offer modes in Team Slayer and Team Objective well. While the gameplay from Halo 2 isn't the same in this instance, your argument about the DMR being too accurate for the map is a bit silly. The BR in Halo 2 with hitscan was a godsend for good users. It didn't ruin the map one bit. I find the variety in AA's being a good change up for the map.
Sniper fight is hunters, rocket fight is Elites, and FF is grunts.Jtwo said:Has anyone reached a bonus round in firefight?
I got to it last night at it spawned like 50 hunters with 8 skulls on. :lol
A fair question. And one I thought about when I was making the map: how do I make a map for a game mode I don't play a lot of (yet)?cuevas said:Don't want to sound like a jerk but I got a question for you. You are obviously a big FF guy and not so much into the matchmaking, how did you get around the barrier of not having a lot of BTB experience or MM in general in reach to make a good map?
Grenade launcher replaces rockets, shotgun is moved to banshee. Done!Alienshogun said:Pinnacle needs a huge fixing of its spawns, and adjustment of power weapon location.
Add the removal of the sniper rifles - DMRs and pistols are plenty accurate for the scale of the map - and I'd like that a lot. Though I'm probably in the minority on that count.Shake Appeal said:Grenade launcher replaces rockets, shotgun is moved to banshee. Done!
GhaleonEB said:A fair question. And one I thought about when I was making the map: how do I make a map for a game mode I don't play a lot of (yet)?
I felt, after playing through the campaign, some customs and the Beta that I had a decent grasp of the sandbox and how to balance it. My main concern was the jet pack, and I addressed that by making every surface of the map accessale without it - so jet packers could achieve shortcuts, but not new sniper perches. One of the last things I did before testing the last iteration of the map was scrub it for places players could go with a jetpack that others couldn't. I ended up blocking off or removing about a dozen nooks and crannies.
Beyond that, a lot of the balancing is similar to Halo 3's BTB, which I played the heck out of. (Halo 2 as well, to a lesser degree.) I tried not to overpower the map with vehicles (two mongoose, one 'hog and a Ghost for each side) or power weapons (one rocket launcher, one hammer, one sniper for each side).
And then the big thing was to playtest the hell out of it. The first iteration of Crossroads was tested in customs about five weeks before I submitted it to the contest, and new versions were tested every weekend in between. Stuff like vehicle timers, load outs, weapon placement, ammo count and spawn timers, respawn locations, cover, sight lines and player movement routes and base design all got a lot of updates between play tests.
It's a bit funny to think that I put more time into building a BTB map than I have so far playing BTB. But that's how it's worked out.
That said, I'm ready for some new FF game types, and the Noble map pack is getting me into MP now. I said once before I hadn't had much fun with MP. But these maps rock, and I've enjoyed my time playing on them.
Would you guys like to have such thing as "Armor lock ban" in this game?
Like when you use it too much during the game, you get banned for 15 minutes to chill out and think about how g a y you are ?
They also need to add some new medals:
1. A constant need of Butt Pals ! - used AL 15 times in one game.
2. Game Stopper! - used AL 20 times in one game.
3. You suck!!!! - used AL 30 times in one game.
smhRaide said:
Dani said:I thought GAF's Armour Lock whining is petty at times but Bnet has it beat. Apparently this topic was well received... =\
Dani said:I thought GAF's Armour Lock whining is petty at times but Bnet has it beat. Apparently this topic was well received... =\
This level of discourse is just shameful yet it's how most non-gamers generalise the level of maturity of game playing folks. It's hard to refute this when you hop on Live and you hear worse sometimes.
Tashi0106 said:Thread locked?