Thanks for the comments.The Quest rogue deck looks nice. maybe add Vanish to cause maximum tilt
Idk bout those Taunt Warrior decks. The only Taunt war decks I've liked are the control warrior variants. I'd drop that 0/7 taunt and replace with cornered sentry since you got 2 whirlwinds but no sleep w/fishes. I still dont know tho since no brawl and the other Wallet warrior essentials
and why curator you have no dragons in there?
When you play something like Handlock or Taunt Warrior then you get hit by one of those... then you will realize how crazy that card is.Not convinced that Vinespine Slayer is 5/5. Quest Rogue doesn't run it and some Miracle lists are only including one copy. If that holds the card could even be 3/5.
What is situational about this card?Firefly is right now just a very good situational card, but I don't see it yet as a 5*
My question here with about 2 weeks of ungoro is which cards should be nerfed?
So far I don't see any, patches may be, but from ungoro itself everything seems really well balanced.
A 5 star card could easily come with all these cards that are just never leaving a class, like arcanologist or herbologist.
Firefly is right now just a very good situational card, but I don't see it yet as a 5*
Vilespine slayer is just as played as assasinate itself, somewhat scarcely, even if the card is really nice.
Lyra surprisingly seems to be the case, it is just put in all priest decks now.
Arcanologist, Firefly, Primordial Glyph, Kalimos, Razormaw, Jeweled McCaw, Vilespine Slayer are easy 5/5s for me. These cards are auto includes in the decks that can use them.
The other cards listed are probably 4 out of 5s.
That said none of the 5 out of 5s are busted, must nerf territory. At least not yet.
Probably 4/5 right now but I think this is one of those cards that is getting a bit overblown because:SHADOW VISIONS!
Getting Eye can be the win condition for the Mage matchup. It makes Hydrologist pretty important.I wouldn't say Hydrologist is a S tier card, just a very solid card. Probably a 4 star card at this point. It mostly sees play because Paladin actually does not have anything else that's good in the slot.
Had to go back to miracle rogue. With the amount of rogues on ladder I had to. Easiest way to rank up for me, because a lot of the ones I meet only won due to cross class clownfiesta, they are usually shit in mirror. (rank 12 only)
But what about going against Quest Rogues? Isn't that matchup hard as fuck? At least it is for me. I think I've won one matchup against quest as miracle. If you're winning, I'd appreciate some pointers.Had to go back to miracle rogue. With the amount of rogues on ladder I had to. Easiest way to rank up for me, because a lot of the ones I meet only won due to cross class clownfiesta, they are usually shit in mirror. (rank 12 only)
But what about going against Quest Rogues? Isn't that matchup hard as fuck? At least it is for me. I think I've won one matchup against quest as miracle. If you're winning, I'd appreciate some pointers.
What's your list?
Miracle owned quest rogue and taunt warrior. Basically anything but aggro.
Standard list. Can't really post since I'm on my phone.What's your list?
Miracle owned quest rogue and taunt warrior. Basically anything but aggro.
Standard list. Can't really post since I'm on my phone.
But yeah I'm fine against Taunt warrior and even aggro with the right opening hand, but I'm not seeing how it beats quest rogue.
Yeah that's pretty much what I've been doing. Not sure if there's enough minions though. I try to save Thalnos for turns where I can just hit them in the face with both eviscerates and a petal or two. Maybe I'll throw in Xaril for an extra body.Your best bet is just trying to smorc as much as possible. At least that has worked out with me. Sap on igneous can slow them down quite a bit. Just be as aggressive as possible. Gotta approach is a bit like pirate warrior, play like you're aggro. They're definitely favored, but the path to victory is aggression, especially cold blood. If you play aggressive and they don't high roll the quest, especially preparation + quest, then that is how you win.
Vanish and glacial freezing guy are 60% of why that class is miserable to play against.
Yeah that's pretty much what I've been doing. Not sure if there's enough minions though. I try to save Thalnos for turns where I can just hit them in the face with both eviscerates and a petal or two. Maybe I'll throw in Xaril for an extra body.
Probably 4/5 right now but I think this is one of those cards that is getting a bit overblown because:
A) People remember when they get blasted by multiple Dragonfire Potions off of Shadow Visions.
B) People forget to remember that Priest had to float 2 mana to use this card in advance.
I have won quite a few games where Priests tried to gamble this card through a float and then couldn't stabilize long enough. The card is definitely better than I expected but this is like no where near the power level of Primordial Glyph.
Now granted there is that exploit with Shadow Vision that I am not taking into account when reviewing this card because that's probably going to get fixed.
Not convinced that Vinespine Slayer is 5/5. Quest Rogue doesn't run it and some Miracle lists are only including one copy. If that holds the card could even be 3/5.
I played 8 glyphs in one turn and my mana wyrm hit in the face for 12. That was fun.
I played 8 glyphs in one turn and my mana wyrm hit in the face for 12. That was fun.
Why the fuck is Sjow facing only murloc Paladins on top legend ladder LUL
He played it earlier, he can only blame himself xD
someone hit rank 1 legend with it, sjow actually following the suit too
Probably 4/5 right now but I think this is one of those cards that is getting a bit overblown because:
A) People remember when they get blasted by multiple Dragonfire Potions off of Shadow Visions.
B) People forget to remember that Priest had to float 2 mana to use this card in advance.
I have won quite a few games where Priests tried to gamble this card through a float and then couldn't stabilize long enough. The card is definitely better than I expected but this is like no where near the power level of Primordial Glyph.
Now granted there is that exploit with Shadow Vision that I am not taking into account when reviewing this card because that's probably going to get fixed.
got wild legend rank 184.
now should try legend for standard. I am at rank 1 at the moment.
just disenchant all garbage from wild
Tutor effects are very powerful in any card game. Shadow Visions is powerful the same way Arcanologist is. You're bending the rules of a card game and your deck.
You can expect every priest deck to run shadow visions as long as it's available. It addresses the main weakness of priest, having the right cards/answers in your hand.
On that note, do we have our first tutor effects in the game now? I'm really happy about that.
According to Reddit, one of the Hearthstone devs recently said they are going to try to find a way to get old Wild cards easily by the end of the year. I wouldn't disenchant unless you're certain you'll never play Wild again.