Sean P. said:
thezerofire said:I think it because it's always been part of a measure of how well you're playing, and how much you're helping the team. It just seems arbitrary to change it.
bobs99 ... said:Even if I dont get many kills in something like Halo 3 if I go positive and get a ton of assists then I know I did pretty well, maybe just didnt get the last shot in but at least I helped the team towards winning.
When the assist system doesnt really count very often its hard to get that judgment in.
By the way 'Why does it matter anyway?' isnt a valid argument lol. You could say the same thing about the medal system in its entirety. By your argument why would it matter if the headshot medal didnt register half the time? Really the systems should work. even if they are considered superflous.
GhaleonEB said:1) Assists were much easier to get in past Halo games.
2) The Challenge and Commendation system reward them, so earning fewer is frustrating. It also alters players behavior as they have to work harder to earn them for Challenges.
Going back to Halo 3 the other day, everyone was getting 8-10 assists per game, without trying for them.
ummmmm...yes it does?ChiefEdiri said:The TU on the 21st doesn't do anything to Reach gameplay if you didn't know. It's all in preparation for CEA.
ChiefEdiri said:The TU on the 21st doesn't do anything to Reach gameplay if you didn't know. It's all in preparation for CEA.
:lol :lol :lolTunavi said:
It is a well established fact that assists are harder to earn in Reach relative to past Halo games. It's great that you are proficient at earning them, but in aggregate, they are harder to earn. And when combined with the incentive system for them, it's understandable that there would be some grumbling.senador said:I have no problem earning them though. My Assistant is near Onyx and is higher than many of my commendations. Am I lucky?
Not to pick on you exclusively, but I really hate it when people drop this load into a conversation. I have been clear about the effect the that assist Challenges have on the game in my experience, and why I do not like them. That is what we are discussing. Not some abstract level of 'change' to a game that I am adverse to, but a specific identifiable issue and the pros and cons of that specific issue. I don't like dudes using Evade to lunge into my face with the sword either, but it's not because I don't like change, it's because that is a poorly designed gameplay feature. These are not the same things.The more and more I am around these parts its seems people don't want any change to Halo. I am with you on Reach changes, but many things seem so petty to get bothered about. I don't think some of you will ever be satisfied.
senador said:I wasn't writing them off by saying "Why does it matter anyway?", sorry. I was trying to figure out why people care so much. What I am gathering is just self justification. That's not a bad thing, I guess it just doesn't matter to me.
I don't think its fair to compare them to headshots. Both medals work as defined in their rulesets. Assists are not broken in any way, just different from Halo 3. That is "broken" in many people's eyes here but they aren't as defined by Reach.
Was Halo 3 maybe too liberal with them?
I have no problem earning them though. My Assistant is near Onyx and is higher than many of my commendations. Am I lucky? Is that more than other people? I do think the window should be 1-2 seconds longer, but still, I don't think I should get an assist for every person that dies that I got a shot on.
The more and more I am around these parts its seems people don't want any change to Halo. I am with you on Reach changes, but many things seem so petty to get bothered about. I don't think some of you will ever be satisfied.
*Disclaimer: I'm not necessarily defending Reach assists, I guess I just don't see why its such a big deal. Its a change from an older game (sin?) and a bit harder to earn. That's ok with me.
Not to pick on you exclusively, but I really hate it when people drop this load into a conversation. I have been clear about the effect the that assist Challenges have on the game in my experience, and why I do not like them. That is what we are discussing. Not some abstract level of 'change' to a game that I am adverse to, but a specific identifiable issue and the pros and cons of that specific issue. I don't like dudes using Evade to lunge into my face with the sword either, but it's not because I don't like change, it's because that is a poorly designed gameplay feature. These are not the same things.
You must be so happy lolLetters said::lol :lol :lol
Oh Man, I would pay to see Matchmaking for that week. Bump it up to 210,000 cR.ncsuDuncan said:Weekly Challenge
Wait For Me - Earn 150 rejection medals in matchmaking games. 21000 cR
I stilll can't believe you support bloom. It makes battles so random, which is supposed to be the exact opposite of MLG.Tashi0106 said:You must be so happy lol
I was just amused and in typical internet fashion went overboard with the smileys. I would be that happy if that showed up on a bulletin board on a Halo 4 vidoc, showing the votes of an internal 343i meeting.Tashi0106 said:You must be so happy lol
In his defense, Reach's DMR works nicely on host or amazing connections, so if he keeps getting kills when he thinks he should, it's harder for him to see why we hate it so much.Tunavi said:I stilll can't believe you support bloom. It makes battles so random, which is supposed to be the exact opposite of MLG.
senador said:The more and more I am around these parts its seems people don't want any change to Halo. I am with you on Reach changes, but many things seem so petty to get bothered about. I don't think some of you will ever be satisfied.
Steelyuhas said:Oct 4th a beta hopper using TU settings goes live. They will also release a TU gametype for people to play in customs a "short time after the TU".
So it's definitely not all preparation for CEA.
That would actually be pretty funny.Gabotron ES said:It's official, Waypoint's file share TU gametype will be 400% bloom.
343i just shot themselves in the foot.Gabotron ES said:It's official, Waypoint's file share TU gametype will be 400% bloom.
Homeboyd said:That would actually be pretty funny.
