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Halo Reach Reveal Thread - Matchmaking/Multiplayer Details Revealed

godhandiscen

There are millions of whiny 5-year olds on Earth, and I AM THEIR KING.
godhandiscen said:
I am at a crunch at my company, and I couldn't get any Halo 2 match going on yesterday. Today, I tried to play some Halo 2, but I couldn't, so I went to catch some sleep before I start working again. Will there be some sort of badge for those who played Halo 2 at all during the 5 years of existence, or only for those who played on the last day?

Anybody? It's really hard to keep up with all the info guys, please.
 
kylej said:
Unnecessarily big. If you shrunk it by 50% it would play better.

Haha, well people complain that there's not enough room for vehicles in Valhalla because of the hills and the rocks, so Avalanche offers a huge area for vehicles to roam free.
 

RotaryAce

Neo Member
godhandiscen said:
Anybody? It's really hard to keep up with all the info guys, please.
I'm afraid this is your answer :(
urk said:
The query for all time players would tear our inter-dimensional membrane. Even our online team must occasionally bow to the laws of the universe.
 

Striker

Member
dslgunstar said:
Haha, well people complain that there's not enough room for vehicles in Valhalla because of the hills and the rocks, so Avalanche offers a huge area for vehicles to roam free.
I think Avalanche's size is fantastic for 8v8, but Squad doesn't go that far. While it is the most fun map I've played in big team on Halo 3, the middle-Shotgun section rips it from being great.
 

MrDaravon

Member
Just got in another game, no problems. Wonder if it's being shut down in phases though, seeing lots of other people saying they can't get on though.
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
so now MS can justify a next-gen (ie, current gen) remake of halo 1 and 2 for 360 "playable on live!"

i'd buy, especially a pc port with the added maps, res, and higher framerates!
 

Sanic

Member
SailorDaravon said:
Just got in another game, no problems. Wonder if it's being shut down in phases though, seeing lots of other people saying they can't get on though.

I imagine that's the case. I can no longer sign in, same with a friend of mine who lives in the area. Ah well, got in a lot of games and had fun doing it. Thanks Bungie.
 
Striker said:
I think Avalanche's size is fantastic for 8v8, but Squad doesn't go that far. While it is the most fun map I've played in big team on Halo 3, the middle-Shotgun section rips it from being great.

Fair enough.

I don't really mind the shotgun area so much, although it can occasionally get crowded in big-team if everyone is seeking mid-map cover from vehicles.

I wish Bungie would just start giving the damn Heroic pack away for free already so they could integrate Avalanche in the Social Big Team playlist. Maybe after Reach releases?
 

MrDaravon

Member
Pandoracell said:
I imagine that's the case. I can no longer sign in, same with a friend of mine who lives in the area. Ah well, got in a lot of games and had fun doing it. Thanks Bungie.

Yeah, I'm still getting games but it seems like it's mostly the same people in every one now.
 
dslgunstar said:
Fair enough.

I don't really mind the shotgun area so much, although it can occasionally get crowded in big-team if everyone is seeking mid-map cover from vehicles.

I wish Bungie would just start giving the damn Heroic pack away for free already so they could integrate Avalanche in the Social Big Team playlist. Maybe after Reach releases?

I think you mean the Legendary Map Pack. :p

And I think Bungie and MS should make all Halo 3 DLC Free after Reach releases. That would be pretty neato, yo.
 

Sanic

Member
-Yeti said:
I think you mean the Legendary Map Pack. :p

And I think Bungie and MS should make all Halo 3 DLC Free after Reach releases. That would be pretty neato, yo.

Except that those map packs still make them a ton of money. I remember reading somewhere, one time (i'm 95% sure it was last year) that the Legendary Map pack was still selling 8,000 copies a day. And this was more than likely a year at least after it's release. Just that one pack.
 
Pandoracell said:
Except that those map packs still make them a ton of money. I remember reading somewhere, one time (i'm 95% sure it was last year) that the Legendary Map pack was still selling 8,000 copies a day. And this was more than likely a year at least after it's release. Just that one pack.

Yeah true, but it would be a great service to the Halo fans that don't want to shell out all that money for the map packs.

I know plenty of people that are holding off on playing Halo 3 because of the fact that the DLC costs money.
 

Sanic

Member
-Yeti said:
Yeah true, but it would be a great service to the Halo fans that don't want to shell out all that money for the map packs.

