Spasm said:bleahy, any word on drop-in, drop-out? That is still one of the biggest headaches with H3, especially in Big Team.
bobs99 ... said:Bladed out of interest what IP are you on? After watching Tashi's video and your Youtube videos of the ForgeHub matches I can really tell my connection is not upto scratch. I HAVE to pull host to get smooth games like that, and thats pretty rare. Im on Tiscalli at the moment but they suck, I can barely download and im pretty sure my online gaming is suffering from latency issues I shouldnt be having.
Im looking to switch ISP's, any UK'ers with any advice?
You're referring to 'select network'?cjelly said:I don't understand why the 'Y' button is on a few of the screens with 2 different purposes... :-/
You lost an entire disk? ImpressiveFuttBuck said:You know how I know I'm terrible? I lost my Reach beta code that came with ODST.
FuttBuck said:You know how I know I'm terrible? I lost my Reach beta code that came with ODST.
Tashi0106 said:I fully understand not wanting to be punished because you had assholes team killing and doing stupid shit in a match. However, I feel as though the best solution (because you can't stop all the assholes in the world) would be a mix of the two. If your team loses because you had a guy on your team jumping off the map every time he spawned while you were out there busting your ass and going way positive, I believe that you should lose exp for the loss but that the amount should be effected by your individual performance. (Losing exp less than the normal amount) While on the other hand the shitty teammates you had would lose the normal amount of exp in addition to the exp lost because of their terrible performance. I think if you fully open it up to have ranks based exclusively on individual performance you'll see a totally different problem open up where players are playing just for K/D.
BUT. I don't think that'll happen. If ranks are indeed based on individual performance, I don't see Bungie making them based on just k/d. It looks like things like assists and some other stuff will be taken into account as well. What other things though? Shots hit percentage? Kills with weaker standard weapons rather than power weapons? Kills with normal shields vs kills with camo or overshield? Multikills? What about objective gametypes? Ball time, hill time, flag stolen and flags capped?
BladedExpert said:I'm with Virgin Media. XL package (up to 20mb). A friend of mine was with Be and has since been with Virgin media too. He thought Be was far superior. He had control over his upload/download ratio. Virgin don't let you mess about with it. Having said that, the line is stable and consistent and I cant complain.
bleahy said:No word.
Speculation: Drop-in/out still not possible for matchmaking. Still possible for custom games.
bobs99 ... said:Out of interest with Virgin do they have any sort of intrusive 'customer share' program or whatever where they limit you to speeds based on number of users online? Thats what I hate most about Tiscalli, unlimited downloading should mean that!
GhaleonEB said:Digging the concept around The Arena, and the subsequent intelligent selection of social vs. ranked play. The constant monthly refresh of Arena ranks sounds like something to discourage alt accounts; I'm curious what kind of carry-over there is from each monthly round.
DeadFalling said:Me too. I really hope there's some sort of system to show what ranks you have obtained in past months. Similar to the "highest level obtained" in Halo 3 I think. Otherwise what's the point of doing it if your rank will be forever lost after 30 days?
bleahy said:You will see previous season rankings on your profile. Not sure if this is only on Bungie.net or in-game at this point.
Not sure I'd go that far, but they do look really good.enzo_gt said:Holy crap the UI is miles ahead of Halo 2/3 in looks. Best menu and lobby screens evar.
It should also help alleviate the epidemic of smurfing (creating new Xbox Live accounts) to give maxed out players something to do in Halo 3. Instead of starting over, destroying noobs and reclimbing the skill charts, these top-level players will be encouraged to play season-after-season in the Arena and be meaningfully compared to each other. It's a system that has been a long-time-coming to a first-person shooter.
2 Minutes Turkish said:stunning stunning STUNNING UI on the MP.
Also, I'm ignorant to the hardcore segment of Halo's MP, but I know a couple of guys who go all the way. Alts that they sell and all that bizarre garbage you hear about.
Can someone please explain in laymans/noob terms how Arena will eradicate the alts. He'll be devastated to hear about it :lol :lol :lol
edit: it's cool, just read it. I think I get it.
They basically get reset every month? with a long term standing always prevalent in the background? Or am I reading wrong?
bobs99 ... said:Thanks for the info, this is the first ive heard of Be so ill check them out, im not so fussed about the customization, I just want a good consistant provider so may prefer Virgin. I was looking at Sky (the deals seem good) but customer reviews wernt.
Out of interest with Virgin do they have any sort of intrusive 'customer share' program or whatever where they limit you to speeds based on number of users online? Thats what I hate most about Tiscalli, unlimited downloading should mean that!
If you enter a playlist in which the max number is eight, and you have 5 to 7 people in your party (including yourself), of course your party is going to be split. Not sure if you just meant with, say, four or less people in your party.EazyB said:Will there be party splitting for less than max players?
Agree with the list except the bolded. Its the same thing with halo 3 and I very rarely see this. The only time this really happens (to me at least) is in multi-team when some douche goes into the playlist with 2 guests.EazyB said:Thanks for all the info bleahy. So much awesome, can't fucking wait
No longer have to use the guide as a middleman
Being able to select between 4 map/gametype combination
Seemingly no incentive to make alt accounts
A more flexible ranking system
Glad active roster wasn't join in-game
Alright, fun times over.
Concerns:
- Arena only slayer matches?
- Will there be party splitting for less than max players?
- Don't really want to have someone's 5th who could act as a saboteur.
- The one good thing about social playlists in Halo 3 were that my buds and I could find matches quickly because it didn't always look for a group of similar size and skill. Since Bungie gave up on social in 3 and their support for it in Reach is questionable, is searching for an objective game in Reach going to be like finding a match in Team Throwback with a full party?