Works on multiple levels.Letters said:343i just shot themselves in the foot.
I think with 400% bloom they would probably missLetters said:343i just shot themselves in the foot.
They were aiming for the head.Letters said:343i just shot themselves in the foot.
I like these ideas a lot.ncsuDuncan said:That way if credits are tied to kills, you could split it like so:
Unassisted Kill - 1000 cR
Assisted Kill - 700 cR
Assist - 300 cR
The only way you can create an Assist Challenge or Commendation without negatively impacting the game is by making it only part of a larger challenge:
"Complete a matchmaking slayer game where your combined Total Kills and Assists is 20 or more."
343i just shot themselves in someone elses footDevin Olsen said:I think with 400% bloom they would probably miss
GhaleonEB said:It is a well established fact that assists are harder to earn in Reach relative to past Halo games. It's great that you are proficient at earning them, but in aggregate, they are harder to earn. And when combined with the incentive system for them, it's understandable that there would be some grumbling.
GhaleonEB said:Not to pick on you exclusively, but I really hate it when people drop this load into a conversation. I have been clear about the effect the that assist Challenges have on the game in my experience, and why I do not like them. That is what we are discussing. Not some abstract level of 'change' to a game that I am adverse to, but a specific identifiable issue and the pros and cons of that specific issue. I don't like dudes using Evade to lunge into my face with the sword either, but it's not because I don't like change, it's because that is a poorly designed gameplay feature. These are not the same things.
ChiefEdiri said:I know that, but it isn't tweaking the entire Reach matchmaking. At least that is what I was hoping for.
senador said:I think there are things we can all look at (like Evade) and say "Wow that is fucking broken" but other things not as much.
I agree on the challenges front and that it brings out stupidity, but like I said, I just ignore it and usually end up with more kills on those days. *shrug*
I wrote up something several times but I'm getting lost in my words and I don't want to cause problems so I'll just let it be.
Not really, 400% bloom encourages you to pace your DMR shots and punishes spamming.Devin Olsen said:I think with 400% bloom they would probably miss
ncsuDuncan said:Assists should NEVER be encouraged or rewarded.
There is absolutely no situation in Halo where a player shouldn't be going for the full kill.
It would be like rewarding CTF players for the amount of time they spend contesting a flag instead of rewarding captures.
What changes do you guys think will be spread across the board?Steelyuhas said:There is no guarantee that that will ever happen. 343 has stated that they want to deep default Reach in place, but that they will consider implementing changes across the board if the feedback is positive enough. The kind of changes we are realistically talking about are probably the Armor Lock and Camo nerf across the board, but not no bloom across all of matchmaking.
Letters said:343i just shot themselves in the foot.
In the case of assists, I think the requirement to complete them all in one game is what's really problematic. Because then you can have everyone on the the going for X number of assists, rather than trying to go for kills. Normal assist Challenges can just pile up over the course of the day.Ramirez said:Yea, never reward people for playing as a team, wait what?
GhaleonEB said:In the case of assists, I think the requirement to complete them all in one game is what's really problematic. Because then you can have everyone on the the going for X number of assists, rather than trying to go for kills. Normal assist Challenges can just pile up over the course of the day.
I think that's how it will work and the reason why they're focusing on NeoReach for the beta, so people have time to adjust to the changes and provide feedback without getting them just dropped out of nowhere.Ramirez said:They shouldn't worry about upsetting the 5 peasants who are content with the way Camo/AL/Bloom/Melee work in their current state and make those sweeping changes across all playlists.
Game should be split up between those changes and no bloom playlists, make things a lot simpler.
Ramirez said:They shouldn't worry about upsetting the 5 peasants who are content with the way Camo/AL/Bloom/Melee work in their current state and make those sweeping changes across all playlists.
Game should be split up between those changes and no bloom playlists, make things a lot simpler.
I seldom go for multiplayer Challenges as well; with Firefight the only changes I make are trying to line up a bunch of them to finish in one game; I get a kick out of piling them up.Ramirez said:I guess, but I suppose this falls in line with my thought process. If I complete a challenge ok, but if I don't, then whatever. I never change my playstyle to try and get a 1000 cR. I don't even look at the challengs half the time...
I've been chatting with randoms about the TU, and while most of them hadn't really thought about bloom as a mechanic per se, they recognize the randomness and how frustrating it can be. And most of them are psyched for the changes.senador said:Totally agree. Plus those people who really like those things are exploiting them anyway, bloom aside.
I was just thinking, and I'm going to think my assumption that the vast majority either dislike bloom or don't care is correct. There are very few who actually love it and don't want it gone or changed. They ought to sweep 85% (or 0% depending on how it plays) across the board too.
Bit of a random comment, eh?orznge said:Halo 4 should have 90 FOV by default and an FOV slider in the options.
orznge said:Halo 4 should have 90 FOV by default and an FOV slider in the options.
And with a snowball's chance in hell of it happening too.Zeouterlimits said:Bit of a random comment, eh?
No doubt.Dani said:And with a snowball's chance in hell of it happening too.
Steelyuhas said:Like the LASO weeklies for example. I thought those were the worst weeklies imaginable, but many people here did everyone.
reggie said:Another night of BTB, another night of the Banshee proving itself to be severely overpowered. It has become a joke at this point.
It's pretty cool. Excited for what it is leading up to.Gabotron ES said: