Just noticed that asshole wasted 3 sniper shots on his own base's waterfall thing and trapped his teammate inside. What a dick.
Incorrect, all the new music is Kaz. I will ask him about his boner-u desu.
He's not trapped. He can walk THROUGH water. Like vertical Jeebus.
Lol YESHe's not trapped. He can walk THROUGH water. Like vertical Jeebus.
WAIT WAIT WAIT!!! Hold up. You're telling me you can walk through water in this game?
lol
You can walk through THAT water. And shoot through it.
So far my only concern is that they're playing things really safe with the beta. I'd rather them just be upfront about whatever new mechanics / large-scale battles / whatever they want to add to Halo 5 in the long run and have them appear in the beta. As-is it seems really misleading that they're going to make the beta all about 4v4, map control, etc. and then reveal the Halofield mechanics later on, at like E3 or something.
So what's the point of the water? Blind your enemy when you assault their base?
You can walk through THAT water. And shoot through it.
So what's the point of the water? Blind your enemy when you assault their base?
Well considering all the b-roll it seems likely we're still getting the Spartan Abilities stuff. Probably just want to save it for its own thing so people don't flip out more over partial info.
Probably don't want to also make fans salty as hell for 9 months leading up to launch. This way, they satisfy the classic style Halo fans, hard-core and competitive crowd. Save their large maps, and new Spartan ability stuff for closer to launch? Ntkrnl said the maps were gigantic, so maybe they held off on those? Either way, they need to make sure they launch without any hiccups. This actually feels like a great beta, enough feedback time to change things.
I wonder how ranks will work for MCC and what they've got in mind for H5 though.
So what's the point of the water? Blind your enemy when you assault their base?
Awesome news to wake up to. =)
Whoa. Where is this from?
Frankie, random question-
Sanctuary looks damn beautiful, but the lack of colored paint on the outside of the Mausoleum entrances bugs me. Any chance it'll return? It was a great mapside indicator, but it also just looked really cool and gave things an adventurous vibe.
well, Frankie commented on this already, but one side of the map is definitely covered in a cool blueish shadow due to the angle of the light source, I think it's safe to assume that'll be blue team spawn.
In case anyone's wondering where OddOne got the waterfall footage from, it's available here.
I like that the medals are back to taking up a very small portion of the screen now over on the side. The SMG sounds really off, though. Like, it the firing FX need to be run through an equalizer and have most of the lows taken out - it sounds weirdly hollow and beefy for an SMG.
I have to say, though, it's really cathartic seeing people playing on Sanctuary and not inexplicably sprinting / jetpacking to safety whenever they're taking fire.
Yeah, I know. I just liked the paint decals. They looked cool.
The textures do look a bit odd same with the overall design itself.not in love with the ODSTs
Did they say there are 7 maps in the beta? All arena style?
Did they say there are 7 maps in the beta? All arena style?
yessir! 7 maps, 11 weapons, and 3 game modes.
I assume they'll be Slayer, CTF and idk about the third.
They said 7 maps and then said that the beta focuses on 4v4. I don't know if that means it will be all 4v4 so I could see a medium to large scale map being in too. Maybe 6v6ish.
ASSAULT
What really distinguishes control from territories or multi site extraction?Steal Control from Destiny.
Points for kills based on # of sites controlled. Though I don't even know what extraction is, so it could be similar.What really distinguishes control from territories or multi site extraction?
Steal Control from Destiny.
None at all that I know of :'(.No BTB action in the Beta?
He later says he "has his source."Sudd2 via twitter said:Halo 2 Anniversary Coagulation will be the "Forge World" of the Game "Confirmed"
Old but Sudd2 saying Coag is FW of H2A... pretty much a given though:
https://twitter.com/SUDDOTH2/status/498636515816513536
He later says he "has his source."
Non-news I suppose!
Old but Sudd2 saying Coag is FW of H2A... pretty much a given though:
https://twitter.com/SUDDOTH2/status/498636515816513536
He later says he "has his source."
Non-news I suppose!
Direct Feed B-Roll of Delta Halo and Sanctuary:
Delta Halo:
http://news.xbox.com/api/mediacart/download/287b28dca74a4124a8ded3f6ecffe3d3
http://news.xbox.com/api/mediacart/download/6aad3eff5f0f459da623e88994f31c7f
http://news.xbox.com/api/mediacart/download/4d182335a1ee45e7a04bfb93b196651a
Sanctuary:
http://news.xbox.com/api/mediacart/download/dd1ff150ca45469aaba76db06ca6d34f
http://news.xbox.com/api/mediacart/download/e2fb7db5f5ef4542967e3f5b24cc3d4a
http://news.xbox.com/api/mediacart/download/46d5b8ca04a84eb184e82d64ed934cba
Edit: It's in 60 FPS
Just for reference, these are the paint decals I hope to see show up in the final remastered map:
Which are currently absent:
I know its a small touch, but it really was a unique visual that helped set the tone of the map while adding in a bit of diversity.
---
But seriously, otherwise Sanctuary looks really, really nice.