Hatred - Reveal & Gameplay Trailer

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Ugh, don't get me started on Indiana Jones.

"Oh look, there's hitler. I'll just get his autograph instead of killing him." Not to mention the slavery references with that completely unnecessary whip.

Slavery references my ass, he used the whip for way more environmental things than hitting people. You're just the type of person who looks too much into something so that you can fabricate a negative. Your uncharted and Indiana Jones comment clearly shows that.
 
Slavery references my ass, he used the whip for way more environmental things than hitting people. You're just the type of person who looks too much into something so that you can fabricate a negative. Your uncharted and Indiana Jones comment clearly shows that.

I think he's kidding.

Are you kidding?

Poe's law like a motherfucker in this piece.

Anyway, yeah, this one is...not for me. Respect it, I find it super interesting that it's being made. But...yeah, I don't think I need this one in my life.
 
People arguing for this game are making an awful lot of concessions. By your very own diatribe you would insist that Snuff films have as much integrity as The Godfather. It's a stupid stance to take and you're not really convincing anyone. Like I've already said, it's fine to stand up to censorship, but to take ridiculous stances in anticipation of such talk only serves to discredit your opinion on the art of games. Your stance becomes a profession of poor taste. If that's really the case, then fine. Enjoy your shitty games.

Are you trying to compare the actual killing of other human beings for sport and film to a well acted, staged, work of art? Seriously? Is this actually what you're doing? Hatred is a video game. It's fake. Sure it's super hyper violent, but it depicts no deaths of actual human beings like a snuff film would.
 
The real argument is that virtual killing is nothing to be ashamed of and doesn't need to be justified. It can be entertaining/exhilarating/fun in its own right.

It's not even a question of morals to begin with. It's a game.

you are the one who obscured the "real argument" by comparing it to GTA, when in fact both games could not be more different. You can virtual kill all you want, but i look for substance in my virtual killing... substance meaning, not gratuitous killing of unarmed and non-threatening civilians with the backdrop of spineless muder-suicide motivation. I wont judge you if you wan't to play it.... but don't call it "just another violent video game" when its presentation and themes are so obvious.
 
People arguing for this game are making an awful lot of concessions. By your very own diatribe you would insist that Snuff films have as much integrity as The Godfather. It's a stupid stance to take and you're not really convincing anyone. Like I've already said, it's fine to stand up to censorship, but to take ridiculous stances in anticipation of such talk only serves to discredit your opinion on the art of games. Your stance becomes a profession of poor taste. If that's really the case, then fine. Enjoy your shitty games.

Let's not get crazy here, this game has just as much right to exist as any other. And no, it's not like endorsing a snuff film, that's a ludicrous statement. It IS however, being able to appreciate the range of Bouguereau's work, which ranges from the charming and angelic, to the extremely violent and macabre.

If you don't like it or the idea of it, don't buy it or play it.

I'm certainly not going to.

you are the one who obscured the "real argument" by comparing it to GTA, when in fact both games could not be more different. You can virtual kill all you want, but i look for substance in my virtual killing... substance meaning, not gratuitous killing of unarmed and non-threatening civilians with the backdrop of spineless muder-suicide motivation. I wont judge you if you wan't to play it.... but don't call it "just another violent video game" when its presentation and themes are so obvious.

Indeed. The worst thing that can happen to this game is for the baseless inanity of the lack of a plot line causing this game to be just another twin stick shooter, of which the market is already saturated. "Over the top violence and narcissism" is hardly a selling point in a world where we have 3 zombie games being released every week.
 
you are the one who obscured the "real argument" by comparing it to GTA, when in fact both games could not be more different. You can virtual kill all you want, but i look for substance in my virtual killing... substance meaning, not gratuitous killing of unarmed and non-threatening civilians with the backdrop of spineless muder-suicide motivation. I wont judge you if you wan't to play it.... but don't call it "just another violent video game" when its presentation and themes are so obvious.

All of those games are equivalent to me. They are all games.

What you do in a game doesn't matter, unless you truly are mentally disturbed.

Needing some vague narrative or theme to justify your killing or some reassurance that you are only killing "bad guys" says more about you than the act itself.

To me it's not even a question of morality. It's a game.
 
For me, in the games I play, I like a bit more context to why I'm killing. Even if it's just a little.

