Varteras
Member
A 24 hour peak of 45k is still damn good numbers. It's almost like this article was written by Forb.....
Paul "Sony Can't Afford Bungie" Tassi strikes again!
A 24 hour peak of 45k is still damn good numbers. It's almost like this article was written by Forb.....
Outside of juggernauts like CoD, Fortnite and Apex you just won’t maintain player counts in the hundreds of thousands.
I’d say matching something like Sea of Thieves in the long run would be a huge achievement for Sony.
It is tough for a Sony shill to accept facts.Must be tough being a cheerleader for another game with the name Hell in it, heh?
It is tough for a Sony shill to accept facts.
It is tough for a Sony shill to accept facts.
"facts"By facts you mean the game being in the top 5 of best-sellers since launch?
The ones in the thread title.He replied to a gif. What "facts" are you referring to?
Him calling someone else a cheerleader is equally cute. I did exactly what he did first.You calling someone else a shill is cute.
Sea of Thieves was set up to be a big game. There is a wide variety of content they can add there.I’d say matching something like Sea of Thieves in the long run would be a huge achievement for Sony.
I prefer to not have any crossover fortniteification of games. Let them take place in their own universe. Keep doing it and soon you have Mariachi & killer clowns costumes and the setting is no longer internally consistent.A Killzone collab would make so many people shit themselves
Show me the factual statement he presented that you’re so eager to defend.It is tough for a Sony shill to accept facts.
Keep doing it and soon you have Mariachi & killer clowns costumes
This is the correct list:
Steam Search
store.steampowered.com
"It doesn't count", right?That's fine, but there is a Steam sale going on and all the games on sale are pushing the games not on sale down. This isn't the gotcha you think it is.
Is pal world a live service game?People will come back when big patches and big updates start to come
Check Palworld
Thanks
Bye.
"It doesn't count", right?
The user I was replying to thought that he got me first, otherwise I wouldn't have bothered to look it up in the Steam topsellers list.
I had my fun with it but uninstalled a few weeks ago
Yes, for some perspective. Back in 2016'ish you needed 40k concurrent peaks to secure a spot in Steam's Top10.Hey guys, my best friend is having his PC built this week. Me have multiple games planned to play. I see articles like this and I ask - is it still worth delving into this game rn?
lol at the fanboys damage controlling. hell divers is a generic shooter, shouldn't be surprising.
Yes, for some perspective. Back in 2016'ish you needed 40k concurrent peaks to secure a spot in Steam's Top10.
Such numbers were considered great for a healthy multiplayer population back then and it still is. Even if 50 something games reach 40k+ numbers today and you need 140k to get on the Top10 list.
A big content update with the new Illuminate faction (which is teased with in-game events) and the game will claw its way up on the Top10 again.
I’m not surprised at all. I made a thread about this game a few months ago, the viewership on Twitch was also ridiculously bad; Let me pull up my receipts.
You had posters in that thread trying to downplay those numbers, in retrospect those numbers actually matter.
Thanks broYes, for some perspective. Back in 2016'ish you needed 40k concurrent peaks to secure a spot in Steam's Top10.
Such numbers were considered great for a healthy multiplayer population back then and it still is. Even if 50 something games reach 40k+ numbers today and you need 140k to get on the Top10 list.
A big content update with the new Illuminate faction (which is teased with in-game events) and the game will claw its way up on the Top10 again.
If they can release a big update with a new enemy faction, new enemy types for the existing factions, even more biomes (people love the new jungle biome), a bunch of new mission types, new stratagems, a new warbond, and maybe even some other additions or updates I'm not thinking of, that could be big. Give it a decent marketing push and you might see player numbers jump quite a bit. Hell, they had a patch where it was mostly just balance improvements to the game people had asked for and numbers jumped for a small bit.
Why do player numbers even matter?
It’s a paid game. What exactly do they need player retention for when people are paying for the game upfront.
It’s not a F2P game where it matters cause the income is coming from in game purchases.
Naturally you will get higher player numbers in F2P games too.
Not the case with Helldivers 2. The microtransactions are minimal and everything can be purchased using earned super credits.
The game has sold 12 million in a few months. Something no one expected even in lifetime sales.
Seems like people are using the standards for F2P games on a paid game.
Live service does not equate to F2P.