- It sounds like the new social/ranked hybrid playlists just bring the worst aspects of each together: the long search times of ranked, with the lack of ranking up (ala arena) of ranked.
- Little wary about the individual-based ranking up system. That'll only motivate players to sacrifice their team's well-being for the well-being of their K/D ratio. Whoring/stealing power weapons and not wanting to assist with driving because assists net you less "ranked points" than getting kills, etc.
- Why are the number of votes still on display before the voting is done. Who does this benefit? If they're really gun-hoe on displaying numbers at least hide the other team's votes. I don't want it to turn into another game of "vote against the other team's vote" or "vote at the last second for the lulz." I really don't understand this. The veto system should only be about what you, or maybe your team, wants to play.
Why is this (or why should it be) the case? I think Eazy is concerned about parties being split in, say, BTB when you have less than 8 players ... which shouldn't ever be the case.Dax01 said:If you enter a playlist in which the max number is eight, and you have 5 to 7 people in your party (including yourself), of course your party is going to be split. Not sure if you just meant with, say, four or less people in your party.
I said that if you enter a playlist in which the max number of players is eight (as in, a 4v4 playlist) and if you bring in a party that has 5-7 players including yourself, of course your party is going to be split.backflip10019 said:Why is this (or why should it be) the case? I think Eazy is concerned about parties being split in, say, BTB when you have less than 8 players ... which shouldn't ever be the case.
Thagomizer said:Objective gametypes shouldn't even factor into your K/D ration. It just discourages teamwork; sometimes, you need to have a person die to give the flag/bomb runner the time to score.
Tashi0106 said:You mean the disc? You lost the disc?
Yeah, I understand what you wrote. I'm just curious as to why you think that the party should be split with 5 or 7 players in an 8 player gametype. I mean, why not just find another group of 5 or 7 to play against and then add randoms until the lobby is full? Might take a little bit more time but at least you'll all be able to play on the same team.Dax01 said:I said that if you enter a playlist in which the max number of players is eight (as in, a 4v4 playlist) and if you bring in a party that has 5-7 players including yourself, of course your party is going to be split.
A bad-ass one. All maps should be named like that. Almost as cool as Moon Base Alpha.Kapura said:EDIT: Sword base? wat kinda name be that
Because the max player count per team, in a 4v4 playlist, is four people.backflip10019 said:Yeah, I understand what you wrote. I'm just curious as to why you think that the party should be split with 5 or 7 players in an 8 player gametype. I mean, why not just find another group of 5 or 7 to play against and then add randoms until the lobby is full? Might take a little bit more time but at least you'll all be able to play on the same team.
Kapura said:Dear shishka: Thank you.
I'm very glad that there isn't drop-in/drop-out MP. The autojoin is nicer. I'm also glad to see that there is a league system coming to Halo. It'd be interesting how they separate the leagues: Is it a pop percentage? Over a threshold of win/loss? Kill/death? Arbitrary numbers? It'll be interesting to see how exclusive Onyx becomes.
EDIT: Sword base? wat kinda name be that
I guess it means that maybe Arena will be the MLG playlist and the seasons could be looked at competitively from that community. The thing that really irks me is that there won't be any objective games in Arena. Apparently you're only allowed to enjoy objective gametypes in a more social setting.Dani said:We should save the bitching until we try out the Beta although I can understand some of the minor concerns such as party splitting and visable veto counts.
What will this mean for MLG? I can already imagine a huge backlash from this community over any threat to their norm.
We should only make nice jumps to conclusions until we know with 100% certainty that our negative concerns have not been addressed.Dani said:We should save the bitching until we try out the Beta although I can understand some of the minor concerns such as party splitting and visable veto counts.
Solution: penalize quitters in a harsher fashion as has been discussed in this thread. No one enjoys joining a game mid-game.Spasm said:This is far too common in BTB. The match was pretty much 8 on 1 after the first round since it was a party of 8 45-50s vs randoms. I'd be OK with no Drop-in if I wasn't EXP penalized for not wanting to put up with this.
Kibbles said:Sword Base looks like Prisoner 5.0
backflip10019 said:The thing that really irks me is that there won't be any objective games in Arena. Apparently you're only allowed to enjoy objective gametypes in a more social setting.
EazyB said:We should only make nice jumps to conclusions until we know with 100% certainty that our negative concerns have not been addressed.
bleahy said:Finished transcribing. Oww.
Now to turn it into news.
I'd read a 40 minute long transcription of phone callsbleahy said:Finished transcribing. Oww.
Now to turn it into news.
As excited as I am and agree that, on a whole, everything looks 10x better I still think it's worth posting negative concerns. Who knows, if they aren't worth getting concerned about maybe someone at Bungie will hop on the GAF and address them.Dani said:Play nice! I actually agree with most of what you said. I just can't find it within to me to be too concerned at this point. You may very well hear me sing a different tune during or after the beta.
No one's stopping anyone from creating additional threads. It's just there's a big "HaloGAF" community that's hardcore enough to check this thread daily, all play together, and would rather not discuss Halo with the general GAF population that, as a whole, have a irrational hatred for Halo.MirageDwarf said:Jesus Christ!! There was a time when I relied on GAF for latest Halo news. Now even major news items are lumped in this mega thread which lots of casual Halo fans skip.
MirageDwarf said:Jesus Christ!! There was a time when I relied on GAF for latest Halo news. Now even major news items are lumped in this mega thread which lots of casual Halo fans skip.
MirageDwarf said:Jesus Christ!! There was a time when I relied on GAF for latest Halo news. Now even major news items are lumped in this mega thread which lots of casual Halo fans skip.