One more difficult issue is that the very rare Halo: Reach Preview Disc (a tiny amount of these discs were given to certain community members and it has nothing to do with either Games on Demand versions or normal retail discs) cannot be updated with a conventional TU. 343 is hard at work trying to come up with a solution for that small, but understandably vocal group of people.
One more difficult issue is that the very rare Halo: Reach Preview Disc (a tiny amount of these discs were given to certain community members and it has nothing to do with either Games on Demand versions or normal retail discs) cannot be updated with a conventional TU. 343 is hard at work trying to come up with a solution for that small, but understandably vocal group of people.
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=23746019&player=oneStrongSideLetters said:IT'S GLORIOUS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:_)
The lack of bloom and the bleedthrough that is, anyone have a more classic variation with higher speed and no AAs?
or what are the settings on the classic that currently on MM? So I can give it a try myself (removing pistol and needle too)
VV wtf why are you not playing with it yourself? fuck what those kids think
2 MB.. should only take a few seconds.JB1981 said:How big is update, it's taking ages
Odd. It's not even half finished and it's already taken 10 minHomeboyd said:2 MB.. should only take a few seconds.
thee henery said:Watching Ryanoob's stream and he is LOVING it. The game is being played at a breakneck speed, pro's reaction times are even more highlighted by the fact they no longer have to slow down to shoot accurately.
Also, Strongside - "It's like Halo 2 all over again"
Thanks for thisBooshka said:http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=23746019&player=oneStrongSide
MLG settings with Zero Bloom, it is on FFA, so just change to teams if necessary. Jump height/Gravity and player speed is higher so it plays faster. But there are still NR's and AA's on there. Sprint only with Evade/Jetpack pickup only of course.
Booshka said:http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=23746019&player=oneStrongSide
MLG settings with Zero Bloom, it is on FFA, so just change to teams if necessary. Jump height/Gravity and player speed is higher so it plays faster. But there are still NR's and AA's on there. Sprint only with Evade/Jetpack pickup only of course.
JB1981 said:Odd. It's not even half finished and it's already taken 10 min
Thanks but I'm not looking to play anything with sprint or AA pickups. Just some normal Halo 2 fast moving high jumping Team BR type stuff.Booshka said:http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=23746019&player=oneStrongSide
MLG settings with Zero Bloom, it is on FFA, so just change to teams if necessary. Jump height/Gravity and player speed is higher so it plays faster. But there are still NR's and AA's on there. Sprint only with Evade/Jetpack pickup only of course.
thee henery said:
Letters said:How do you remove AAs completely in the settings? Do I have to change each loadout individually to HIDDEN? Isn't there some master setting?
Thanks but I'm not looking to play anything with sprint or AA pickups. Just some normal Halo 2 fast moving high jumping Team BR type stuff.
Classic settings areLetters said:How do you remove AAs completely in the settings? Do I have to change each loadout individually to HIDDEN? Isn't there some master setting?
Thanks but I'm not looking to play anything with sprint or AA pickups. Just some normal Halo 2 fast moving high jumping Team BR type stuff.
Classic Settings
Player Speed 120%
Jump Height 125%
Player Gravity 150%
Melee Modifier 75%
Shield Recharge Rate 110%
Health Recharge Rate 110%
Same dude Ive gotten 3 copes of Reach in the time its been out and I gave them to less fortunate friends. I probably wont buy another copy to be honest with you :/MrBig said:The preview disc problem better get sorted. Don't want to lose out because I was feeling generous and gave my retail away.
Devin Olsen said:Is melee lunging gone..?
I had a post up above. AL is nerfed and Camo is changed. Didn't get a chance to test sword blocks.blamite said:Can't get on the Xbox right now, Has anyone tested if ZBS has the Armor Lock nerf, sword blocking disabled, etc.?
Dani said:http://i19.photobucket.com/albums/b177/iamnotevilness/CYCLE.gif[img][/quote]
Ah, that new game smell :p
Edit: Laughtrey is more accurate!
FyreWulff said:You have to change each one to HIDDEN, but only for Spartan Loadouts
Thank guys. Applying all of those to a gametype except for the melee stuff which I think is unnecessary now. Also AR secondary.MrBig said:Classic settings are
Code:Classic Settings Player Speed 120% Jump Height 125% Player Gravity 150% Damage Modifier 110% Melee Modifier 75% Damage Resistance 100% Shield Recharge Rate 110% Health Recharge Rate 110%
Set the starting equipment to none and hide the loadouts for spartans and elites in the first tier.
I just copypasted that list, and forgot to take out the damage change. Don't alter that for a better experience.Letters said:Thank guys. Applying all of those to a gametype except for the melee stuff which I think is unnecessary now. Also AR secondary.
Hydranockz said:I had a post up above. AL is nerfed and Camo is changed. Didn't get a chance to test sword blocks.
Put the damage back on 100% tooLetters said:Thank guys. Applying all of those to a gametype except for the melee stuff which I think is unnecessary now. Also AR secondary.
Who knew retail copies would sell far more than the GoD version that released months after?SailorDaravon said:Took me about an hour of total searching off and on today to finally get into a single game of SWAT to get today's headshot challenge. Currently sitting in a Griffball search forever finding the same (apparently) 3 other people over and over, then the search resets.
I really appreciate your TU completely breaking matchmaking for preview/GoD owners, thanks. I can live the with the mild annoyance of not getting to check out the new stuff right this second, but this is making multiplayer challenges literally impossible (took me 1 hour+ to get into one game for 15 kills, somehow don't think I'm getting 125 kills today).
Hydranockz said:Who knew retail copies would sell far more than the GoD version that released months after?