SolidEyeSystem
Member
Here you go, good luck with the project gabotron.Gabo´s Palace said:
Here you go, good luck with the project gabotron.Gabo´s Palace said:
A27 Tawpgun said:I hope not.
I wouldn't mind seeing the Elites make a cameo later in the trilogy... but it should be Chief + MAYBE forerunner support vs new enemies.
A27 Tawpgun said:I hope not.
I wouldn't mind seeing the Elites make a cameo later in the trilogy... but it should be Chief + MAYBE forerunner support vs new enemies.
Merguson said:According to a source at 343, the game will have The Library-like levels where you face endless waves of Flood.
I also don't like the idea of a BRAND NEW ENEMY OUT OF FUCKING NOWHERE. But unless they expand upon the flood. Maybe pull some pre-cursor shit out of their ass... it's looking to be a brand new enemy. I just hope their entrance into the Haloverse is explained well and connected to something.A27_StarWolf said:Just as long as the bad guys are not ROBOTS.
Possibly more cyborgs?
A27 Tawpgun said:I also don't like the idea of a BRAND NEW ENEMY OUT OF FUCKING NOWHERE. But unless they expand upon the flood. Maybe pull some pre-cursor shit out of their ass... it's looking to be a brand new enemy. I just hope their entrance into the Haloverse is explained well and connected to something.
Otherwise it's essentially like in Gears of War 4 after the Locust are defeated a race of Space Aliens come attack Sera.
Stupid.
A27 Tawpgun said:I also don't like the idea of a BRAND NEW ENEMY OUT OF FUCKING NOWHERE. But unless they expand upon the flood. Maybe pull some pre-cursor shit out of their ass... it's looking to be a brand new enemy. I just hope their entrance into the Haloverse is explained well and connected to something.
Otherwise it's essentially like in Gears of War 4 after the Locust are defeated a race of Space Aliens come attack Sera.
Stupid.
I agree, this also goes for vehicles as well.Kuroyume said:It's time for something new. It doesn't really matter what I'm shooting at. I just want a new set of weapons that don't feel like covenant or the usual human weapons. Grown tired of the same weapons over and over.
Hypertrooper said:We got a big tease via Halo: Cryptum.
Steelyuhas said:I think I'm going to pick that up for a read once it comes out on paperback.
The Real Napsta said:I was gonna do the same thing, but then the hardcover was so cheap I could not resist. Good read.
I think the premise - from what we've seen - appears to set the table nicely for a fully reset combat sandbox. New weapons, new enemies, new vehicles, built upon the same set of combat principles that define Halo. That's what I'm hoping for, at least.NullPointer said:Count me in as expecting all new enemies, with maybe some cameos. I honestly think the series will stagnate without it.
Yes. I have yet to play a game in which it is satisfying to kill straight mechanical enemies. It's just psychologically boring.A27_StarWolf said:Just as long as the bad guys are not ROBOTS.
I expect to see loads of new vehicles, though I do worry about new enemies because it's going to be challenging making them as fun to fight as the Covenant.GhaleonEB said:I think the premise - from what we've seen - appears to set the table nicely for a fully reset combat sandbox. New weapons, new enemies, new vehicles, built upon the same set of combat principles that define Halo. That's what I'm hoping for, at least.
Wow, maybe I'm bad luck because I was playing with Tawpgun when his winning streak ended.Devolution said:Had my first loss in 50 some odd games thanks to a host being absolute shit. Can't have everything I guess lol.
GhaleonEB said:I think the premise - from what we've seen - appears to set the table nicely for a fully reset combat sandbox. New weapons, new enemies, new vehicles, built upon the same set of combat principles that define Halo. That's what I'm hoping for, at least.
-Yeti said:Wow, maybe I'm bad luck because I was playing with Tawpgun when his winning streak ended.
GhaleonEB said:I think the premise - from what we've seen - appears to set the table nicely for a fully reset combat sandbox. New weapons, new enemies, new vehicles, built upon the same set of combat principles that define Halo. That's what I'm hoping for, at least.
I, for one, am looking forward to Cortana getting to have fun with some of the new Forerunner technology and possibly modifying old/existing UNSC weaponry with it now that her and Chief are basically on their own on this new world.Dax01 said:I expect to see loads of new vehicles, though I do worry about new enemies because it's going to be challenging making them as fun to fight as the Covenant.
At the very least, I expect to see returning vehicles mainly the Warthog and the tank because the back end of Forward Unto Dawn carried vehicles.
I don't think I could consider it to be a true Halo game without a warthog.Dax01 said:At the very least, I expect to see returning vehicles mainly the Warthog and the tank because the back end of Forward Unto Dawn carried vehicles.
It'll be nice to get back to a Halo game that actually features Cortana. Halo 3 had an AI shaped sound void in it, and acid-trip Gravemind didn't fill it very well. I played a few levels of Halo 2 the other day, and I had forgotten how often you hear her cracking wise in a given level. It's really frequent, and that's not a bad thing.NullPointer said:Everything else can change. Just give me a warthog, the Chief, Cortana and a pistol and I'm good to go.
Robot enemies are awesome. You ever play Star Wars Republic Commando or the intro bit of Mass Effect? The way you can destroy bits of them and have them continue fighting, or blowing up into bits and pieces is great.A27_StarWolf said:Just as long as the bad guys are not ROBOTS.
