Ramirez said:
It's not even possible to get an assist unless the guy is killed, how is an assisted kill different from an assist?
Your system makes no sense to me.
Really, all I see are problems invented by playing with a bunch of randoms. There's no solution to the actions of randoms, and it's not exclusive to assists.
It makes no difference whether the random actually
gets the assist or not. The mere act of
trying to get an assist (instead of a kill) is the negative behavior caused by Reach's assist challenges.
There might not be a solution for terrible random players ("don't play with randoms" is not a solution), but you can at least stop encouraging bad behavior.
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And don't be sidetracked by the Assisted Kill stat I made up. Reach just lumps Assisted Kills and Unassisted kills together as Kills. (An Assisted Kill is just when another player gets an Assist for helping you get that kill, as BigShow pointed out.)
Tashi, I can agree that the actual formula (% damage, timing) could be adjusted, but one of my arguments is that it's useless to see a stat for "how many times did I assist other kills" without also seeing a stat for "how many times were my kills assisted". Right now you can only reliably deduce that from the stats of a 2v2 match.