Matchmaking>Cooperative>Score AttackRedSwirl said:Still only getting 60cr per game.
Matchmaking>Cooperative>Score AttackRedSwirl said:Still only getting 60cr per game.
FR sent, now we shall never have to suffer alone. You better actually use your mic at least some of the time.Ken said:
Your doing something wrong. Actually go into Matchmaking and choose the Score Attack playlist.RedSwirl said:Still only getting 60cr per game.
Will check it out.vhfive said:
Nice. Man I gotta do a marathon run again, I haven't played through Halo 3 in a long time!ncsuDuncan said:What? I'm pretty sure there are a bunch more.
Halo 1 - The Maw (I don't think you can beat the timer without a Warthog.)
Halo 2 - The Arbiter (Banshee escort)
Halo 2 - The Great Journey (Another Banshee escort)
Halo 3 - Halo (I don't think you can beat it without a Warthog or Ghost)
Reach - Long Night of Solace (If you count the Sabre)
ncsuDuncan said:What? I'm pretty sure there are a bunch more.
Halo 1 - The Maw (I don't think you can beat the timer without a Warthog.)
Halo 2 - The Arbiter (Banshee escort)
Halo 2 - The Great Journey (Another Banshee escort)
Halo 3 - Halo (I don't think you can beat it without a Warthog or Ghost)
Reach - Long Night of Solace (If you count the Sabre)
There may be one or two more...
Also, browsing halo.wikia.com I noticed an easter egg posted that I was unaware of before:
The final leg of the Warthog run in Halo 3 is around the island from the Silent Cartographer (or at least one the same shape.)
Ken said:Matchmaking>Cooperative>Score Attack
You probably got a challenge.RedSwirl said:So there's no way to get decent points in firefight WITHOUT going online?
I was able to net 1000 points on one match, but then only 60 on the next and I'm not sure what I did different. I played on Normal, and was at the last three Elites before time ran out in both cases.
RedSwirl said:So there's no way to get decent points in firefight WITHOUT going online?
I was able to net 1000 points on one match, but then only 60 on the next and I'm not sure what I did different. I played on Normal, and was at the last three Elites before time ran out in both cases.
To add to what others said:RedSwirl said:So there's no way to get decent points in firefight WITHOUT going online?
I was able to net 1000 points on one match, but then only 60 on the next and I'm not sure what I did different. I played on Normal, and was at the last three Elites before time ran out in both cases.
Anti-aliasing would've went a long way in that game.Dax01 said:Now playing through Halo 3's campaign. Still amazed by some of the lighting.
http://i.imgur.com/jlYdU.jpg
Needs more words and less info (totally kidding). Thanks Dani for filling the void! I actually feel like I can start my weekend now, so I think I will. Beer:30 PM. Much Halo tonight for me and from the sound of it, I won't have to play Action Sack exclusively for a chance to land a bigger jackpot. Thank god.Hitmonchan107 said:AWESOME. You nailed the BWU tone perfectly.
Dani said:
Dax01 said:Though it needs more Americanizing. (5/13/2011).
I would've been thinking thisoddworld18 said:wow, that just blew my mind.
[edit] also, every time i think about that final run in halo 3, i remember some dude on here (i think it was here?) who got it early and talking about it. the only thing he had to say about the last level was "i hope you like orange." at the time i figured he was full of crap, but man... there was a lot of orange.
No update this week. That's why we got Dani's fake one above.Lazslo said:Late update tonight eh? Maybe Urk forgot this week, it's okay with me because it's Friday, Friday- Urk gotta get down on Friday.
kylej said:if any non scrubs want to carry me for a while tonight so I can get back into the swing of things please let me know thank you in advance
Oh true thanks- Any reason as to why?Kibbles said:No update this week. That's why we got Dani's fake one above.
Last week's BWU:Lazslo said:Oh true thanks- Any reason as to why?
smh... The best playlist in the game, and It's being pushed aside just because it has been severely underpromoted and has had a low population as a result.Jeremiah said:More maps could be beneficial, sure... but that can be said for any playlist really. What you have to keep in perspective is that we've already put a lot of time and effort towards something that we knew wouldn't be widely popular. We did this to provide a unique gameplay experience, mission accomplished.
I'm not saying we're going to remove it in the immediate future or that we won't make minor tweaks and fixes moving forward, but we're also not going to continue investing large amounts of development time into something that is clearly not of interest to the general population.
Footprints in the sand, Ben.GhaleonEB said:Last week's BWU:
Thats it for this weeks update. In fact, thats it for this and the next two Friday's worth. My travels will take me far away from this weekly affair, and sadly theres no one else to sit in my filthy chair and make words for your reading pleasure. Ill be with you in spirit, though. Were going to get through this. Together.
Though, we can't exactly get through it together if one of us leaves. The meanie.
xxjuicesxx said:Where the fuck is you?
Striker said:With that behavior I doubt we ever see Team Objective getting its necessary changes. Like the Drop Shield.
kylej said:went and saw Fast Five in D-Box now listening to Animal Collective bootlegs and drinking while Moto GP streams on my TV HOPE THIS HELPS I WILL PLAY TOMORROW GOD WILLING
If you're going to post something like this, you better know something behind the scenes. Excuse me for lacking faith in something that's been clearly shifted 50/50 in positive and negative satisfaction. For instance, much needed and solid update for BTB, only for it be stepped back by a horrible decision to gimp Assault.Dani said:Hold your breath.
Striker said:If you're going to post something like this, you better know something behind the scenes. Excuse me for lacking faith in something that's been clearly shifted 50/50 in positive and negative satisfaction. For instance, much needed and solid update for BTB, only for it be stepped back by a horrible decision to gimp Assault.
