thetrin
Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
Dark Octave said:Then Hard Corpse on Genesis which I barley remember.
That sounds like a far sexier game than the one I remember.
Dark Octave said:Then Hard Corpse on Genesis which I barley remember.
thetrin said:That sounds like a far sexier game than the one I remember.
Teknoman said:Yeah dont play ANY Contra games on PS1. As a matter of fact, just strike those from the history of Contra altogether.
Also I havent beat Contra 4 yet myself. Get further each time I play, but I always mess up somewhere
Oh and Hard Corps: Uprising looks like it takes place way before any of the Genesis game events.
EDIT: Like posted earlier.
thetrin said:Hell, Contra 4 pretends those don't exist, too.
You don't need XBL Gold to buy XBLA games.DimmuBurgerKing said:Sweet demo. Sold as soon as it comes to PSN, because my XBL Gold just ran out. :/
surly said:You don't need XBL Gold to buy XBLA games.
Ah, fair play. I thought it was local co-op only.DimmuBurgerKing said:No, but you do for the online co-op - the main reason I want this game.
surly said:Ah, fair play. I thought it was local co-op only.
SapientWolf said:How does the continue system work?
The Take Out Bandit said:In Rising Mode you get three continues.
When you continue, the score resets to zero.
Also you can equip two weapons, if you die the weapon you currently have equipped is removed; but you still have the alternate.
Never even thought of that. I have this stupid thing about playing games on easy. I'd rather just quit than to give up my pride and resort to easy. I may have to make an exception for Contra 4 though. At least I'll be able to experience and enjoy the game finally. I'll give it another try someday soon since now I remember that I have it.Instro said:Contra 4 on easy should be pretty manageable if you can beat Contra. But yeah Id say 4 is probably the most difficult Contra available, on Hard mode it rivals Contra 3's Hard Mode, plus the dual screen aspect makes it pretty intense. I was able to beat it on Normal and Hard but it took a while. Felt pretty rewarding though, I really love that game.
And I know it's "corps" too, but I still always add the "e" without thinking. I hate that.thetrin said:That sounds like a far sexier game than the one I remember.
Kimosabae said:Which system guys?
Only on 360 atmKimosabae said:Sorry for the DP, but i can't find this anywhere on PSN even through various searches. Can anyone help?
KaYotiX said:Only on 360 atm
Kimosabae said:The last question was referring to a recommendation. Not which system it is being released on.
Kimosabae said:Gotcha. I'll wait, since I don't like what Im hearing about loading times.
Dark Octave said:Never even thought of that. I have this stupid thing about playing games on easy. I'd rather just quit than to give up my pride and resort to easy. I may have to make an exception for Contra 4 though. At least I'll be able to experience and enjoy the game finally. I'll give it another try someday soon since now I remember that I have it.
The Take Out Bandit said:And how precisely would one draw accurate comparisons without both versions being available? Crazy talk!
Kimosabae said:Hopefully you're joking, or you didn't see the question suggesting I didn't know both versions weren't available.
Marrshu said:Standard enemy bullets are yellow. The first stage in the trial is on a green background. I can't tell them apart half the time. Took two continues just to finish the stage.
I really like the game, but I pretty much just got turned off a buy because of this.
MacBosse said:Wait ... aren't standard enemy bullets green? Hell, am I color blind or are we talking about different bullets here?
The Take Out Bandit said:I'm also still crap at managing weapons drops. Hate when I hate a gun I love (Spread/Laser) and I shoot a weapon drop and grab a flame thrower. >:O
Yeah I hated the flamethrower until I upgraded it.digita1alchemy said:I hated the flamethrower until I realized it was a boss killer. Do you know it has a charge shot? If you have it upgraded, it does ridiculous damage. I hate that "C" gun, whatever it's supposed to be. Only weapon I actively avoid.
The "C" gun is the one that's like a grenade that arches but gets no distance? I hate that one too.digita1alchemy said:I hated the flamethrower until I realized it was a boss killer. Do you know it has a charge shot? If you have it upgraded, it does ridiculous damage. I hate that "C" gun, whatever it's supposed to be. Only weapon I actively avoid.
The Take Out Bandit said:Which makes me aware of my next purchase. Thanks. I'm going to get the faster bullet firing.
digita1alchemy said:I hated the flamethrower until I realized it was a boss killer. Do you know it has a charge shot? If you have it upgraded, it does ridiculous damage. I hate that "C" gun, whatever it's supposed to be. Only weapon I actively avoid.
Teknoman said:So anyone tried online co-op yet?
Some games are hard. Other games are ridiculously hard. Uprising's harsh difficulty curve manages to wildly overshoot such paltry levels of sadism and ventures instead into the magical realm of the purely ridiculous.
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Uprising's default Arcade mode is strictly for Contra purists. With meager health, three lives, and very little in the way of extra abilities, it offers an undiluted experience--one that makes you want to hurl your console through the TV screen.
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A brisk challenge can be a great thing, but the insidious stage designs start off pretty brutal and grow exceptionally wickeder as you progress. This can make Uprising hard to stomach at times. Only one or two checkpoints are woven into the lengthy levels, and being forced to repeat a mid-stage boss battle you just struggled through because you ran out of lives only seconds after completing it is maddening.
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Throw in some sporadic platforming sections that require an inhuman level of precision, and it's tough to hold off the desire to snap the controller in half. Jumping back and forth to ride on detonating missiles rocketing upward through a massive elevator shaft is a very cool idea, but it's too difficult to be enjoyable. The grating metal soundtrack and awful voice-overs don't help when concentration is the key to your survival.
ULTROS! said:By the way, do you want a banner for the OT?
ULTROS! said:By the way, do you want a banner for the OT?
PepsimanVsJoe said:I'd be more worried about 1up stealing.
Although I think there are additional 1ups available for co-op players. I'm just saying because in the first stage I could have sworn I stumbled upon one that wasn't available in singleplayer. Try checking the small tower where the flame-thrower turrets are located.
A lot of 1ups are secretly stashed. Check any and all suspicious spots. For one thing don't just blow up every barrel you see, sometimes a goodie is hidden on one of the destructible platforms.
The high-road is oft-times a popular place for 1ups to hang out. Some also tend to appear in situations where they can be easily missed (stage 3 when the ground crumbles out from under you, stage 6 when one of the trains flies off the tracks, etc)
If I could take screenshots I could probably put together a decent guide.
Dr Zhivago said:Hmm, not sure I like this enough to buy. I'm not keen on the artstyle, and the controls seem pointlessly complicated. Like Shattered Soldier, I keep wishing they'd just put in twin-stick controls rather than the 'strafe' and 'stationary attack' buttons.
To sprint and dash? Yeah it's the same.The Take Out Bandit said:I may try and whip up some custom art for this over the weekend.
DAMN I WISH THIS SOUNDTRACK WAS MY LOVER!
I think the macro buttons may be the same as double tap, but I'm a glutton for punishment and macro hater. :X