Because that's the exact same plot of Fast Five.
GUYS GUYS GUYS I found a leaked summary of Halo 5:
Cortana going to be recast with Michelle Rodriguez.
Actually they totally need to get her back to do some voicing. I don't even careCortana going to be recast with Michelle Rodriguez.
This plot line is getting intense.
Because that's the exact same plot of Fast Five.
Locke tracks down a new crew of bad guys to some remote part of the galaxy, who are attacking convoys and stealing mysterious things from them. He knows that the Ur-Didact is in charge of them, and is running a crew of super-galactic cons.
Locke approaches Chief at his island getaway and finds Chief living with his former Venezian partner, Elena. He asks Chief to help him out and take down Didact and in return the UNSC will allow him and the other Spartan-IIs to return to Earth. Together, they track down the Didact and figure out that he is taking vital components to building a new Halo, and the Didact plans to sell it to the highest bidder...
Post credits scene: Lasky drives a Pelican from one part of some upscale city to another, running from some random Insurrectionist bad guy. As he flies around one building, a stolen Covenant banshee slams into his Pelican and falls to the ground. Lasky struggles to get out of the Pelican in time, but it explodes - killing him.
Camera pans up and the Iso-Didact is revealed. He pulls out a cell phone and speaks, "Master Chief. You don't know me. You're about to."
BLACK SCREEN
9.8/10 preorder confirmed.Dwayne Johnson as locke confurmed in Halo 6-30
Cortana going to be recast with Michelle Rodriguez.
This plot line is getting intense.
With such lines in h5 like "Do you smell what Agent Locke is cookin?".Dwayne Johnson as locke confurmed in Halo 6-30
Yea I'm with you. My hype for 5 is at a 1/10 now. I'll still wait and see though.
If there isn't a QTE where Locke gives The Didact a Rock Bottom, 343 has failed, utterly.
Adding a new character is so not the same thing as replacing chief.
Would you stop getting your panties in a wad. They have stated over and over that the new "spartan abilities" is not even remotely an "armor ability." Stinkles even said on this very forum that they are akin to when Halo 2 added the ability to hijack vehicles.
If there isn't a QTE where Locke gives The Didact a Rock Bottom, 343 has failed, utterly.
take everything at face value and you will get called a shill, since you seem to be new here. we are critical of this franchise because we love it, its not getting panties in wads, all you are doing is repeating what frankie said verbatim not really adding anything to the discussion at hand.
stop being parrot and be a thinking individual
All I know if Zombies can't hold weapons in H5 I'm raging.
I love how 343 thought Flood was an upgrade over 3 and Reach's Infection.All I know if Zombies can't hold weapons in H5 I'm raging.
Would be neat to hijack Hunters, steer them around a bit like some of the mini-bosses in the Arkham series.
Chief will raise the childGUYS GUYS GUYS I found a leaked summary of Halo 5:
GUYS COULD YOU IMAGINE
I hate change for the sake of change.Its like taking Falcon to be the new capitain america and the human torch being black for the sake of diversity.
All I know if Zombies can't hold weapons in H5 I'm raging.
Would be neat to hijack Hunters, steer them around a bit like some of the mini-bosses in the Arkham series.
What could've beenYou should have to knock off the armor on their back first and then dig your hands into their flesh, steering them by putting pressure on certain nerves.
Would you stop getting your panties in a wad. They have stated over and over that the new "spartan abilities" is not even remotely an "armor ability." Stinkles even said on this very forum that they are akin to when Halo 2 added the ability to hijack vehicles.
take everything at face value and you will get called a shill, since you seem to be new here. we are critical of this franchise because we love it, its not getting panties in wads, all you are doing is repeating what frankie said verbatim not really adding anything to the discussion at hand.
stop being parrot and be a thinking individual
If there isn't a QTE where Locke gives The Didact a Rock Bottom, 343 has failed, utterly.
Any info on what Global Battle would have been?