Question is, why is/has Team Objective been neglected so much? Things like FF have gotten 2-3 meaty updates, Living Dead has at least gotten one big one, etc., and those things aren't even historic Halo like CTF is. Then again, we saw this story before in Halo 3. Never get updated. Population sails around and before a year even goes by, it's removed.
Changes can be made in one update and push the playlist to be its best, i.e. removal of DS loadout, add more [weighting] Neutral Bomb games to smaller symmetric maps like Anchor 9, Asylum, Countdown, Zealot, and Tempest. Allow Oddball and KotH to thrive more, and less of an appearance for the crummy gametypes like Headhunter and Flag Pro. Add DMR starts to Hemorrhage games, and allow for a Multi-CTF DMR and Neutral Bomb DMR gametypes - this isn't scientific stuff. It's basic things that can vastly improve something in a couple hours of system changes.
blamite said:meanwhile, on Optimatch...
All Team Classic needs now is more maps
smh... The best playlist in the game, and It's being pushed aside just because it has been severely underpromoted and has had a low population as a result.
I'm convinced that a Super Jackpot Weekend for the playlist would do a world of good when it comes to giving it more players.
The Real Napsta said:I agree, give it the SJW or at least double jackpots for a week. Team classic is the best playlist in the game IMO and it deserves some attention.
On that note if anyone likes to play classic a lot post your GT and I'll friend you.
Well, at least Jeremiah was kind enough to reply to me.Dani said:Keep holding it. =)
Hopefully detailed out in the near future, and not gimp things like Assault as he did for BTB.Not at all, in fact I've even mentioned recently that Team Objective is going to be getting attention in the next update. That includes removing entries that don't play as well as we'd like, tweaking objective timers and removing equipment where it makes sense.
Dropshield is going to be removed from all objective gametypes and Armor Lock is going to be removed from objective gametypes in Team Objective, while remaining available in Big Team Battle objective gametypes.
Dani said:
I was joking.urk said:Footprints in the sand, Ben.
Thanks Ghal- I'm going to take it from that that Sketch is long gone then since usually he would fill in with the update. All signs point to his departure from Bungie, kinda bummed we never got to thank him for all his work with the Community. I hope we can know for sure sometime soon...GhaleonEB said:Last week's BWU:
Thats it for this weeks update. In fact, thats it for this and the next two Friday's worth. My travels will take me far away from this weekly affair, and sadly theres no one else to sit in my filthy chair and make words for your reading pleasure. Ill be with you in spirit, though. Were going to get through this. Together.
Though, we can't exactly get through it together if one of us leaves. The meanie.
Striker said:If you're going to post something like this, you better know something behind the scenes. Excuse me for lacking faith in something that's been clearly shifted 50/50 in positive and negative satisfaction. For instance, much needed and solid update for BTB, only for it be stepped back by a horrible decision to gimp Assault.
Question is, why is/has Team Objective been neglected so much? Things like FF have gotten 2-3 meaty updates, Living Dead has at least gotten one big one, etc., and those things aren't even historic Halo like CTF is. Then again, we saw this story before in Halo 3. Never get updated. Population sails around and before a year even goes by, it's removed.
Changes can be made in one update and push the playlist to be its best, i.e. removal of DS loadout, add more [weighting] Neutral Bomb games to smaller symmetric maps like Anchor 9, Asylum, Countdown, Zealot, and Tempest. Allow Oddball and KotH to thrive more, and less of an appearance for the crummy gametypes like Headhunter and Flag Pro. Add DMR starts to Hemorrhage games, and allow for a Multi-CTF DMR and Neutral Bomb DMR gametypes - this isn't scientific stuff. It's basic things that can vastly improve something in a couple hours of system changes.
I said holy shitncsuDuncan said:Also, browsing halo.wikia.com I noticed an easter egg posted that I was unaware of before:
The final leg of the Warthog run in Halo 3 is around the island from the Silent Cartographer (or at least one the same shape.)
I'm hoping he went to 343, or doing whatever makes him happyLazslo said:Thanks Ghal- I'm going to take it from that that Sketch is long gone then since usually he would fill in with the update. All signs point to his departure from Bungie, kinda bummed we never got to thank him for all his work with the Community. I hope we can know for sure sometime soon...
I don't mind it overall for bigger maps, but fuck that for 1-flag on Reflection. Why does regular flag not get brought up in Reflection, but Pro? Usually games there turn into grenades instead of guns.Ramirez said:I was with you until you called Flag Pro crummy, it's the only flag gametype that has decent flag return times...
Dani said:Keep holding it. =)
Be still, my beating heart. Re-entering playlist update excitement cycle - Phase One: Hope. Approaching Phase Two: Optimistic Anticipation, and finally dropping off at Phase Three: Disappointment. It's uncanny how much it resembles the famed Sonic Cycle. Hopefully we can skip that last stop this time around (BTB was so close, though).Striker said:Well, at least Jeremiah was kind enough to reply to me.
Hopefully detailed out in the near future, and not gimp things like Assault as he did for BTB.
That's good to hear. Combined with Jeremiah's comments above I'm tentatively excited. I just hope that the minutia is all up to snuff, though - that's what killed new BTB for me (Drop Shield in BTB CTF, bad Assault rules, etc).GhaleonEB said:The June update is going to be huge. Believe.
Might even have some Firefight stuff.
Havok said:(on another side note: I'm really sorry for all you guys that were hoping to replace Reach with Brink, the 360 version of that game is totally jacked. Say what you will about Reach, but it's got some of the best netcode around)