HALO 2 FRANCHIT LA BARRE DES CINQ MILLIONS D'EXEMPLAIRES VENDUS DANS LE MONDE
Les ventes de la licence Halo dépassent les onze millions d'exemplaires dans le monde
Paris, le 2 décembre 2004 Véritable phénomène mondial, Halo 2 s'est vendu à plus de cinq millions d'exemplaires dans le monde, depuis son lancement le 10 novembre dernier. La licence Halo a quand à elle, dépassée les 11 millions d'exemplaires, tous titres confondus : Halo Combat Evolved pour Xbox et Windows et Halo 2 sur Xbox. Cest une « Success-story » sans précédent dans lhistoire de la Xbox et événement majeur dans le domaine des loisirs numériques !
Les joueurs ont également été très présent sur le Xbox® Live pour poursuivre leurs expériences de jeu, puisqu à ce jour, la communauté mondiale Xbox® Live a en effet battu un record de connexions avec plus de 28 millions d'heures de jeu sur Halo 2.
Sur plus dun million d'abonnés que compte le Xbox Live dans le monde, Halo 2 en a déjà attiré plus de 900 000, avec une moyenne de plus de 90 minutes en ligne par session de jeu.
Au delà du phénomène Halo 2, la Xbox offre aux joueurs de tous âges de nombreux titres pour samuser ou se détendre. Ainsi, "Fable", le jeu de rôle et d'aventure des studios Lionhead et Microsoft Game, a déjà conquis plus dun million de joueurs dans le monde, en seulement deux mois de commercialisation.
« Notre catalogue de fin d'année va sans nul doute combler toute la famille et sera très apprécié des joueurs Xbox », a déclaré Michel Cassius, Directeur Marketing EMEA de la plate-forme Xbox « Grâce à notre console Xbox, aujourd'hui disponible au prix moyen estimé de 149* en France, il n'y a jamais eu de moment plus opportun pour devenir un joueur Xbox ».
The average XBL session is 91 min
Dont forget the 2 month free cardssonycowboy said:5 million in less than 1 month?
10 million is looking more than a little conservative at this point.
Other numbers:
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1) Fable over 1 million
2) Xbox Live added another 900k "Unique" users.
(not sure what this means, another 900k Live accounts? That would put it at ~2.5 million Live accounts, right?)
:lolop_ivy said:how much of that is waiting for a game to connect though?[/troll]
Holiday Shoppers Flock to Retailers for Everything Xbox
Global Phenomenon Halo 2 Surpasses 5M Units in Sales Worldwide,
Supercharging the Xbox Live Community and Xbox Console Sales
Kicking off the start of the frenzied holiday shopping season, retailers welcomed hordes of Xbox consumers over Thanksgiving weekend. Gamers flocked to purchase the Xbox video game system, Xbox Live subscriptions and Xbox games, not the least of which was the blockbuster Halo 2.
Transcending borders, Xbox gamers around the globe also continued to devour copies of Halo 2, which has now sold more than 5 million copies worldwide since its launch on November 9. In fact, the Halo franchise has exceeded the 11 million unit mark, with cumulative sales from Halo: Combat Evolved, Halo 2 and Halo for Windows.
Xbox consoles are proving to be hot purchase items at retailers this holiday. Console sales in the United States increased nearly 50% percent in sales this week, when compared to Thanksgiving week last year. Holiday shoppers continue to recognize the unrivaled entertainment experience and incredible value of the Xbox game console.
Xbox and Halo 2 are on most consumers must-have lists this holiday season, said Robert McKenzie, Vice President of Merchandising at Gamestop. Popularity for both the Xbox console and its number one title Halo 2 is an early indication that Xbox will enjoy a stellar holiday season.
The Xbox Live community has logged a record-setting 28 million hours playing Halo 2, which is more than any other Xbox Live game in the two-year history of the global service.
The instant action and immersive gameplay in Halo 2 propelled gamers to play online
for an average of 91 minutes per session, approximately the same length as a major
motion picture. Out of a universe of more than one million Xbox Live members,
Halo 2 on Xbox Live has already attracted more than 900,000 unique users.