Possibly more cyborgs?
GhaleonEB said:I really hope co-op netcode gets an overhaul in Halo 4.
The only thing the MP netcode needs is correct host selection. At least that's been the case when I play. I'll have to play a few games with you and see if it's laggy on my end.Devolution said:I'd love for all of the netcode to be overhauled.
In my opinion Halo 4 can be open-world like Metroid Prime. In terms of gameplay I want the normal Halo gameplay as basis, but I welcome every new gameplay addition. Otherwise I hope that the story isn't going to be "Cortana is rampage. She wants to protect humanity and the only logic situation to protect humanity and John is to exterminate us.". Halo: Legends teased something like that.GhaleonEB said:I think the premise - from what we've seen - appears to set the table nicely for a fully reset combat sandbox. New weapons, new enemies, new vehicles, built upon the same set of combat principles that define Halo. That's what I'm hoping for, at least.
Hypertrooper said:In my opinion Halo 4 can be open-world like Metroid Prime. In terms of gameplay I want the normal Halo gameplay as basis, but I welcome every new gameplay addition. Otherwise I hope that the story isn't going to be "Cortana is rampage. She wants to protect humanity and the only logic situation to protect humanity and John is to exterminate us.". Halo: Legends teased something like that.
Steelyuhas said:If it is written and presented well that is fine.
It's a hell of a lot better than to all the sudden be fighting the Covenant again even though you rick rolled them in Halo 3. 343 needs to make me believe that there is a reason to have three more Master Chief Halo games. If I find myself fighting Covenant like Halo 3 never happened in Halo 4, I will sell the game immediately.
I certainly wouldn't mind the Elites being in the new games in some form, but not as enemies.
Hypertrooper said:We got a big tease via Halo: Cryptum.
Wat. Multiplayer netcode for Reach is probably the BEST in the industry without dedi servers. Dedi servers is probably the only significant improvement from here.Devolution said:I'd love for all of the netcode to be overhauled.
Speaking of score attack though why does Sniper Attack rarely pop up anymore?
And I still get laggy matches and crappy host.A27 Tawpgun said:Wat. Multiplayer netcode for Reach is probably the BEST in the industry without dedi servers. Dedi servers is probably the only significant improvement from here.
^_^Hypertrooper said:
The lead game designer is working on Halo 4. WE HAVE TO GET HYPED FOR IT!Steelyuhas said:Don't get me hyped about Metroid Prime comparisons damn it! That game is incredible.
You know there were Covenant weapon on the FowardUntoDawn.Letters said:Don't want Covenant, but damn, what about the Ghost and plasma nades? HUUUGE parts of Halo in both gameplay mechanics and looks.
Plywood said:And I still get laggy matches and crappy host.
5v5 and up really becomes a crapshoot.
Plywood said:And I still get laggy matches and crappy host.
5v5 and up really becomes a crapshoot.
Steelyuhas said:That is not my experience with Reach at all. Laggy matches are a rarity for me, no matter how many players are in the game.
Maybe they'll keep those for Multiplayer?Letters said:Don't want Covenant, but damn, what about the Ghost and plasma nades? HUUUGE parts of Halo in both gameplay mechanics and looks.
If the filter for Good Connection isn't on I'll likely get matches with people from all over the world and these are the matches which always seem the most "competitive" because it's impossible to kill someone on these bad connections.Steelyuhas said:That is not my experience with Reach at all. Laggy matches are a rarity for me, no matter how many players are in the game.
Plywood said:If the filter for Good Connection isn't on I'll likely get matches with people from all over the world and these are the matches which always seem the most "competitive" because it's impossible to kill someone on these bad connections.
But even then with Good Connection there are times when the host and the latency is just all bad.
Whatchu talkin bout, I love playing against hosts in Spain and France!Devolution said:This. Even in smaller matches this bullshit happens to me though.
Barrow Roll said:Whatchu talkin bout, I love playing against hosts in Spain and France!
Covenant were Halo. This is the new trilogy, believe.senador said:Whaa? You guys don't want Covenant? Covenant is Halo for me. Grunts, Jackals, and Elites are so much fun to fight. I don't know how they'd work them into the story, but it wouldn't be the same without them.
I think the Flood are also a lot of fun to fight so I'm glad they'll most likely be in.
-Yeti said:Maybe they'll keep those for Multiplayer?
I really hope they don't make the multiplayer sandbox the same as the campaign, like how it is in Reach.
Plywood said:If the filter for Good Connection isn't on I'll likely get matches with people from all over the world and these are the matches which always seem the most "competitive" because it's impossible to kill someone on these bad connections.
But even then with Good Connection there are times when the host and the latency is just all bad.
But dark and gritty brown and gray is next-gen.MrBig said:I hope people at Bungie and 343 take a look at the tone of Reach and the tone of HCE. The expectation of most gamers is that everything is serious, dark, and gritty. Please challenge that misconception.
True, but I guess I was talking more about the maps. I don't like how the environments in MP and Campaign were almost exactly the same. I like what they did in the first 3 Halo games. The MP maps shared the same aesthetic as Campaign maps, but the layouts were completely different.Steelyuhas said:Outside of a few exceptions, the sandbox for multiplayer and campaign in Halo games has always been pretty much the same.