I like Hotline Miami. It's a fun and challenging game with a great style and music but it is also disturbing, gross and disgusting and very very violent. They aren't bad things as I feel the game hits everything it was aiming at and the devs did a good job at making an uncomfortable game. The reason for the killing there is because you get phone calls telling you to kill these Russian mobsters. That's it (well, there is further development later on in the game). You do encounter police at one point and some levels can ignore them, some you have to kill. There is context as to why your character would be doing that though and I found it enough for me.

In Hyrule Warriors you murder thousands of enemy combatants. You could class it as not murder due to it being war but you kill a lot. It might be more colourful and cheery and not against humans (most of the time) but you kill a lot. The justification here is that it's war and you are fighting against an army of darkness and trying to save the world. Fair enough, I can get behind that.

In GTA you kill a bunch of gangsters and sometimes cops to move up in the criminal world and get more money and power. You are doing this becuase your guy is a bad guy, a criminal. killing civilians is never (to my knowledge) a required objective or part of the story of your character. You can kill them if you like but it';s not the point of the game. It's a crime story. It's like Scarface or Breaking Bad. Bad people doing bad things for personal gain.

Here, the context is your guy wants to kill innocents. He might be insane (well, quite obviously mentally ill if he wants to shoot up innocents). The focus of the game is shooting up innocent people because the brooding man hates them and wants to kill people before dying.

Like, if he thought he was killing zombies or something and the twist was he was actually killing innocents then I'd be down for that. The game could end up being a look into the mind of the deranged people who actually do this sort of thing and how they get there and actually have something to say. Or it could be an edgy try-hard murder simulator that wants to be controversial and hard core because killing is hard core.

I'm in no way saying this game shouldn't be made or the devs shouldn't be able to make what they want. I'm just saying this game sits with me the wrong way and I'll more than likely avoid it unless the narrative provides some more interesting context apart from "you are crazy and hate people so kill them".
 
Are you trying to compare the actual killing of other human beings for sport and film to a well acted, staged, work of art? Seriously? Is this actually what you're doing? Hatred is a video game. It's fake. Sure it's super hyper violent, but it depicts no deaths of actual human beings like a snuff film would.
i think he is trying to go beyond the mechanic of killing people... i'm pretty sure he is focusing on the direction and themes of the game... the camera zooming in on the murder of innocents begging for life, the monologue of the main character in the beginning... it's pretty obvious the problem is the themes, and not the virtual killing.
 
Saw the trailer. Honestly doesn't look too bad. Definitely interested in trying it. The MC looks like Jackie Estacado.
 
As someone who played carmageddon when they were a teenager, this game can't really do anything to me. Also, that guy looks like Jackie from The Darkness.
 
The attitude of the makers of this game comes across as if they think they'll be culture heroes to "true" gamers by fighting back against all those evil PC social justice warriors censoring games.

Their statement about games no longer being pure entertainment is silly considering we're living in the indie explosion age where raw arcade games of every kind can be had, Hotline Miami is a hit, etc. Here, they're just taking what others are already making and slapping an extra layer of "look at us, we're edgy" on it.

Seems like an attempt to cash in on people who think "PC" is literally going to stop Call of Duty being made or some shit.

Ironically the game might have been defended more easily for artistic reasons if they hadn't presented themselves as just wanting to give the finger to whiny people taking our games away. In fact, the final product may even be designed to make the player feel uncomfortable at what they're doing (probably not, just speaking hypothetically), which would achieve a more honest artistic goal.
 
Let's not get crazy here, this game has just as much right to exist as any other. And no, it's not like endorsing a snuff film, that's a ludicrous statement. It IS however, being able to appreciate the range of Bouguereau's work, which ranges from the charming and angelic, to the extremely violent and macabre.

If you don't like it or the idea of it, don't buy it or play it.

I'm certainly not going to.

I never said it didn't have a right to exist. I'm merely stating that people making such absurd statements like not seeing the difference between this and Uncharted are straight up lying to defend their position of simply having poor tastes.
 
Needing some vague narrative or theme to justify your killing or some reassurance that you are only killing "bad guys" says more about you than the act itself.

Eh...

I don't like Saw movies or Hostel movies because they don't do a convincing enough argument with it's connective tissue between pretty murder sequences. They just seem mean spirited, and not liking them doesn't really make me a bad person. (except for saw 1, which was alright).

But that being said, I just don't watch them.
 
I never said it didn't have a right to exist. I'm merely stating that people making such absurd statements like not seeing the difference between this and Uncharted are straight up lying to defend their position of simply having poor tastes.