I know plenty of people that are holding off on playing Halo 3 because of it.

Yeah, it would be great for the fans. I was just pointing out that they, unfortunatley, don't have a very big incentive to make them free :)
 
I managed to get a few games of Halo 2 tonight after getting back from Athlone today. I was very relieved and surprised that I got a game on the 15/04/2010, at 15:36 PDT :p Flag Wars on Waterworks.... wth guys? What was it? The first round was finished in 30 seconds :p
 
I've been out of the loop the last few days but saw where the press was invited to play the REACH Beta yesterday I believe. Are there any good write-ups anywhere or are they under embargo?

Also, have they mentioned how long the Beta will run?
 

Kapura

Banned
Mizzou Gaming said:
I've been out of the loop the last few days but saw where the press was invited to play the REACH Beta yesterday I believe. Are there any good write-ups anywhere or are they under embargo?

Also, have they mentioned how long the Beta will run?
No/no.
 

Slightly Live

Dirty tag dodger
Mizzou Gaming said:
I've been out of the loop the last few days but saw where the press was invited to play the REACH Beta yesterday I believe. Are there any good write-ups anywhere or are they under embargo?

Also, have they mentioned how long the Beta will run?

We'll most likely read the media stuff next week - Kotaku Australia confirmed that's when they can answer questions about it.

We know the Reach beta will last a "season" of the Arena mode- about 4 weeks give or take but no solid confirmation on an end date yet.
 
KevinRo said:
I miss Proximity Voice :/
I don't. 90% of proximity voice is douche bags talking trash during a game, and the other 10% is for anything useful, if even that much. I'm convinced CoD does it right.

EDIT: Completely unrelated, longshore is worse than chiron, gemini, isolation, and backwash put together.
 

Kuroyume

Banned
Flag Wars on Waterworks was one of the best things to ever appear in a Halo game. Picking up the flag that's close to an enemy base and jumping over the cliff to reset it made for fun back and forth games.
 

Kibbles

Member
Kuroyume said:
Flag Wars on Waterworks was one of the best things to ever appear in a Halo game. Picking up the flag that's close to an enemy base and jumping over the cliff to reset it made for fun back and forth games.
It needs to be remade. And not some crap remake in Forge, it needs to be complete with falling stalagmites.
op_ivy said:
so now MS can justify a next-gen (ie, current gen) remake of halo 1 and 2 for 360 "playable on live!"

i'd buy, especially a pc port with the added maps, res, and higher framerates!

Only way I'll forgive them for shutting down the original XBL is if they re-release Halo 2 at least with hi-res textures in HD and put it on the marketplace. Plus this will probably bring more players to it than were playing on Halo 2 recently.


Another video Bungie put up, haven't seen this one before: First Look Halo 2
 
I have a question about the Reach beta. I know MS is giving away codes to H2 players. I want to know what the requirements to get that code are, and how are they sending it to you? E-mail? If so when are they sending, or have they already sent it?
 
AwesomeSyrup said:
I have a question about the Reach beta. I know MS is giving away codes to H2 players. I want to know what the requirements to get that code are, and how are they sending it to you? E-mail? If so when are they sending, or have they already sent it?
Already sent.
 
Deputy Moonman said:
Completely unrelated, longshore is worse than chiron, gemini, isolation, and backwash put together.

Damn, all the maps I love are getting **** on today. I love Longshore for attack/defense objective types. Great weapon layout on the map, and the ability to open that bridge adds another objective for teams to attack/defend mid-match.
 

Striker

Member
Deputy Moonman said:
I don't. 90% of proximity voice is douche bags talking trash during a game, and the other 10% is for anything useful, if even that much. I'm convinced CoD does it right.

EDIT: Completely unrelated, longshore is worse than chiron, gemini, isolation, and backwash put together.
If you were in a Xbox Live party, the proximity wouldn't matter. It still made Halo 2 fun in terms of trash talking and hearing them either whine/talk about ideas to do throughout the match.

Longshore is OK, nothing great, either. By the pictures they released, I was hyped and ended up disappointed.
 

soldat7

Member
Had a blast playing Halo 2 last night. Now I remember why I played 4x the number of games of Halo 2 than Halo 3. Amazing maps, amazing game.