I just want to drive a Warthog again. Is that so much to ask?
Warthog Driver Simulator 2014 would sell like hotcakes.
--------
Also, the ending of Halo 5 will just be this scene...
...with Locke and John.
See you missed the ending there though. Once they do that Locke then pulls a pistol out and shoots John in the head.
The news about Locke is incredibly interesting, far more so than the news about Halo 5's MP so far.
Halo 4's lore, while combined with the EU, was a good effort, most of the fanbase did not appreciate it because they had no idea what was going on due to the extended reading that was required to understand the campaign, which unfortunately was not self sufficient.
Now this is an even bigger risk on 343i part. People didn't like playing the Arbiter, and as a result the Arbiter missions in Halo 3 were removed for a Master Chief only game. The fanbase* wanted to play as the Chief in the numbered Halo games.
In my opinion?The rechargeable and actually useful active camo ability the Arbiter got in Halo 2 is something I still miss in Halo to this day.Screw the "fanbase".
The Arbiter missions had their downsides but also had their brilliant moments. It was a huge bonus to Halo's lore and frankly we have not seen anything in the games since. Halo 3's campaign, especially when we were on Earth, couldn't even come close. It's telling that most of the story in that game is concentrated in the latter half, because it felt like the first half was to shut people up about the lack of Earth based MC missions in Halo 2.
Make no mistake, this can go really well or really badly. I don't see a middle ground. Locke could present an interesting twist with proper stealth tactics, which can be very fun if applied correctly. Stealthing through entire missions as the Arbiter in Halo 2 is something we have yet to see in any other Halo game thus far. And it is incredibly fun, especially on higher difficulties where the risks of being seen are increased tenfold.
Of course, you could always shoot your way out and mix things up a little, but approaching a set piece encounter with multiple ways to defeat the enemies is something always appreciated. That's why the big sections in Halo 3 were fun to play in; you could take on the Scarabs in multiple ways. And from a gameplay perspective, this is where Halo 4 lacked. Lack of ingame set pieces or the ability to approach encounters in multiple and actually fun to use ways. No, using different weapons does not count.
So my take? Bring it on. Just do it right.
I just want to drive a Warthog again. Is that so much to ask?
Warthog Driver Simulator 2014 would sell like hotcakes.
The news about Locke is incredibly interesting, far more so than the news about Halo 5's MP so far.
Halo 4's lore, while combined with the EU, was a good effort, most of the fanbase did not appreciate it because they had no idea what was going on due to the extended reading that was required to understand the campaign, which unfortunately was not self sufficient.
Now this is an even bigger risk on 343i part. People didn't like playing the Arbiter, and as a result the Arbiter missions in Halo 3 were removed for a Master Chief only game. The fanbase* wanted to play as the Chief in the numbered Halo games.
In my opinion?The rechargeable and actually useful active camo ability the Arbiter got in Halo 2 is something I still miss in Halo to this day.Screw the "fanbase".
The Arbiter missions had their downsides but also had their brilliant moments. It was a huge bonus to Halo's lore and frankly we have not seen anything in the games since. Halo 3's campaign, especially when we were on Earth, couldn't even come close. It's telling that most of the story in that game is concentrated in the latter half, because it felt like the first half was to shut people up about the lack of Earth based MC missions in Halo 2.
Make no mistake, this can go really well or really badly. I don't see a middle ground. Locke could present an interesting twist with proper stealth tactics, which can be very fun if applied correctly. Stealthing through entire missions as the Arbiter in Halo 2 is something we have yet to see in any other Halo game thus far. And it is incredibly fun, especially on higher difficulties where the risks of being seen are increased tenfold.
Of course, you could always shoot your way out and mix things up a little, but approaching a set piece encounter with multiple ways to defeat the enemies is something always appreciated. That's why the big sections in Halo 3 were fun to play in; you could take on the Scarabs in multiple ways. And from a gameplay perspective, this is where Halo 4 lacked. Lack of ingame set pieces or the ability to approach encounters in multiple and actually fun to use ways. No, using different weapons does not count.
