Hellblade: Senua's Sacrifice - Review Thread

How would it be his fault if the game deleted his save? He could be holding the controller upside down and running into walls - the game still deleted his save.
Jim's issue isn't with the game deleting his save. Jim's issue is with items going missing in the game world which led him to not being able to beat the game. Now it appears that the item may not have been missing at all, hence why he has taken down his review. You're on the wrong bus, friend.
 
I think there's some crossed wires here.

The game deleting saves is an intentional feature that Total Biscuit was talking about.

Jim's issue is that the he encountered a bug that wouldn't let him progress forward in the story, not that his save was deleted.

Oh, I think his save got wiped. Though I guess if it locks you into one slot and it pushed him somewhere he can't progress it's still pretty similar.
 
Did Total Biscuit even play the game? Is there any description of the possible permadeath feature? Spoilered if needs be.

Edit: fuck forgot I wasn't in the OT sorry

Oh, thought he was able to play the game for like 8 hours without any problems.
and then broke. Not hard to grasp, mate.
 
I think there's some crossed wires here.

The game deleting saves is an intentional feature that Total Biscuit was talking about.

Jim's issue is that the he encountered a bug that wouldn't let him progress forward in the story, not that his save was deleted.

Jim's issue isn't with the game deleting his save. Jim's issue is with items going missing in the game world which led him to not being able to beat the game. Now it appears that the item may not have been missing at all, hence why he has taken down his review. You're on the wrong bus, friend.

Ah, OK. I knew about Total Biscuit's thing but I thought that people said that Jim's save got wiped because of a game-breaking bug. Boh.
 
At first glance, I thought Jim's score was ridiculous but thinking about it more, I ended feeling it was understandable, in the context of what a review actually represents

A review score isn't a measure of quality, at least for entertainment mediums. It's very much a representation of the individual's feelings towards a work, and more specifically an individual's feelings towards a work at a specific moment in time. It's how a reviewer can dislike a movie at release and then change their mind after a few watches, or months or years later; it's how cult classics exist

It's also why a 1/10 and 8/10 are equally valid scores from the same person for the same game; given that they're both reflections of the writer's feeling towards the game at different times and under different mindsets

THe thing is that the score actually is more confusing than if there just wasn't one.

Without a score, Jim would have talked about how much he liked the game but that a gamebreaking bug completely destroyed it for him. That allows you to make an informed purchasing decision. Do you care about the possibility of such a bug? DOes it matter to you? Do you want to stay back until you read about the bug being fixed? Do you care more about the quality of the game itself?

Instead, the score takes all of that away and just tells you "This is the only thing that matters". Of course that leads to arguments. Not over his arguments and his article, but about the score. It distracts from the article, it distracts from the game and turns the whole discussion only about how important such a Bug should be for a numberical score, which has absolutely nothing to do with the game itself.

And, frankly, Jim had to have known this was going to happen. Get rid of these useless, arbitrary, distracting scores that actively keep people from having actual discussions about the games and the points made in the article. Problem solved.
 
At first glance, I thought Jim's score was ridiculous but thinking about it more, I ended feeling it was understandable, in the context of what a review actually represents

A review score isn't a measure of quality, at least for entertainment mediums. It's very much a representation of the individual's feelings towards a work, and more specifically an individual's feelings towards a work at a specific moment in time. It's how a reviewer can dislike a movie at release and then change their mind after a few watches, or months or years later; it's how cult classics exist

It's also why a 1/10 and 8/10 are equally valid scores from the same person for the same game; given that they're both reflections of the writer's feeling towards the game at different times and under different mindsets

Absolutely.
 
Glad to see the majority really liking the game. I've been following the development as they've posted dev videos, and it definitely seemed like something I would enjoy, but I wanted to wait for the reviews, so it's nice to hear that it turned out so well. I was really wanting to support Ninja Theory because I enjoy their past work and I'm happy to see someone making a $30 game, which I wish there was more of. So I've gone ahead and bought it and I'm eagerly waiting for it to download.
 
Overall I'm interested in the game but will not purchase until they acknowledge and fix that bug, would really hate being in the same seat almost finishing the game and then it breaks.
 
Oh, I think his save got wiped. Though I guess if it locks you into one slot and it pushed him somewhere he can't progress it's still pretty similar.

