trolled (or maybe not)OuterWorldVoice said:I will be back after HaloFest.
trolled (or maybe not)OuterWorldVoice said:I will be back after HaloFest.
If he fell for that than he will be back before comic-con unless chief isn't the only person upgraded to dual wield in Halo 4.Letters said:Mariana Cordoba
happy google image searching guys
(NSFW)
lol'd a little too hard. Good thing my mic is charging otherwise everyone in my party would have heard it XDOuterWorldVoice said:I will be back after HaloFest.
OuterWorldVoice said:Actually on the flag holding shenanigans, the fact of the matter is that it is definitely poor sportsmanship. Those doing it should at least admit that to themselves. The experience for the other team will ultimately reduce the population and variety of players available to everyone else. And objective games in theory, should be the MOST sportsmanlike.
Letters said:trolled (or maybe not)
I totally agree.OuterWorldVoice said:Actually on the flag holding shenanigans, the fact of the matter is that it is definitely poor sportsmanship. Those doing it should at least admit that to themselves. The experience for the other team will ultimately reduce the population and variety of players available to everyone else. And objective games in theory, should be the MOST sportsmanlike.
Nutter said:I totally agree.
Most of my objective games end around 6 minutes.
But time to time there is that spawn trap, with the chance of getting 40 kills without dying mini game
Gamer98 said:Anybody here use camo 100% of the time?
Barrow Roll said:http://i.imgur.com/gFnFM.gif
You got it big guy. I can only speak for myself, but that is exactly how I feel about it. I'm not going to try to justify anything. But are we bad people? No, we were just messing around on the rare occasion. Hate us if you like, I'm sure it will make little difference to most of us.
Where's that HaloGAF civil war gif when you need it?
Gabo´s Palace said:If I did it, 343 will be able to do it. Pure logic...
What do you guys think? this could solve most problems with the sandbox on a future halo game, we could have infinite possibilities.
If MLG wants their br back they can have it.
Gabo´s Palace said:
Reposting in new page:
If I did it, 343 will be able to do it. Pure logic...
What do you guys think? this could solve most problems with the sandbox on a future halo game, we could have infinite possibilities.
If MLG wants their br back they can have it.
Okay, but how do you feel about just shooting for kills in Flag Slayer?OuterWorldVoice said:Actually on the flag holding shenanigans, the fact of the matter is that it is definitely poor sportsmanship. Those doing it should at least admit that to themselves. The experience for the other team will ultimately reduce the population and variety of players available to everyone else. And objective games in theory, should be the MOST sportsmanlike.
They can have it with my settings.Steelyuhas said:MLG wants their CE pistol back, but yeah this would be a great idea. That level of customization would be incredible.
I don't mean to jump down your throat after being nice or anything, but this is honestly the kind of garbage that makes some GAF communities so sour. Pampering and elitism is fostered pretty heavily, and it's easier on GAF because of it's exclusivity. Don't treat HaloGAF members (or any other groups) like heroes, don't idolize them. Stand your ground and don't let the Junior tag prevent you from speaking up. If people dismiss you for being a Junior or just rag on your for no reason, that's their own deficiency in critical thinking.senador said:Heh, I don't hate any of you. I just didn't like that how it was trying to be passed off, that's all. Well, I don't like the act itself either, but would rather have the truth. I can't say I wouldn't have done the same, but after this discussion I would hope I don't.
@Nutter, you're still the vets, and HaloGAF is fine. I've only know about NeoGAF for 1.5 years, and been waiting to get in for 1. I joined for HaloGAF. I held you all to a high standard. A lot of good discussion goes on here. Lately there's been a lot of negativity here, and not just about the game, but the way HaloGAF treats each other, and the way discussions are laid out. I think you guys are getting so much guff because you are the veterans. People look up to you.
OuterWorldVoice said:Certainly not, and yes, we will have different stuff in different playlists.
I will say this once for the record and once only. The TU is not designed to 'fix' or improve the game. The game as it stands is one of the best FPS games ever made. We are not arrogant or stupid enough to think it needs 'fixing.' The TU will add interesting and fun functionality that folks like you have requested. We will not harm or remove any of the core existing functionality of Reach because it is pretty damned amazing. We will however make it possible to play it differently in certain playlists. In ways big and small. And there will be sprinkles.
Lyphen said:I don't mean to jump down your throat after being nice or anything, but this is honestly the kind of garbage that makes some GAF communities so sour. Pampering and elitism is fostered pretty heavily, and it's easier on GAF because of it's exclusivity. Don't treat HaloGAF members (or any other groups) like heroes, don't idolize them. Stand your ground and don't let the Junior tag prevent you from speaking up. If people dismiss you for being a Junior or just rag on your for no reason, that's their own deficiency in critical thinking.
Treating a veteran on a message board better is as useless and damaging to the institution as tenure at a university or seniority.
This is tangentally related as it doesn't fit the game being discussed, but one contributing factor to this kind of thing in objective games is the way the Game Complete bonus and Commendations reward longer games. For those motivated by cR payouts and rank - and I think that describes a pretty big swath of the population - that motivates prolonging games rather than finishing them off.OuterWorldVoice said:There's a difference between taking advantage of an emergent situation or imbalance and actively seeking that out. It's like pretending to have a handicap so you can win the special Olympics. If I encounter an AFK player, I will ALWAYS kill him or her. What I would not do, is seek out a hopper full of AFK players.
It reminds me of people who use cheat mods in PC games with insta kill, aimbots etc. What exactly did they win? They may as well write fanfic about how great they are.
