Metroidvania said:While I know that's an exaggeration, love it or hate it, Halo's always been more of a "sterile" FPS than Uncharted, which has been focused on Indiana Jones style Exotic locations.
While it would be kickass to see Lone Wolf stealthing through a dark themed jungle section that looks as good as Uncharted 2's, that's not what the focus has been on since the first game, and I can't really see Bungie changing it that much for their last foray (at least for a long while) through the series.
SpudBud said:All I ask for is dynamic lighting. Other then that, the game looks fine to me.
Oh and the skirmishers look stupid.
AR still looks hawt.
Yeah, I didn't look at the timestamp at first. Urk just posted that 2 hours or so ago.Dax01 said:Not old. This is the first time I'm hearing about it.
jmdajr said:those pictures don't excite me at all...
kylej said:Yeah but Halo always has really linear and short campaigns. Why should Assassin's Creed 2 have an enormous environment that looks substantially better than anything out of Halo 3 or Reach? Bungie has Microsoft paying the bills and a studio so large that they had to buy an abandoned movie theater complex to hold all their employees. Why are their games so behind the curve? Why do people not expect the latest and greatest from Reach? If Reach is yet another 5 hour long campaign that funnels you down hallways and tight outdoor environments from beginning to end then it should not have plastic tires on vehicles and static structures. Excusing ugliness by claiming it's a design philosophy makes no sense.
Now we can move on to other Reach topics
Demoncarnotaur said:I really hope they do. That is about the only main thing lacking from these pictures. It will go a long way to really show off the game and its art. As posted recently with the spike announcement I really hope to see fields of grass like that, rather than mostly flat ground. It also helps hide the sharp contrasting changes like from a cliff face to ground.
I do also hope to see some additional atmosphere effects, although nothing over the top like what is in so many shooters.
I cant wait to see more guns. So far the guns look really, really nice.
Why For? said:Only just picked up Game Informer yesterday and man, the scans aren't done justice online.
This game is going tolook amazing.
Gui_PT said:I was a little horny after seeing them. If you know what I mean.
Customs tonite still up?
That is an opinion shared by many, including myself.soldat7 said:Judging by the cinema we've seen, yes, it could look amazing. Judging by the GI article? Eek. Very hard to say...doesn't look a lot different than Halo 3 pics in those small images. I want so see some gameplay.
DiabolicalBagel said:I'll be on in around 10 minutes.
P.S. Can I PLEASE have audio settings in Reach?
Hell yes. It'd also be nice to allow custom soundtracks without disabling all the voices.DiabolicalBagel said:P.S. Can I PLEASE have audio settings in Reach?
Metroidvania said:Personally, I'm not going to equate sterility with "ugliness" without seeing more footage, but I digress.
To clarify, what you're saying is that IF Reach is a "shorter" campaign again compared to other FPS titles, they should be spending more time on graphics, no?
Marty will not allow it!NullPointer said:Hell yes. It'd also be nice to allow custom soundtracks without disabling all the voices.
The trailers always look better than the game itself.WickedLaharl said:those pics show a pretty massive drop in quality from the trailer shown last month. it was expected but i'm still a bit disappointed.
hopefully it'll look a bit better upon release.
WickedLaharl said:those pics show a pretty massive drop in quality from the trailer shown last month. it was expected but i'm still a bit disappointed.
hopefully it'll look a bit better upon release.
I want to disable Cortana-trying-to-talk-to-me jarring cutscenes in the middle of a level. OR better yet, don't have anything like that in Reach please - make them skippable.Dax01 said:Marty will not allow it!
gibonez said:I can't help but wonder if Bungie dropped the split screen mode from the multiplayer and the sp would it be possible for much better graphics ? Is that the reason Halo 3 did not look all that impressive ?
kylej said:Absolutely. Not just shooters but all games. Perspective shouldn't affect fidelity. Environments in a short campaign should not look significantly worse than a sprawling open world.