Ah, OK. I knew about Total Biscuit's thing but I thought that people said that Jim's save got wiped because of a game-breaking bug. Boh.

I can't double check because the review's down, but I think the problem was just that he couldn't progress forward (I assume that his save file is still in tact because it seems like he'll be verifying with where he left off before putting the review back up.)
 
I could try to tell you a joke ... and then leave out the punchline... how would you rate that joke?

Not a perfect metaphor though, is it. A joke with a punchline generally only rewards at the punch line. A video game should ideally be enjoyable throughout. I don't think he enjoyed the 8 hours purely out of anticipation of the last bit.
 
Isn't TotalBuiscit getting more flak calling the devs, you know, straight up stupid? He sounds like an entitled asshole.

Classic TB, and I thought he'd calmed down lately.

I think Jims entitled to his opinion but since I've been following him for a while I know he's scores can seem exaggerated but his review was full of interesting info. I'll probly pick it up after a patch and/or sale.
 
Not a perfect metaphor though, is it. A joke with a punchline generally only rewards at the punch line. A video game should ideally be enjoyable throughout. I don't think he enjoyed the 8 hours purely out of anticipation of the last bit.

The game is also very narrative focused, with the story being one of its biggest draws. If you can't see the story through to the end then you're missing out on a big part of the experience.

Edit:

Jim´s problem was a game breaking bug, where he could not proceed past a point around the end of the game. And then the game deletes his gamesave because he died to often,,

Total biscuit has a problem with this,.,

Thank you for the clarification!
 
I can't double check because the review's down, but I think the problem was just that he couldn't progress forward (I assume that his save file is still in tact because it seems like he'll be verifying with where he left off before putting the review back up.)

Jim´s problem was a game breaking bug, where he could not proceed past a point around the end of the game. And then the game deletes his gamesave because he died to often,,

Total biscuit has a problem with this,.,

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I have it installed and looking forward to playing tonight lights off headphones on. Here is hoping I don't suck at it and have my save deleted :D That would suck though lol thank goodness for cloud saves.
 
The permadeath feature is ridiculous. The idea of eventually punishing bad players with a deleted save sounds absolutely horrid. Other games have handled save deleting much better.
 
that's the problem, "exclusive" word lose its meaning, like the true 4K and shit for Microsoft, it's not an exclusive, simple.

Don't forget the console launch exclusives.

The game is also very narrative focused, with the story being one of its biggest draws. If you can't see the story through to the end then you're missing out on a big part of the experience.

That's fair, and I can't really fault his feelings coming out of this experience.
 
Awesome! Love what I've read so far, especially the part about the voices. It sounds like a really immersive and unique experience. It's definitely going to be a breath of fresh air from the usual titles I play.
 
The permadeath feature is ridiculous. The idea of eventually punishing bad players with a deleted save sounds absolutely horrid. Other games have handled save deleting much better.

It apparently isn't much of an issue according to those who played it

It is also a fantastic way of using conventional gameplay elements to directly convey feelings to the player.

Loss and failure in videogames only can really elicit a proper emotional response by the player if he too feels the loss and failure.

This is using the medium of videogames as art the way it should be done.
 
I agree, but I am sure the detractors will try and spin it into attention seeking, yadda yadda

Damned if you do, damned if you don't for those people. Him apologizing and making it public that he fucked up in a very sincere way is important for all.
 
So remember that time we dragged that poor IGN reviewer through the mud for giving prey a 4/10 just because he ran into a very rare bug? How come you were defending your little darling Jim Sterling over giving a 1/10 for the exact same reason here?

Like how hard is it to just not give a score/wait with review if something like this happens and try to contact the devs? You can still make a statement without looking like a click bait hungry drama queen making a review praising the game and then giving it a 1/10 which Jim did. Just look at what he says for games should get a 1/10 on his site and understand how far off Hellblade is from that.
 
I can't double check because the review's down, but I think the problem was just that he couldn't progress forward (I assume that his save file is still in tact because it seems like he'll be verifying with where he left off before putting the review back up.)

That seems to be the case, he hit a bug or something which stopped him making progress but at least he's looking into it, not just writing the game off completely and will update his review if he was wrong.
 
Jim if you're reading this I think you've handled this well. It's certainly a peculiar situation, and I'm not sure how I would have handled the scoring were I in your position. In any case I look forward to seeing your final review. Get some sleep :P.
 
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