Easy story: He asked the winner of one if he could buy it at the VIP party. =Win win for him.Dani said:Yeah I'd love to hear how Devin managed to buy the very rare and not for sale wireless Duke.
A guy won it during the costume contest... As he walked off stage I told him that I would like to buy it off him right then and there. I offered him cash, he accepted.Dani said:Yeah I'd love to hear how Devin managed to buy the very rare and not for sale wireless Duke.
Blue skies to forever? Awesome. I was getting tired of the dreary Reach look so I'm glad that this one is more vibrant.lybertyboy said:This.
B-Roll was older than the screens, and there wasn't time to go back and recapture. Still the same sexytime map, now just a bit easier to see other players.
neoism said:I still don't understand why even release the TU without us being able to play customs right after... :/
MrBig said:Side by side comparison of the new 343 cutscene. (cuts before the marine recording, don't worry.)
Changes are more significant than I thought. Animations seem a little stiffer and all the camera tracks are new. I don't know. I'd say its a drop in quality and they missed some of the tension that was in the original.
The TU doesn't give us the ability to change the options ourselves. The TU build we ear Frankie and Ellis talk about is probably some internal build. Once the TU drops next week, the gametypes they have been playing will probably need to be updated to match the release build of the TU. The time between when the TU drops and when we get that custom game is the time, I'm assuming, it will take to get the Megalo hooks arranged and tweaked to suit the gametype they want to release. Last minute modifications and getting it cleared up the chain will probably be where the time will go... but that's my guessneoism said:I still don't understand why even release the TU without us being able to play customs right after... :/
Would, but the TVs are wall-mounted and on different floors, so setting it up would be a horrible pain in the ass (as would buying dozens of feet of ethernet cables).The Real Napsta said:Assuming you live with your g/f, just LAN with her bro.
The scene where he turns around should be still in first-person, but I would add the HUD(with a millisecond movement on the radar). But the other stuff looks awesome.PsychoRaven said:I dunno. Seemed pretty much the same to me minus the camera angles and the one moment where he turns around to see what the noise was. I do agree that moment was a bit worse in Anniversary. Mainly the little surprised like jerk. Other then that though the rest looked fine I thought.
I will admit though I don't understand why the changed any of that though. I'd have preferred them stay exactly like how Bungie had them.
I'm curious why they changed the camera work. I didn't think such a small detail would matter, but in the original that moment of searching added to the mounting tension of the scene. Odd to see it removed.MrBig said:Side by side comparison of the new 343 cutscene. (cuts before the marine recording, don't worry.)
Changes are more significant than I thought. Animations seem a little stiffer/forced and all the camera tracks are new. I don't know. I'd say its a drop in quality and they missed some of the tension that was in the original.
I want to fight one of those super scarabs!Tha Robbertster said:Mother of God....
Those look great. I'd loved to see of the atmosphere in those concepts transfered in Reach.
The next xbox is most likely to release in 2014, coinciding in the release of Windows 9. Hopefully BF3 signals a shift to PC leads in AAA games until then.kylej said:So tired of this dinosaur piece of shit they call the Xbox 360. I want fidelity like that in my games. Lets go already Microsoft.
You could give the 400 MS points to that boy. You know.Tunavi said:Old orange headlong skybox >>>>>> new blue headlong skybox. A little sad, but whatever.
@dani, holy shit at the new alexandria photos, so many additions to my wallpaper folder, thanks for that
David, I will give you 400 MS points for a zero bloom slayer gametype. Not even joking.
Steelyuhas said:Oh my...
http://markgoldsworthy.com/City_Burning.jpg[IMG][/QUOTE]
Yea. All the Halo stuff is just amazing. I love concept art like that stuff. Simply amazing stuff most of the time.
Why do you say that?MrBig said:The next xbox is most likely to release in 2014, coinciding in the release of Windows 9.
lybertyboy said:I have been known to accept bribes.
Windows 8 comes out Spring 2013? Damn. I want to buy a new laptop next week.omg.kittens said:Why do you say that?
A Spring 2013 release alongside (or soon after) Windows 8 sounds more likely to me.
Because the tight integration of WL into W8 makes it seem like the two products will be intertwined and designed around eachother in their next iteration.omg.kittens said:Why do you say that?
A Spring 2013 release alongside (or soon after) Windows 8 sounds more likely to me.
MrBig said:The next xbox is most likely to release in 2014, coinciding in the release of Windows 9. Hopefully BF3 signals a shift to PC leads in AAA games until then.
Tunavi said:http://i.imgur.com/3lJGw.png
This could be yours david. Give us what we want, we'll give you what you want[/QUOTE]
Gotta appreciate the cackling maniacal avatar at the bottom.
lybertyboy said:This.
B-Roll was older than the screens, and there wasn't time to go back and recapture. Still the same sexytime map, now just a bit easier to see other players.
Dani said:
I've got new Goldsworthy hotness as my current desktop. His work just keeps getting better and better, which is incredible given the depth of his experience.PsychoRaven said:Yea. All the Halo stuff is just amazing. I love concept art like that stuff. Simply amazing stuff most of the time.
Ah, I hadn't heard that. I was expecting the release to be later. Still, I'd be amazed if they waited till 2014 for the next Xbox.MrBig said:W8 is releasing in early-mid 2012.
Even sooner, apparently!Hypertrooper said:Windows 8 comes out Spring 2013? Damn. I want to buy a new laptop next week.
Oh I'm going to wait now.omg.kittens said:Ah, I hadn't heard that. I was expecting the release to be later. Still, I'd be amazed if they waited till 2014 for the next Xbox.
Even sooner, apparently!
