Slightly Live said:How could someone possibly be older than Wu?
He was running bigbang.bungie.org a few femto seconds after existence started.
:lol
Slightly Live said:How could someone possibly be older than Wu?
He was running bigbang.bungie.org a few femto seconds after existence started.
Gabotron ES said:Lol I tried pacing my DMR shots, it actually worked! I felt like a killing machine, pretty awesome.
Anyway, I still think 85% bloom should be universal except for Invasion.
P.S: Not a single Invasion on Breakpoint yet and now it doesn't even appears on Premium Battle. WHY!?
Awesome!Slightly Live said:
TheOddOne said:In other news, I saw Tempest in the Team Slayer playlist. People voted for it too! I like where this going.
I could tell you stories about dead weight group members. Smh at some of these people, yet they still get a good grade because of everybody else who contributed fully.Devolution said:Bad news, not gonna touch CE:A till my winter break, school is just gettin' too crazy, especially since I have a group member on a project who's dead weight.
Yeah, but I actually really liked it. It's a large map, but the match I played was pretty decent and didn't feel like we we're searching eachother the whole time.xxjuicesxx said:Large maps in 4v4 playlists so there is barely any action and you are bored during the game? Yes that is good stuff.
Tempest is fucking huge no way that should be a 4v4 map.
TheOddOne said:I could tell you stories about dead weight group members. Smh at some of these people, yet they still get a good grade because of everybody else who contributed fully.
Letters said:Termight works at bungie now?
edit- Thermight
Letters said:Termight works at bungie now?
edit- Thermight
I wish it was like that at my schoolstephen08 said:In almost all instances of group work I have done a significant chunk of it was contingent on peer review. Nothing sweeter than your group getting an 80 on the project and the deadweight gets stuck with a 62 but you get a 90. Would have been even better if it was wholly linked to peer review.
Domino Theory said:Hm, I didn't think he'd let it be known this soon.
Marty's been re-hired???urk said:lol
Should be pretty easy to guess given:
1.)Marty tweeted about it
2.)He's old
I smell a win-win here.Hydranockz said:Marty's been re-hired???
Karl2177 said:It's definitely the "better half of O'Donnell/Salvatori."
This was going to be my guess as well.Karl2177 said:It's definitely the "better half of O'Donnell/Salvatori."
I thought that he already worked at Bungie.xxjuicesxx said:What does he do there?
Hypertrooper said:I thought that he already worked at Bungie.
xxjuicesxx said:What does he do there?
Hydranockz said:Premium Battle and they gave us Slayer on Breakpoint... what a terrible map/gametype.
Gabotron ES said:BTB Snipers and Snipers on Premium Battle? Please, keep that shit exclusive to Team Snipers.
urk said:
Check your pms.Hey You said:I'm confused. Therm is Micheal Salvatore?
Frankie Valli and Bob Gaudio.MrBig said:I thought he has always worked with Marty? Or was he with a contracted studio and is just transferring over now?
Hey You said:I'm confused. Therm is Micheal Salvatore?
what is that a bad thing?kylej said:
wwm0nkey said:what is that a bad thing?
kylej said:The game industry is goddamn soul crushing. It might potentially be cool to work at a top-tier developer, but for every AAA release there are 50 half-assed licensed turds that poor souls have to grind out to make a buck. Working conditions, economic viability of budget vs sales, publisher relations, it's constant stress. EA Spouse, Rockstar Spouse, the Team Bondi situation. Starry-eyed lust to work on games should stop after age 14, when you realize what it actually entails.
http://www.gamasutra.com/blogs/Rock...Diego_employees_have_collected_themselves.php
Skim the comments here for a fun read.
I am well aware of the soul crushing aspects, I mostly just want to do QA testing and even then I know that requires A LOT of hours but hell at least I get to sit while doing work lolkylej said:The game industry is goddamn soul crushing. It might potentially be cool to work at a top-tier developer, but for every AAA release there are 50 half-assed licensed turds that poor souls have to grind out to make a buck. Working conditions, economic viability of budget vs sales, publisher relations, it's constant stress. EA Spouse, Rockstar Spouse, the Team Bondi situation. Starry-eyed lust to work on games should stop after age 14, when you realize what it actually entails.
http://www.gamasutra.com/blogs/Rock...Diego_employees_have_collected_themselves.php
Skim the comments here for a fun read.
kylej said:The game industry is goddamn soul crushing. It might potentially be cool to work at a top-tier developer, but for every AAA release there are 50 half-assed licensed turds that poor souls have to grind out to make a buck. Working conditions, economic viability of budget vs sales, publisher relations, it's constant stress. EA Spouse, Rockstar Spouse, the Team Bondi situation. Starry-eyed lust to work on games should stop after age 14, when you realize what it actually entails.
http://www.gamasutra.com/blogs/Rock...Diego_employees_have_collected_themselves.php
Skim the comments here for a fun read.