Gabo´s Palace said:I understand your hate but without forge maps the BTB playlist would be even worse, Wayont, Trident and Mt. Lam Lam are some of the best BTB maps right now.
Utopie and Hemorrhage... don't think so.
I don't play BTB much, but when I have those maps haven't been fun for me. I forgot about Wayont though, that map is fun for Flag games.
GhaleonEB said:Paridso, Hemhorrage, Boneyard and Spire set the bar rather low for BTB maps. I dislike many of the Forge variants, but they are often improvements over the shipping set.
Just wanted to reiterate how I hope 343 starts managing playlists on a per-map basis, not just at the game type and playlist level. There are so many maps where I'm like, this would be great if it weren't for X, but X would never be addressed under Jeremiah's playlist approach (today's instance being jetpacks on Reflection).
Giving the Challenges some love would be nice as well. I hope 343 details their Reach upkeep plans shortly after the final Bungie update.
Yup, pretty low BTB bar. The Forge maps in BTB are a nice addition, but I still don't like them.
I too hope for some map based gametypes, and the challenges have been lacking for a long time. I'd like to at least see payouts increased.
bobs99 ... said:Swordbase wouldnt be so bad if the Gold Lift room didnt just have a small doorway. That area should be a lot more open in my opinion to the extent that I dont think the wall should be there and Gold lift should really just open out to the top floor of the building. I just generally dont enjoy that map even when people dont camp gold room though, so im not sure its salvageable.
Agreed! I've been wanting that whole wall taken out since launch. I think opening that up would really help, too bad it can't happen.
I like Swordbase way less since the Grenade Launcher was moved to middle bridge.
MrBig said:Forge maps are fine as long as they are made well. There are, however, way too many terrible maps, in gameplay, execution, and design, in matchmaking now that make people believe there is no hope for them. That, and its ALL GRAY, not only making them all look the same, but makes people think they are all the same. Not to mention limits creativity. Great system, forge is. But it has a bad palette. If there's going to be another FW, don't put glass on everything, don't put dynamic lights on everything, and use that alpha layer to let us define colors, not accent lighting.
Right, but even if they are good maps, we are still left with all gray, framerate issues, and disorientation. I'm just not a fan.
Is it best to post like this? I don't want to post too much...