Is this week a pre-made Brawl? What are the odds we get to mess with the new cards?
Premade, yes. I do however imagine we need a few more reveals before they can base a TB solely on the Grand Tournament.
Is this week a pre-made Brawl? What are the odds we get to mess with the new cards?
It's really just Mech decks that use Annoyotrons (or Hobgoblin deck) for the synergy. You don't see Hunters using that card.Conversely, many rush decks use things like annoy-o-trons to protect their squishy attack minions, but that doesn't make annoy-o-tron an aggro card. Even highly aggressive decks need some ways to protect their board.
It's really just Mech decks that use Annoyotrons (or Hobgoblin deck) for the synergy. You don't see Hunters using that card.
Serious question: does anyone play a 3 drop in a control deck? Now that I"m on the topic, I'm honestly curious. I can think of so few.
The closest I can think of for my control decks (priest, handlock, warrior) is a BGH, which isn't really a 3 drop by any practical measure. My Warrior and Priest run Shield Block / Thoughsteal, which are perfectly good cards but are tempo black holes. Handlock sometimes uses earthen ring farseer, which is the closest I can think of.
Ebola paladins sometimes do as well. I suppose that's covered by "Hobgoblin deck." But yes, that's why it's a good example. It shows that a card being included in some rush/aggro decks does not magically transform the card in to an aggro card.
Holy fuck, can we get more cards? There are like 120 cards to go and we got maximum 30 days left.
They will ration them out very slowly and then just dump all the rest out the day before release for some unknown reason. I just don't get it. They should be putting out 4-5 cards a day and just be having people vote on the legendaries
That's what they did for GvG, right? Just dumped 60-70 cards simultaneously. Very strange.
We're disagreeing on semantics here.
Saying Acolyte is a control card is like saying Azure Drake is a control card; yes, both are used in some control decks, but they aren't the control part of the deck. The control parts of the deck are the big drops (obviously) along with things like Zombie chow which slow the game down and are anti-tempo.
They will ration them out very slowly and then just dump all the rest out the day before release for some unknown reason. I just don't get it. They should be putting out 4-5 cards a day and just be having people vote on the legendaries
Well at least the Druid card gives the +attack to your Hero so you can attack that turn.
Triggers on inspire so you'd have to play it on 6 to do that. It's actually decent value, 4-drop plus free Claw I guess, but the stats don't really fit Druid's game plan. Honestly if it wasn't for Shredder this could see play.Well at least the Druid card gives the +attack to your Hero so you can attack that turn.
err, three more cards that won't see play. I'm not sure if I want to even spend 2000 gold on this set. Just going to craft Effigy at this point...
The Druid-card is pretty beastly for Arena, considering you often drop the same amount of stats in a Tallstrider or Brewmaster on an empty board. You don't even need to get hero power value for it to be decent, and if you get it behind a Druid of the Claw the next turn you can get some serious value out of hero powering + 4-drop on turn 6.
The Druid-card is pretty beastly for Arena, considering you often drop the same amount of stats in a Tallstrider or Brewmaster on an empty board. You don't even need to get hero power value for it to be decent, and if you get it behind a Druid of the Claw the next turn you can get some serious value out of hero powering + 4-drop on turn 6.
Serious question: does anyone play a 3 drop in a control deck? Now that I"m on the topic, I'm honestly curious. I can think of so few.
yeah and that totem card for shaman. everything else is crap
Nice arena expansion
Well it's the best mode in the game so...
Assuming savage combatant works off of a webspinner, that would be a pretty nasty pull in some cases. 2 attack hero power and an attack to split on the board, which would also stack on eaglehorn. God damn.
These cards are seriously making me hesitate on this expansion.
edit: just realized from a comment on r/hearthstone, Savage Combatant is a buff to Webspinner and Hunter. 4 damage hero power...
Initially I was thinking (well for a few seconds anyway), maybe I'd pre-order the expansion when they announced the pre-order deal, but these cards they're revealing... I'm not feeling them at all. I see no reason for me to spend any money on such lackluster cards. The Inspire idea is neat, but it seems like they didn't commit themselves to it in a way it'd be relevant in an aggro meta such as ranked play.
At the end of the day GvG was more than alright, it'd be a huge bummer if they fucked up the second expansion. It's still too early for doom and gloom, does anyone have a list of GvG cards by release order though? I'm wondering if there had been any bombs in the first 30-ish GvG cards or if it was a similar situation to now.
http://www.hearthpwn.com/news/718-goblins-vs-gnomes-61-new-cards-upcoming-balance
Quick google result. Like looking at that list, most cards looked like trash and some were only identified as good post release. People forget how many filler cards there were.