In addition to the Halo 2 phenomenon, Xbox is satiating the entertainment appetites of adults and children, all ages and personalities. Fable, the ground-breaking Xbox role-playing adventure game from Lionhead Studios and Microsoft Game Studios has reached new heights, racking sales of more than one million units worldwide in only two months since its availability at retail. Other great games for the entire family include the Platinum Hits series, with seven new offerings at a tremendous value of $19.99, including Tom Clancys Rainbow Six 3 from Ubisoft and NFL Street from EA.
Xbox is also reaching new consumers with the launch of Xbox Live Arcade on November 4, introducing a new social experience for gamers of every level with popular retro classics and broad appeal games like Dig Dug, Bejeweled, and the fully Xbox Live-enabled Fuzzee Fever directly to Xbox over the Xbox Live service.
In North America, holiday shoppers can purchase the Xbox console, two full premium sports games (NCAA Football 2005 from EA Sports and Top Spin by Microsoft Game Studios) and a two-month trial subscription to Xbox Live for just $149.99.
This years holiday offer provides something for everyone in the family and is a great value for Xbox consumers, said Mitch Koch, vice president, worldwide retail sales and marketing for Microsofts home & entertainment division. With the combined value of the Xbox console and two great games, the retail offer opens the door for new and old customers alike.
ManaByte said:What has GTA: SA sold?
Xbox consoles are proving to be hot purchase items at retailers this holiday. Console sales in the United States increased nearly 50% percent in sales this week, when compared to Thanksgiving week last year. Holiday shoppers continue to recognize the unrivaled entertainment experience and incredible value of the Xbox game console.
Ghost said:Shipped maybe, sold would be crazy.
Odysseus said:I'm bumping my Xbox prediction for November to ~800K from 650K.
Pimpwerx said:That would mean 1/3 of the userbase bought the game within a month. Either that's a shipped number, or the bottom's gonna totally drop out of the sell-through in the coming months.
What? Ports? Rehashes? On XBOX2? Burn!!!MrparisSM said:Could you imagine how well a Halo 2.5 would sell for Xenon at launch??? A updated Halo 2 with graphics that look better than the cutscenes?? Make it happen Microsoft!
johnjohnson said:OMFG! Unbelievable. But the PR (the german one) clearly says sold, not shipped. That's absolutely awesome!
Spider_Jerusalem said:Maybe not all the 5M copies were sold to pre-existing users: chances are that installed base grew consequently. I don't know if hardware numbers are already know for the month of November, but I'd assume that Halo 2 has been a graet system seller. And if this is true, it will continue to sell Xboxes for some time.
sonycowboy said:You do know that shipped = sold as far as publishers are concerned, right?
It's impossible to know the sold numbers in the US as NPD isn't released until next Thursday.
If there was a better way to determine it, you should tell all the investment bankers that rely on that data. They'd really, really like to know.
WULFER said:Now who were the people saying Halo 2 wouldn't make 3-4 million by Christmas? I'm starting to think they'll make 6-8 million by the end of the year.
deadlifter said:I was one, but i won't eat my crow until the Dec NPD comes out![]()
deadlifter said:I was one, but i won't eat my crow until the Dec NPD comes out![]()
SHOCKIE said:NPD only accounts for 60% of the gaming market...
I trust them. Thurs. can't come fast enough.sonycowboy said:No. They get numbers from retailers that represent 60% of the market, but they have tremendous amount of historical and market research to extrapolate a 100% number.
Not perfect, but it's the best we got.
Holiday shoppers continue to recognize the unrivaled entertainment experience and incredible value of the Xbox game console because stores are usually out of Playstation 2 consoles.
sonycowboy said:Are you expecting negative sales in December? :lol
It's almost guaranteed to be over 3 million just in November.
MrparisSM said:Could you imagine how well a Halo 2.5 would sell for Xenon at launch??? A updated Halo 2 with graphics that look better than the cutscenes?? Make it happen Microsoft!
shpankey said:IMO Game of the Year is a battle between Metal Gear Solid 3 and Halo 2. Gonna be a close fricken fight too!
Congrats to Bungie, this is sooooo deserved! I love how Bungie and Blizzard polish and balance their games. All games from them are so fricken awesome.
op_ivy said:how much of that is waiting for a game to connect though?[/troll]