I mean, let people have poor taste. They will have it, it's one of the universal constants of the world.

And honestly, the Nathan Drake/Lara Croft/Sam Fisher/Solid Snake is a mass murdering psychopath argument is a pretty good one to have as there's merit to that conversation. Contextualized or not, if Hatred works the way I think it does, you probably amass a bigger body count in those games than you would in Hatred, certain games with a similar level of brutality.

If the difference between Hatred and say, SpecOPs, is a more convincing, entertaining, thought provoking wrapper, then it sort of says a lot about how the lack of narrative is all it takes to make violence in games appealing, even entertaining, and why that may or may not be a good thing.

We can call the game out for being mean spirited and tonally vile, but we're really not doing anything in this game that we aren't in a good session of prototype.

Sounds like Newgrounds stuff circa 2000's

There are a lot of elements of that trailer that sound like they came from the borders of some kid's notebook.
 
Never in my life thought I'd say this about a game, but that was too much. Either way I can appreciate and respect that I live in a country that allows freedom of expression and will allow some people that want this kind of content to get their hand on it but I personally will not even give this a second look. I think its a little insensitive. Lets not act like we don't all know that this was not inspired by the mass killings that have been taking place over the last decade or so since the Columbine shooting.
 
All of those games are equivalent to me. They are all games.

What you do in a game doesn't matter, unless you truly are mentally disturbed.

Needing some vague narrative or theme to justify your killing or some reassurance that you are only killing "bad guys" says more about you than the act itself.

To me it's not even a question of morality. It's a game.

Not the greatest attempt at pointing the finger the other way. I'm glad you can just turn off your morality whenever you want. When you read books do you also not distinguish between Shakespeare and Mein Kampf? You seem to be arguing that media is just media and it doesn't need or require our direct attention to it's contents.
 
I can deal with gore and violence in videogames, but using 'hatred' as a reason to murder random innocent people is not only a cringeworthy and lame attempt to get attention but also pretty disgusting.
 
I can deal with gore and violence in videogames, but using 'hatred' as a reason to murder random innocent people is not only a cringeworthy and lame attempt to get attention but also pretty disgusting.

It is, at best, incredibly tacky.
 
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It is now my mission in life to obtain this game whilst living in Australia.
 
justify your killing or some reassurance that you are only killing "bad guys"
this is extremely presumptuous. so right off the bat that is wrong. I don't need justification for killing in a video game... its just that i don't like the justification that this Dev is shoving down my throat if i were to play the game. so i'm kind of insulted with this remark.

Needing some vague narrative or theme to justify your killing or some reassurance that you are only killing "bad guys" says more about you than the act itself.

.
what the fuck could that say about me? some Freudian idea that i'm sociopath because i can't tell the difference between real life and video games? that is a very poor throw away comment that i don't think was necessary in ur post...unless you meant to offend me.

I don't like to shoot civilians when i play GTA V and i try my hardest to avoid them while i drive or shoot at enemies... and shoot cops in the knees if i have to. what does that say about me? could it not just mean that i like to role play? rather than having my subconscious tell me that there are probably real world ramifications for virtually killing these innocents?
 
All of those games are equivalent to me. They are all games.

What you do in a game doesn't matter, unless you truly are mentally disturbed.

Needing some vague narrative or theme to justify your killing or some reassurance that you are only killing "bad guys" says more about you than the act itself.

To me it's not even a question of morality. It's a game.

Context is the basis for everything we have in life. The way genres touch us: horror, romance, etc, these feelings are thoroughly manipulated by why.

And that why is an edge that is different for everyone. In this case it's simply beyond my ability to tolerate.
 
I feel confident saying this isn't an actual game but a marketing tool for a game about why all shooters are essentially this dressed up better.
 
Yay, another game to sink videogames' reputation even lower. It even has a "it's just a game" and a smiley in its description. *smh*

Edit: love the ratings disclaimer: "May contain content inappropriate for children". YA THINK?
 
Why anyone would want this is beyond me. Killing for zero reason other than hate. As if the gaming community doesn't get enough flack as is.....
 
I feel confident saying this isn't an actual game but a marketing tool for a game about why all shooters are essentially this dressed up better.

The fact that they refer to the trailer as a "propaganda tool" makes me think there's going to be some sort of hard twist in the early moments of the game.
 
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