Striker said:
The connection is an issue, not going to deny that. But I feel without things like Commendations and cR, I'm curious to how many would play Firefight on a daily basis. It's a farm system right now to get cR which is the reward system for Reach - if only a small amount of cR were handed out I would prefer it that way.
If Reach didn't have credits, i wouldn't bother with its Firefight at all. ODST Firefight is awesome, Reach's FF is shit. Funny how small changes can ruin an entire mode.
As it is, i mostly skip FF stuff challenges (unless they have good payout compared to time/boredom investment or there's FF weekly) in Reach even when i'm in mood to play Halo.
ODST Firefight... ODST... Halo spin-off...
Am i only one who'd like more Halo spin-offs? I liked Halo Wars a lot even if the game lacked Covenant campaign and the story had two or three big plot holes. I loved ODST, it's the closest thing to Halo CE campaign so far (IMO) with positive influence from Halos 2 and 3. Though i like ODST, i think i'm tired of Halo FPSes, especially since they've been mostly same for ten years.
Halo/Ghost Recon mix would be nice. Third person shooter, based on ODSTs (or Marines but ODSTs are special forces and would suit a Ghost Recon like game better). Or a space sim. Either as small craft cockpit simulator or bridge simulator. Who'd like to command a Halcyon cruiser or fly a Longsword?
RPGs would be very tricky i think, science fiction is difficult to turn into a good RPG. Skill-based action RPG is not a good idea. We seem to be hating bloom, now think Mass Effect 1 with Halo skin. True, we'd have a skill to reduce bloom but wouldn't it be very boring to spend first points to get rid of bloom rather than develop your character properly? Something like Deus Ex Human Revolution could work as well, probably with a Spartan(2) character.
And then of course have potential for Halo Racer or another Halo RTS/TBS (in space? Think Homeworld series or [Galactic] Civilization
)
TheOddOne said:
Forge needs to go further, as far as changing the lighting on sections of the level.
Forge needs to be replaced with proper map editor, since it seems that Halos no longer get proper good maps shipped with them. 343i/Certain Affinity haven't proved themselves yet, not in my eyes. Highlands has potential if it's tweaked and is played in BTB and CEA maps are merely remakes, with Reach(non classic) versions apparently having ridiculous power weapon amounts. Or where those placeholder layouts?