Devolution said:I have yet to get such snarky bullshit from the established members of HaloGAF when I post about my personal experiences with something that's supposed to work "in theory."
Except you said yourself you're going in with mixed parties.. which we know for a fact TS can't really handle, and lacks in that area in terms of matching. Same issue exists with that both in Reach and Halo 3. All it takes is for a couple of people that barely play Reach to join my party and the games we play become really easy to win.
But nobody has come up with a better algorithm, so, not really sure what Bungie is supposed to do here, since Trueskill is a MS mandated and required feature for every 360 title that isn't an MMO or an EA game. The only other options are to make every single playlist Ranked like Halo Wars or make it 100% loose matching like Call of Duty.
Unless you want them to take the nuclear option and not even allow you to start searching as a party if any of you are farther than 5 TS from each other. I'm not sure the playerbase would react well to that. "Oh well Ms Beardface, you can't play with us because we got the game 2 months before you did. Go and search games by yourself until you get close enough lol". You'd get most of your games as a close match but that playlist would have even less population than Team Objective.
The root issue here is that ideally players would only match against players of the same skill all the time, but to figure out how good they are, you have to match them against players. So you have a Catch 22 where people want competitive games but to get them competitive games you're going to have to send them through some blowouts and some landslide victories before their TS level settles down.