My wrap up post was better than what came before, at least.
This is still true. And it affects the gameplay significantly.
Also, the basic player movement - acceleration, momentum - feels sluggish. This can be addressed without impacting player speed - see ODST as a reference. That game felt distinctly Halo, despite similar jump height and movement speed to Reach. Frankly, Reach's basic gameplay just isn't very fun; just running around and jumping used to be a joy in Halo. It's not in Reach.
This is still true. And it affects the gameplay significantly.