Exposure to what?MrBig said:As little as I do care about credits, they are exposing a problem. The more exposure it gets, and the more it gets exploited means that there will only be a greater chance of it being fixed.
That is exactly what I have said in the past about this.GhaleonEB said:This is tangentally related as it doesn't fit the game being discussed, but one contributing factor to this kind of thing in objective games is the way the Game Complete bonus and Commendations reward longer games. For those motivated by cR payouts and rank - and I think that describes a pretty big swath of the population - that motivates prolonging games rather than finishing them off.
Ideally, the game should reward the quick finish in objectives over the prolonged spawn trap. One suggestion I've seen floated often is to reverse the way the Game Complete bonus accrues. Rather than increase over the course of the game, it drops, down to a floor. Finishing a game rapidly earns a larger payout than a long game full of credit farming, but the long game should still be a good reward so as to not punish close games.
I'm not sure if that's even possible, and if so it could probably only be applied to objective-only playlists as cR payouts as it's set at the playlist level. But it would mitigate the frequency with which players find themselves being credit farmed.
I generally like the cR system, but this is one way in which it can influence player behavior for the worse.
neoism said:
It was never about the k/d. Just wanted to get that out there. However I like your suggestion because most of the people who REGULARLY do this shit do it for the K/D. I'm looking at you Halocharts.Mojo said:Yo it's simple, don't count kills at all in Objective. Just let only Slayer games count towards your overall K/D ratio
Don't count Grifball for kills either, going into that with a high latency will eat into your K/D like crazy
It was never to brag either. Just to get that out of the way too.Alienshogun said:That said, to brag about doing it to a bunch of randoms is fucking retarded.
Armor Lock was never the biggest problem with the game. If it hadn't been in 4v4 Slayer, the number of complaints would have been significantly lower. It was never an issue in Objective, but its replacement Evade sure is.Alienshogun said:It WOULD have been one of the best FPS made if Armor lock had been left on the cutting room floor.
Havok said:Armor Lock was never the biggest problem with the game.
Alienshogun said:It's always been MY biggest problem with the game. Nothing else really bothers me that much, not even bloom.
yes but I can live with the way it is, I like it because its different not jut like 2 or 3... I'm just really happy he said they would be play-list based.Steelyuhas said:I understand that you don't want huge sweeping changes to Reach, I don't think I do either, or at least I know enough to not expect huge sweeping changes, but do you don't think that there are some things that could be done to improve the game?
Lol Forge World.kylej said:On a cold and gray Chicago mornin'
A poor little baby is born
In the ghetto
In the ghettooooo
A27 Tawpgun said:Eazy B parks hog in back. Gets on turret. We had 1 or 2 people near their turret at the front of their base. Everyone else was around and in their base. I was ON TOP of their flag. They would literally spawn in the same 2 spots. And got mowed down every time.
neoism said:yes but I can live with the way it is, I like it because its different not jut like 2 or 3... I'm just really happy he said they would be play-list based.
Gabo´s Palace said:
Reposting in new page:
If I did it, 343 will be able to do it. Pure logic...
What do you guys think? this could solve most problems with the sandbox on a future halo game, we could have infinite possibilities.
If MLG wants their br back they can have it.
http://i304.photobucket.com/albums/nn170/gabotron18/Configurararmas.jpg[IMG]
In my opinion this is a must for the next Halo.
I did this assuming there won't be bloom in Halo 4 and all weapons will have a fixed rate of fire.
[/QUOTE]
I like it. The more options the better. It would have settings for all kinds of stuff like fire mode (burst, single shot, etc), recoil, bullet speed, reticule bloom, etc and sub-menus for each where one could tweak their behaviors and characteristics extensively. Same in other aspects of the sandbox like movement, where inertia, animation speed, etc would be configurable.
Bravo.Barrow Roll said:Lol Forge World.
Kuroyume said:There you go. VEHICLES. Notice how vehicles are always a component of these spawn trap games. From Halo 3 on to Reach. And yet you have people complaining for better vehicles in the next game.
MrBig said:H2 vehicle balance was great. Wasn't easy to dominate with them and they didn't last forever
Plywood said:Vehicles were easier to destroy when a person wasn't driving them, player health would get tied to vehicle health when driving.
Vehicles were easier to destroy when a person wasn't driving them, player health would get tied to vehicle health when driving.senador said:I don't know if this was just because it was a custom game, but yesterday I went into Halo 2 and walked around a few maps. I threw a frag at the bottom of a Hog and it completely destroyed it. Flames and everything, it was completely dead. That seems weak. I don't remember a lot from 2 over Live though, seems long ago.
Rickenslacker said:What I loved about Halo CE's vehicles were that because they were invincible, there was always a tug of war going on with them. If you finally took down a Warthog team, you would get to use them yourself, instead of being left with scrap and waiting for respawns. I loved the dynamic that would bring to battles. Things have never been quite the same since that change.
Nutter said:Hey guys who is up for some Team Unlimited Slay... err I mean Team Objective?
No really is anyone on?
neoism said:yes but I can live with the way it is, I like it because its different not jut like 2 or 3... I'm just really happy he said they would be play-list based.
senador said:I don't think he means anything drastic. Think grenade fuse increase, improved strafing, better spawns, melee system change. Surely there are minor things you'd like improved? I am with you in liking Reach, but I'd like to see small improvements. I think we'll see them, I don't think Frankie was saying everything will be left as is.
I think think that H2 vehicle balance was the best in the series.MrBig said:H2 vehicle balance was great. Wasn't easy to dominate with them and they didn't last forever
A27 Tawpgun said:Hell the H3 melee system changed. Why won't the reach one? Would fix sprint rushing.