I wouldn't agree and say it is the game they dislike or choose to ignore. More of rather certain posters, instead.EazyB said:No one's stopping anyone from creating additional threads. It's just there's a big "HaloGAF" community that's hardcore enough to check this thread daily, all play together, and would rather not discuss Halo with the general GAF population that, as a whole, have a irrational hatred for Halo.
kylej said:What happens if everyone selects "None of the above" during the veto process? Does it throw everyone into a random map and gametype?
Did you work on the Halo 3 launch event?bleahy said:Yes. West coast editor at Shacknews. Used to be at G4tv.com.
NOKYARD said:Did you work on the Halo 3 launch event?
Please please please please please.Sean P. said:Nobody seemed to have posted about this yet
But Urks friend says he's in custom game lobby, so custom games confirmed for Beta?
bobs99 ... said:Thanks for the info, this is the first ive heard of Be so ill check them out, im not so fussed about the customization, I just want a good consistant provider so may prefer Virgin. I was looking at Sky (the deals seem good) but customer reviews wernt.
Out of interest with Virgin do they have any sort of intrusive 'customer share' program or whatever where they limit you to speeds based on number of users online? Thats what I hate most about Tiscalli, unlimited downloading should mean that!
DiabolicalBagel said:Virgin XXL is exempt from fair usage policy, I believe. Was the last time I checked anyway.
Other packages are not exempt but even if you get shaping/a cap slapped on you, you'll still be outperforming the majority of providers' best offers.
I love you.urk said:Grifball happens.
Cool. I was the one who sent the two speed runners to the event. I had to talk to one of their mothers to verify it was an actual event, and not some creepy internet scam.bleahy said:From the office, yes. I was not there, though.
YOU HAVE BEEN WARNED! :lolurk said:Grifball happens.
Will it be up sometime today?bleahy said:So, the piece was getting pretty long, so I'm splitting it up into 2 segments. The first is an in-depth look on the Arena & scoring system. Coming soon!
Oozer3993 said:The backgrounds in these UI shots... are they showing the? Cause that would be awesome.debris of the destroyed MAC guns above Reach
Hot stuffs.bleahy said:In under 15 minutes![]()
JaggedSac said:That seems like a good idea to lessen the amount of XP lost based on performance, and probably lessen the amount of XP gained based on performance(mainly because someone riding team coat tails and luck would be breaking the whole purpose of a ranking system anyway).
But I do think the losing team should get something, perhaps the credits that are mostly confirmed. A reward based system keeps people coming back and playing the game more often than a skill/ranked based system. Bungie has stated this opinion in one of their presentations(I think at 2008 GDC). People like getting a little bit of stuff whenever they play. Credits would also be more noticeable as well. An after game report would total up your credits and provide you with an incentive to play just one more to gather some more credits and maybe you could now afford that cool grenade belt(visual only, no gameplay alteration) for your Spartan.
Luke Timmins said:At the end of the season, it goes on the back of your 'baseball card' and the next season begins fresh.
Tyson Green said:For the September 2010, you're going for the best division you can by the end of that season.
bleahy said:
Tyson Green: Our seasons are probably going to line-up with calendar months. For the September 2010, you're going for the best division you can by the end of that season. To get there, you get rated on individual days. For example, if you need to get a rating on 5 days to get a rating for the season, that means on 5 separate days, you need to play a couple of games each night.
<3 <3 <3 <3 <3bleahy said:
bleahy said:
Luke Timmons said:At the end of the season, it goes on the back of your 'baseball card' and the next season begins fresh.
u wrote the article?bleahy said:
bathala said:u wrote the article?
bleahy said:
Good news just keeps on coming.bleahy said:
squidhands said:
It's a season-based model, which [helps prevent account smurfing]. If you played a bunch in Halo 3, you'd hit around 40 [skill] and all of a sudden you're number isn't going up. Players would say, 'I guess I'm done. Do I make a second account?' The season model does some really cool things. At the end of the season, it goes on the back of your 'baseball card' and the next season begins fresh.
bleahy said:
nobleactualSo much focus on the Beta has been amazing and weve made some major improvements to the engine and many across multiplayer. So, now were beginning the shift toward focus on the campaign again. Im super excited about giving some love to the huge number of new campaign features that have been waiting patiently for the Beta dust to settle.
Even in the absence of getting 100% engineering support, our next full campaign playtest is nearly ready to be hammered on at the labs. It is already in a state of major improvement over our last playtest, which was just a few weeks ago. This is the most fun part of a project when all the planes circling around in development space begin landing.
bleahy said:Yes.
"If Tyson wants to play with his little brother, who isn't that good, Tyson can play with him. His brother might suck, but Tyson might be really good. He can go in and get a good rating game after game after game. This is something that our Halo 3 model did not do well.
Play with who you want. You're going to get scored individually."
bobs99 ... said:Worst nightmares and wildest dreams confirmed:
"The season model does some really cool things. At the end of the season, it goes on the back of your 'baseball card' and the next season begins fresh."
"If Tyson wants to play with his little brother, who isn't that good, Tyson can play with him. His brother might suck, but Tyson might be really good. He can go in and get a good rating game after game after game. This is something that our Halo 3 model did not do well."
So its a pretty individualistic model meaning selfish play- but you can finally play with friends of all skill ranges, and you wont get screwed if they do bad.
Im in two minds.
electricpirate said:So true, and right after I was bitching about the quality of Halo related jouranlism I get proven wrong.
Even if the guy with 2 scored a few more kills - the guy with the higher spread will get a better rating. The game is saying, 'You did the better job. You were playing the game better and working with your team better. This is what contributes to your overall rating.'
That would suck.enzo_gt said:My hunch is that credits are persistently earned through single player and online multiplayer (perhaps even local) and can be used to purchase things/objects off of people's fileshares. Which people can now put prices on. Ofcourse this all depends on the complexity of the editor, and would only work if it was super complex and entirely new objects could be created as groups of smaller objects, and sold.
bleahy said:Except it rewards assists and hopefully other team play.
Dax01 said:That would suck.