I'm actually a little depressed that I left Halo 2 when I did. :(
 

MrDaravon

Member
I think I'm done for the night on Halo 2; I'm still logged in and able to get games, but I've hit 77 games across yesterday/today, so that's probably a good note to go out on. If that actually counts for anything, I hope that one of them being a custom match doesn't matter :(. There's still about 500 people on, but I don't think they're even able to pull stats anymore; my last two games were almost an hour ago, and they're still not showing on my profile.

Good night sweet prince, hopefully we get some of your maps in a future Halo game.
 
Striker said:
If you were in a Xbox Live party, the proximity wouldn't matter.
I think that may be part of my problem. All of my old Halo2 friends no longer play Halo, so I've gotten used to playing solo most of the time. Thankfully, I'm getting to know more people in Gaf, so I can occasionally party with you guys :D
 

Slightly Live

Dirty tag dodger
Deputy Moonman said:
OMG so bored!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Need Reach ASAP.
See, this is what twitter is for.


Playing with hitscan friendly BR's in H2 really has me thinking for Reach. I've been leading most of my shots for years due to the BR's spread in H3, well, also due to US/Euro lag. It will be interesting to see how I and other folks adapt to using the DMR for prolonged periods of time.

Just hope I can adjust quickly or at least about the same with most folks.
 
I use facebook enough as it is; I haven't given in to twitter yet. I don't think I've ever had the hit scan in Halo2 versus the Halo3 system ever explained properly. How do they both work, er what's the difference between the two?
 

Sanic

Member
Dani said:
See, this is what twitter is for.


Playing with hitscan friendly BR's in H2 really has me thinking for Reach. I've been leading most of my shots for years due to the BR's spread in H3, well, also due to US/Euro lag. It will be interesting to see how I and other folks adapt to using the DMR for prolonged periods of time.

Just hope I can adjust quickly or at least about the same with most folks.

Could you or someone else explain what that is? I'm just a "casual" Halo player so I don't keep up with these kinds of things. I assume it has to do with bullet/player colision?
 

minx

Member
Alright I finally picked up ODST for $20. I will play through the single player and then move on to some Halo 3 multiplayer in preparation for Reach. If anyone wants play some firefight or multiplayer with me my gamertag is Minx88. I might be a little rusty I haven't played Halo in well over a year.
 
Pandoracell said:
Could you or someone else explain what that is? I'm just a "casual" Halo player so I don't keep up with these kinds of things. I assume it has to do with bullet/player colision?
I'm in the same boat. From what i understand, and I could be completely wrong, Halo2's system scans wherever you were aiming when you fire a shot, and that's where your bullets hit, despite any distances between you and the object. In Halo3, somehow it accounts for your distance, and at farther distances you have to lead your shots. This is how I've always thought of it, but I'm not even sure if that's correct.
 

Slightly Live

Dirty tag dodger
Wiki does it good.

http://en.wikipedia.org/wiki/Hitscan

Hitscan is a term is used mainly in computer games. It is a test to find out what can be hit by an in-game weapon (be it a melee weapon, or the projectile emitted by a firearm). Hitscan weapon is often used colloquially to refer to a projectile weapon which uses unmodified hitscan information to dictate whether or not it has hit its target — deploying the weapon calls the hitscan function, and if an object is detected in the path of the projectile, a hit is registered. The effect is that these projectiles travel at infinite speed (a luxury of computers' non-analog simulation of time) and have a linear trajectory — a practical but very crude simulation of a bullet's speed and accuracy. Programmers need not use hitscan data in precisely this way when programming weapons.

The BR in Halo 2 IS hitscan, whilst Halo 3's BR is not. Halo 3's BR also has a wider spread when fired, each pull of the trigger fires a burst of three bullets that hit in slightly different locations in the direction you aimed.

Together with lag, non hitscan and the wider spread, a kill that should take four shots under perfect conditions can take a lot more.
 
stephen08 said:
So Invasion reveal shortly right? 12:30am EST Friday was it?

Really? Cool. If Bungie is revealing it by itself as it's own "event" so to speak, it's got to be something really cool. Can't wait to hear about it.
 

Sanic

Member
Dani said:
Wiki does it good.

http://en.wikipedia.org/wiki/Hitscan



The BR in Halo 2 IS hitscan, whilst Halo 3's BR is not. Halo 3's BR also has a wider spread when fired, each pull of the trigger fires a burst of three bullets that hit in slightly different locations in the direction you aimed.

Together with lag, non hitscan and the wider spread, a kill that should take four shots under perfect conditions can take a lot more.

Cool, figured it was something like that. Thanks.
 
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