One of the Bungie podcasts mentioned that the VGA trailer doesn't actually make sense in the game's continuity, and thats on purpose. They took some liberties to get it up and running and communicating what they wanted for the VGAs, so expect the actual game cinematic to be different.Frenck said:I still don't know where the trailer is supposed to fit in. If it is indeed the opening of the game, why does the GI preview mention that Noble team was investigating possible Insurrectionist terror attacks on the communications array until the Covenant revealed themselves to them?
NullPointer said:One of the Bungie podcasts mentioned that the VGA trailer doesn't actually make sense in the game's continuity, and thats on purpose. They took some liberties to get it up and running and communicating what they wanted for the VGAs, so expect the actual game cinematic to be different.
Metroidvania said:But like has been said, I'll wait until the beta for more analysis.
Domino Theory said:Um, then prepare for bitter tears. The Multiplayer won't look as good as Campaign.
bobs99 ... said:Is that the UK imax event your talking about? - That was awesome but seemed really limited, was lucky to get tickets, I really hope theres something similar for Reach.
I think the Halo dead body physics for spartans are really well done, perhaps a little stiff but you kind of expect that with those kind of suits.
Metroidvania said:Lol, I'm not going to cry about it, I'm into Halo for the gameplay.
Only 4 months late but good to hear nonetheless.big ander said:I didn't see this posted, so I thought I'd go ahead and put it here:
Mythic Part 2 is coming to Marketplace for 800MSP on February 2nd
Belittle and ridicule me if old.
big ander said:Hey urk, for the Haiti thing, does it matter if the circle that's part of the Heart emblem is toggled? I already have the heart background enabled, but will I be counted/not counted for having the emblem secondary toggled or not?
Domino Theory said:The post I responded to had to do with Halo's visuals, not its gameplay.
You're into Halo for its gameplay? Damn, no wonder you play it so much. :lol
/
OuterWorldVoice said:Just painted a giant oil pastel canvas of OONSK chasing Mister Chief. It's horrific. It's like your soul crawled out of your butt and punched you in the face.
I'm on right now for anyone else that's playing.Metroidvania said:U mad?
Tell you what, let's get on, and get our hearts out there for Haiti.
Dax01 said:I'm on right now for anyone else that's playing.
Because unfortunately the people complaining about the screenshots won't actually be able to play the Beta for obvious reasons.Gui_PT said:Why are you people complaining about such early screenshots?
The Beta isn't even out yet! The game is months away from completion!
Gawd
Goddam it, I want a job like yours. I fucking hate having to pretend to work where I do.OuterWorldVoice said:Just painted a giant oil pastel canvas of OONSK chasing Mister Chief. It's horrific. It's like your soul crawled out of your butt and punched you in the face.
Make a series of oonsk paintings. I'd love to look at the gallery.OuterWorldVoice said:Just painted a giant oil pastel canvas of OONSK chasing Mister Chief. It's horrific. It's like your soul crawled out of your butt and punched you in the face.
Sai-kun said:fuck that.
I wouldn't buy Reach if it didn't have split screen, I can promise you that. Halo is one of the last amazing games to actually have 4-player splitscreen. Fuck. :|
cjelly said:Because unfortunately the people complaining about the screenshots won't actually be able to play the Beta for obvious reasons.
Complaining about screenshots is there one chance to moan.
kylej said:Yeah but Halo always has really linear and short campaigns. Why should Assassin's Creed 2 have an enormous environment that looks substantially better than anything out of Halo 3 or Reach? Bungie has Microsoft paying the bills and a studio so large that they had to buy an abandoned movie theater complex to hold all their employees. Why are their games so behind the curve? Why do people not expect the latest and greatest from Reach? If Reach is yet another 5 hour long campaign that funnels you down hallways and tight outdoor environments from beginning to end then it should not have plastic tires on vehicles and static structures. Excusing ugliness by claiming it's a design philosophy makes no sense.