So my take? Bring it on. Just do it right.
As long as camo stays out of MP as an ability I'm fine, bring it back as a map pick up
The news about Locke is incredibly interesting, far more so than the news about Halo 5's MP so far.
Halo 4's lore, while combined with the EU, was a good effort, most of the fanbase did not appreciate it because they had no idea what was going on due to the extended reading that was required to understand the campaign, which unfortunately was not self sufficient.
Now this is an even bigger risk on 343i part. People didn't like playing the Arbiter, and as a result the Arbiter missions in Halo 3 were removed for a Master Chief only game. The fanbase* wanted to play as the Chief in the numbered Halo games.
In my opinion?The rechargeable and actually useful active camo ability the Arbiter got in Halo 2 is something I still miss in Halo to this day.Screw the "fanbase".
The Arbiter missions had their downsides but also had their brilliant moments. It was a huge bonus to Halo's lore and frankly we have not seen anything in the games since. Halo 3's campaign, especially when we were on Earth, couldn't even come close. It's telling that most of the story in that game is concentrated in the latter half, because it felt like the first half was to shut people up about the lack of Earth based MC missions in Halo 2.
Make no mistake, this can go really well or really badly. I don't see a middle ground. Locke could present an interesting twist with proper stealth tactics, which can be very fun if applied correctly. Stealthing through entire missions as the Arbiter in Halo 2 is something we have yet to see in any other Halo game thus far. And it is incredibly fun, especially on higher difficulties where the risks of being seen are increased tenfold.
Of course, you could always shoot your way out and mix things up a little, but approaching a set piece encounter with multiple ways to defeat the enemies is something always appreciated. That's why the big sections in Halo 3 were fun to play in; you could take on the Scarabs in multiple ways. And from a gameplay perspective, this is where Halo 4 lacked. Lack of ingame set pieces or the ability to approach encounters in multiple and actually fun to use ways. No, using different weapons does not count.
So my take? Bring it on. Just do it right.
Video with extra footageAny info on what Global Battle would have been?
I'm with you on this, bring it on indeed but please give the Chief plenty of game time. At first I hated being forced to play Arby but then I grew to really enjoy those missions and the stealth approach; even by the second play through. The Arby missions reminded me of some of the CE levels you could stealth basically the whole mission. The Arby missions really opened up the story as well. Always a fan of having options when you play/replay Halo campaign.
Boo I like Speedy"The Xbox one is a person's God-given right"
-Something Speedy actually said while playing Destiny tonight. Also, he really is a piece of shit
I agree with you.
One thing to take away though is that the game seems to be focused on the Chief. Even when you don't play the Chief, he is still the primary target. That's a plus, but it can still go wrong:
Let's note that a somewhat similar situation arose with Cortana in Halo 3, although to a much greater extent. She was shoehorned for most of the Campaign and only appeared in those annoying Cortana moments. That's really what 343i need to avoid.
There are multiple ways to approach this:
->Make Halo 5 longer than 6 hours while remaining interesting at the same time.
->Give Locke less than 50% of the playtime. I doubt this will happen.
->Make the Chief missions exceptionally long and fun to play in. The danger of this is that one character may end up as stale in comparison to the other.
The more I think about this decision, the more worrying it becomes. This is going to be very hard to pull off.
What does that even mean?"The Xbox one is a person's God-given right"
-Something Speedy actually said while playing Destiny tonight. Also, he really is a piece of shit
Of course YOU would be topper of this page.It's one of those things I simultaneously love AND hate developers taking on.
Adding a new character is so not the same thing as replacing chief.
You live in an alternate universe where everything is reversed!?EDIT: For -Ryn...
Top O' page 343
You live in an alternate universe where everything is reversed!?
Happy page 343 day!