No date on Windows 8 yet but a 2013 date is probably going to happen, im thinking either late 2012 or early 2013.Hypertrooper said:Windows 8 comes out Spring 2013? Damn. I want to buy a new laptop next week.
lybertyboy said:I have been known to accept bribes.
Its not similar, Windows 8 has Xbox Live which has the new Xbox UI built in lolSteelyuhas said:Windows 8 is coming out sometimes next year (mid 2012).
That would put a Windows 9 release somewhere in 2015, most likely not aligning with an Xbox release. Windows 8 and the new Xbox dashboard will already have similar UI's, as Microsoft tries to make their UI's similar over computer/tablet, xbox, and phone.
wwm0nkey said:Its not similar, Windows 8 has Xbox Live which has the new Xbox UI built in lol
Yeah, I was referring to the actual integration, not the Metro UI philosophy that is the new MS cornerstone and is uniting all of their devices under one UI.Steelyuhas said:Haha well yes.
:lol :lol :lolRamirez said:You still trying to collect an obscene amount of money for someone sleeping on your floor for a couple of hours? I wouldn't reply either.
Dani said:
Zeouterlimits said:Question about the terminals for all of the series so far :
Do the Chief/Cortana/Rookie/N6 actually read/see the info in the terminals?
I.E. Does the Chief in H1 watch the terminal video on the Pillar of Autumn and is armed with this knowledge for the future?
Or is it merely for the fans, and they don't actually exist in the universe?
Tashi0106 said:Silence me in Halo and you'll silence me here
OuterWorldVoice said:That's a good question. Philosophically, I think of a player's agency in the game as kind of ghost like. When you're doing Chief stuff, being a pretty cool guy, doesn't afraiding of anything, then that's just first person agency in the game universe. But when you're reading. Terminal in anniversary, you're a ghost, haunting the game, and observing things nobody is expected to see. The Anniversary terminals give players insight into the nature of 343Guilty Spark's madness and occasionally revealing subtext and context for some of his crazier statements. The chief and even cortana, wouldn't know these things.
One of my favorite moments at TGS was watching some of the real halo fans from the press, laugh at the exact same moment in the first terminal, where it becomes apparent that Spark really does just want to help, as long as you listen to his instructions. And that's something you're definitely not 'supposed' to know.
Dani said:
Ghaleon, it looks like you might finally get some information on what Spark meant here. I'm curious if we'll get to know too.OuterWorldVoice said:That's a good question. Philosophically, I think of a player's agency in the game as kind of ghost like. When you're doing Chief stuff, being a pretty cool guy, doesn't afraiding of anything, then that's just first person agency in the game universe. But when you're reading. Terminal in anniversary, you're a ghost, haunting the game, and observing things nobody is expected to see. The Anniversary terminals give players insight into the nature of 343Guilty Spark's madness and occasionally revealing subtext and context for some of his crazier statements. The chief and even cortana, wouldn't know these things.
One of my favorite moments at TGS was watching some of the real halo fans from the press, laugh at the exact same moment in the first terminal, where it becomes apparent that Spark really does just want to help, as long as you listen to his instructions. And that's something you're definitely not 'supposed' to know.
Heh, I really like the ghost-like perspective on player agency, I can see why that makes sense considering the range of options a player has and different play experiences.OuterWorldVoice said:That's a good question. Philosophically, I think of a player's agency in the game as kind of ghost like. When you're doing Chief stuff, being a pretty cool guy, doesn't afraiding of anything, then that's just first person agency in the game universe. But when you're reading. Terminal in anniversary, you're a ghost, haunting the game, and observing things nobody is expected to see. The Anniversary terminals give players insight into the nature of 343Guilty Spark's madness and occasionally revealing subtext and context for some of his crazier statements. The chief and even cortana, wouldn't know these things.
One of my favorite moments at TGS was watching some of the real halo fans from the press, laugh at the exact same moment in the first terminal, where it becomes apparent that Spark really does just want to help, as long as you listen to his instructions. And that's something you're definitely not 'supposed' to know.
But HOW are the things there? And why can't they see them? Questions over questions.OuterWorldVoice said:That's a good question. Philosophically, I think of a player's agency in the game as kind of ghost like. When you're doing Chief stuff, being a pretty cool guy, doesn't afraiding of anything, then that's just first person agency in the game universe. But when you're reading. Terminal in anniversary, you're a ghost, haunting the game, and observing things nobody is expected to see. The Anniversary terminals give players insight into the nature of 343Guilty Spark's madness and occasionally revealing subtext and context for some of his crazier statements. The chief and even cortana, wouldn't know these things.
One of my favorite moments at TGS was watching some of the real halo fans from the press, laugh at the exact same moment in the first terminal, where it becomes apparent that Spark really does just want to help, as long as you listen to his instructions. And that's something you're definitely not 'supposed' to know.
So canonically does he live with the burden of embarrassment of that time he teabagged a high rank Elite after a particular though fight while Cortana was watching? Pretty hard to ignore the awkward up and down crotch motion over a dead alien's carcass.OuterWorldVoice said:That's a good question. Philosophically, I think of a player's agency in the game as kind of ghost like. When you're doing Chief stuff, being a pretty cool guy, doesn't afraiding of anything, then that's just first person agency in the game universe. But when you're reading. Terminal in anniversary, you're a ghost, haunting the game, and observing things nobody is expected to see. The Anniversary terminals give players insight into the nature of 343Guilty Spark's madness and occasionally revealing subtext and context for some of his crazier statements. The chief and even cortana, wouldn't know these things.
THIS. moar!Devolution said:I want to hear more about this Halofest/PAX hotel room drama.
That's like asking what all the text in books besides the dialogue isHypertrooper said:But HOW are the things there? And why can't they see them? Questions over questions.It is a question that I thought about when I read your perfectly answer. And I know it is just a game.