You deserve an award.Gui_PT said:http://mlkshk.com/r/64Q8
Woorloog said:Well, at least those maps have limited sightlines unlike Hemorrhage....
Think about zero bloom modes in Hemo.
A27 Tawpgun said:So through that one gametype we can mess with different levels of bloom?
Either way, tis good news.
squidhands said:Are there going to be subsections of the beta playlist? Can I just play objective if I want to?
Why in god's name is Uncaged on any of these beta hoppers? Every douchebag in the playlist will choose this every time, I can just feel it. I do have to thank 343 for not incorporating Pinnacle, aka The 2nd Worst Map in Reach.
Pics look soo hot, cannot wait. :-D
Another map where zero bloom would be horror...Gui_PT said:http://i.imgur.com/q9H6V.gif
I'll stop now.
The options are not exposed to the player, they are baked into the game type. It will probably be something like, 85% DMR Bloom, Damage Bleed and Nerfed Armor Lock Slayer.A27 Tawpgun said:So through that one gametype we can mess with different levels of bloom?
Either way, tis good news.
Plywood said:You deserve an award.
Woorloog said:Another map where zero bloom would be horror...
Paradiso? Highlands, Breakpoint, maybe Tempest as well?
EDIT Pinnacle is bad remake right? Is it possible to make a good Ascension remake in Reach? Has one been done?
Could be better. Better Reach is cool but I'm desperate to try zero bloom AAless fastA27 Tawpgun said:So through that one gametype we can mess with different levels of bloom?
Either way, tis good news.
Gui_PT said:BTW, does that Broll video have reduced bloom? Looks like it, and it looks great
Modified vehicles might exists as Forge Objects. Transport Hornet in Avalanche remember?Awesome Barlow said:I know it won't happen but a civilian warthog as a forge object would rock.
The footage was pieced togheter. Slayer and Zero Bloom Slayer.senador said:Edit: Then the pistol was fired and it had some bloom. Hmm, curious. Either different modes mixed together or the pistol has some bloom while the DMR does not in this game type.
senador said:I am seeing zero bloom in it and it looks so good. The DMR can only fire so fast so it seems there is no problem. Wow I want to try it.
Edit: Then the pistol was fired and it had some bloom. Hmm, curious. Either different modes mixed together or the pistol has some bloom while the DMR does not in this game type.
lybertyboy said:There are a variety of modes in that video. It was thrown together as (say it with me now) B-Roll and isn't really intended to be put out as a standalone video. Notice the lack of music and the hard cuts without audio adjustments. I guess next time I might as well add my own music and tweak that stuff since everyone throws it up ASAP with minimal post-production.
I suppose the important thing is you guys like the footage.
Woorloog said:Wait, Breakneck has also classic variant under name Headlong, no? Aren't all Anniversary maps supposed to have two variants?
lybertyboy said:I guess next time I might as well add my own music and tweak that stuff since everyone throws it up ASAP with minimal post-production.
Err, i need to re-write it. Though you just answered it. I assume Headlong has teleporters instead Breakneck's mancannon?lybertyboy said:I don't understand the question. Yes there are two map variants for Headlong.
So how many days till Halo: CEA?Tunavi said:No bloom, no armor abilities.
Yup, not playing Reach after November 15th.
Woorloog said:Modified vehicles might exists as Forge Objects. Transport Hornet in Avalanche remember?
Maybe there's a Warthog without the turret.
senador said:
Sweet!CyReN said:
I doesn't affect BTB negatively if the maps were good. Tell me, how many good BTB maps Reach has ATM?Farooq said:I don't care how it affects BTB. That shit was fucking amazing.
Gauss 'Hog kills it. Of course if one team gains both of them...Tunavi said:No banshee on headlong please.
lybertyboy said:Technically that map takes place during the Halo 2/Halo 3: ODST era so there wouldn't be a monument to the Chief there.
Also, now you guys know about the idea of mine that Frank posted about last week. We'll have that custom gametype ready to go in the HaloWaypoint fileshare shortly after the TU hits. Hopefully it'll help the wait till the beta hoppers hit pass swiftly.
Awesome! Great news, thanks!lybertyboy said:We're going to upload one gametype that will allow you to sample a variety of TU changes in custom games before October 4th.
*nods slowly* Very good point. DMRs as pick up weapons and one Nerfle as a power weapon?Tunavi said:For zero bloom and because of the scope ranges - Pistol starts > DMR starts
Tunavi said:For zero bloom and because of the scope ranges - Pistol starts > DMR starts
Regular for zero bloom. IMO.Farooq said:CE pistol or regular Reach pistol?
I was under the impression CE pistol gametypes likely won't include the DMR.
Shoot carefully. And of course people have AR as well. Not that there's any point in using it with CE magnum or zero bloom magnum/DMR...BigShow36 said:The pistol has too shallow of a clip to be a primary starting weapon.
So the superintendent is now 343 property?CyReN said:
Breakneck. Not Headlong. Other differences as well, most likely. There was a plasma rifle where the rocket launcher used to be. And mancannon instead of teleporter.reggie said:Why did they move the flag on Headlong? Do they just change shit for the sake of changing shit?