thezerofire
Banned
HaloFest |OT| Frankie Saves Us
LOL, perfect.thezerofire said:HaloFest |OT| Frankie Saves Us
Letters said:The thread is already up guys. Leave the comfort zone.
Steelyuhas said:
I was hoping that would be the case. One of the best original Halo maps, and now Rockets on Prisoner can be recreated. Interesting that they aren't using the updated names for maps in that post.Steelyuhas said:
Zeouterlimits said:Dani vs Deadly, 2 men, 1 bottle of whiskey (eww), who will be the victor?
Cool stuff
Steelyuhas said:
Kuroyume said:Nerfing Armor Lock and Camo but not the others? I'm going to assume there's more to come on that but if that's not the case I'd can't see why trouble with those and other the others. Armor Lock isn't a load out in any playlist worth a damn and Camo is hardly used by anyone. I use it and I'm fine with it being nerfed only if every the others (hologram excluded) get their own fair share of adjustments too. Evade and Jetpack are the most problematic and anyone with any sense knows that.
Domino Theory said:Posting from 30,000 feet. Can someone make text post of all the changes?
Jess said:News on the timing of the Title Update release will be revealed at the Halo: Anniversary panel at 10 am on the 26th of August during Halo Fest.
Specifics:
Make damage bleed to health through shields possible.
Make reticle bloom configurable.
Modify Armor Lock.
Sticky grenade will not be nullified if you use Armor Lock after being stuck.
Damage received while in Armor Lock is transferred to remaining Armor Ability energy.
How much the damage depletes your Armor Lock energy is configurable.
Modify Active Camo.
Reduce the bonus time the player gets in Active Camo while standing still.
Reduce the overall length of time the player can be in Active Camo.
Remove Sword block.
Disable the ability to block Sword attacks using melee with anything other than another Sword.
Implement the classic Magnum from Halo: CE.
Enable playing Co-Op Campaign and Firefight without requiring a HDD.
thee henery said:So..... will the classic++ playlist be 3 shot pistol and no DMR? So many configurables now, i'm very intrigued as to how it's all going to be implemented in MM.
http://www.forwarduntodawn.com/halofest-summary-hub/Domino Theory said:Posting from 30,000 feet. Can someone make text post of all the changes?
Of course while all of these features can be enabled via Matchmaking playlists, players should remember that 'normal' Reach gameplay can and will continue untouched in its own Matchmaking playlists.
FyreWulff said:Did the Sword really need a buff like that?
FyreWulff said:Did the Sword really need a buff like that?
Dani said:Beta Hoppers
Experience the Classic TU changes before Anniversary is released in special playlists - feedback from which will help shape the TU
Dani said:Beta Hoppers
Experience the Classic TU changes before Anniversary is released in special playlists - feedback from which will help shape the TU
How? Will people be selected or will we get to experience the changes for a limited time before the TU is officially released?Dani said:Beta Hoppers
Experience the Classic TU changes before Anniversary is released in special playlists - feedback from which will help shape the TU
senador said:Many here wanted it, but I've used it to my advantage many times to stop sprint-sworders, so I dunno. *shrugs*
Dax01 said:How? Will people be selected or will we get to experience the changes for a limited time before the TU is officially released?
Dax01 said:How? Will people be selected or will we get to experience the changes for a limited time before the TU is officially released?
Probably Beta TU then final TU or like you said tweaking the settings.senador said:But, Ellis said it will help shape the TU. Just bad wording? Or 2 updates? 1 for beta, and a final?
Or, more likely the they'll had the ability to tweak tons and the beta playlists will be to tweak the settings for the playlists?
Either way, DO WANT.
Devolution said:Add a TU playlist, boom. Done.
A nerf in the form of a bullet to its head, removing it from the game forever and always? Sounds great!Devolution said:Evade definitely needs a nerf
Havok said:A nerf in the form of a bullet to its head, removing it from the game forever and always? Sounds great!
http://www.youtube.com/watch?v=rQxECNq_dOk&feature=player_detailpage#t=39sElzarTheBam said:Also putting my money on a headlong reveal! any takers?
FyreWulff said:Also like how the active camo nerf will make it so much fun for Elites in Invasion.
Looks like Evade is going to be my goto AA post-TU.
wwm0nkey said:Probably Beta TU then final TU or like you said tweaking the settings.
senador said:The more I think of it its got to be the latter. TU enabling tweaks, "beta" hoppers, take feedback, make tweaks in time for CEA.