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Hermen Hulst: "It's massively important that PlayStation Studios develops games in various genres, the family market is important for us to focus on"

onQ123

Member
There is a onQ thread for that


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nial

Member
He's like a politician, capitalizing on other people's success.

If it were for him, Team Asobi would be Team Aloy, with the only mission of bringing everybody's favorite redhead to every living room and screen across the globe.
I mean, that's literally the case. I think this reply also works for you, my dear Megalodon.
The studio was literally established under Hermen Hulst's watch.

Man, why are you letting your hatred for this guy stop you from thinking in a rational way? As I said above, Hermen Hulst was the one driving force behind getting Doucet's team to become its own department at SIE, and look at the production values of the game. Isn't that enough support for you?
 

nial

Member
Do shut the fuck up Concord Boy. If you had it you’re way, Astrobot would be far behind your GaaS slop in sales.
😐
The studio was literally established under Hermen Hulst's watch.

Man, why are you letting your hatred for this guy stop you from thinking in a rational way? As I said above, Hermen Hulst was the one driving force behind getting Doucet's team to become its own department at SIE, and look at the production values of the game. Isn't that enough support for you?
And yes, as the main supervisor of the game, he has every right to be proud of it.
 

Trilobit

Member
I've been asking for a new Sly Cooper game for years as I love platform adventurers and few IPs do what SC did so amazingly. I really hope Sony brings back Ape Escape etc. as I'm getting a bit tired of cinematic blockbusters on my PS5.

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Astray

Member
The one thing I find to be somewhat strange is how much more promotion Astro Bot is getting at launch compared to Concord.

Like Astro is getting China Joy booths, Summer Games Fest playtesting, massive in-store activations and actual TV advertisements. Meanwhile Concord got like 2 State of Play placements and a few character trailers?

I'm not entirely sure if Sony pulled marketing funds from one to the other, signifying some sort of last minute loss of faith, or if they somehow still had faith, but just didn't have the right strategy to promote Concord anyways? Even the release dates being so close together are weird.

Super odd all around tbh.
 
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But Gaf told me Hulst wants to shut down Team Asobi and doesn't want Astro Bot?

This was all bullshit spread by David Jaffe who doesn't have a clue

The idea that they'd shut down a successful studio that was integral for launching the PS5 and is pretty small in terms of operating costs is literally insane. It was never in the cards and Jaffe is making shit up

What's sad is now people run with the narrative and blame Hermen for every goddamn thing. It's really stupid.
 
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Yes, go back to basics, focus on streamlined gameplay. Astrobot is a great example of a direction they need to move toward. I’m not saying give up on the other Naughty dog games that are more adult themed, looking towards smaller scope less complex but easy to pick up games is a direction they should develop further in. Someone needs to put some more pressure on Nintendo in that regards.
 
I mean, that's literally the case. I think this reply also works for you, my dear Megalodon.
The studio was established thanks to Shuhei Yoshida support for Doucet. Hulst had to let at least a few japanese crumbs, as long as Shue was there. Anyways Team Asobi investment is nothing compared to the western studios. Peanuts for them with their billions dollars investment into GAAS shit.

They could afford it but did they show any confidence about anything Team Asobi? Where is the Limited Edition Astrobot game? (BTW where is my limited edition of Demon's Souls?). Where is my Special Astrobot lego? Worse Doucet had to pass exams and show those corporate clowns proofs concepts of their game. How shameful after 2 successful Astrobot games and great critical reception of everything they have done for playstation since 10+ years.

But then they bought Concord (and plenty other unproved and risky companies) with their eyes closed only because it was GAAS and followed the latest woke trends?

I haven't finished with all this bullshit guys.
 
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kaizenkko

Member
The one thing I find to be somewhat strange is how much more promotion Astro Bot is getting at launch compared to Concord.

Like Astro is getting China Joy booths, Summer Games Fest playtesting, massive in-store activations and actual TV advertisements. Meanwhile Concord got like 2 State of Play placements and a few character trailers?

I'm not entirely sure if Sony pulled marketing funds from one to the other, signifying some sort of last minute loss of faith, or if they somehow still had faith, but just didn't have the right strategy to promote Concord anyways? Even the release dates being so close together are weird.

Super odd all around tbh.
Sony has in-house game reviewers, I'm sure that they knew that Concord would be a flop (maybe not of that level) and Astro Bot would be GOTY contender. Besides that, the public reaction pos their last State of Play really send a message.
 

DarkstarRising13

Neo Member
I wish E3 was still around because the reception the audience makes from that event is enough to change the direction for console makers and developers like Sony and Microsoft. Proof of this is the overwhelmingly negative reception to the disastrous Xbox One reveal back at E3 2013, and we all know what happened next.

Had E3 still survived to this day and Sony showed off the trailers for Concord and FairGame$ that they've done for their State of Play on Youtube, the HUGE amount of negativity towards these two videos would have been enough to cause Sony to delay these two titles and - rightfully so - quietly cancel them and write them off for tax purposes. Even with E3 dead, players still have the power to move the chess titles in their direction, not out-of-touch suits.
 
I mean...this gen literally started with Astro's Playroom installed in every PS5. They released Sackboy as a launch PS5 game. They released a Ratchet & Clank game like 8 months later, there's Lego Horizon in a few months. Astro Bot is a GOTY contender.

You only need to pay attention to know they do invest in smaller more family friendly titles. People just like to talk about GaaS for some reason.

Now if you'll excuse me, i'll have to get back to Astro Bot.
 
The one thing I find to be somewhat strange is how much more promotion Astro Bot is getting at launch compared to Concord.

Like Astro is getting China Joy booths, Summer Games Fest playtesting, massive in-store activations and actual TV advertisements. Meanwhile Concord got like 2 State of Play placements and a few character trailers?

I'm not entirely sure if Sony pulled marketing funds from one to the other, signifying some sort of last minute loss of faith, or if they somehow still had faith, but just didn't have the right strategy to promote Concord anyways? Even the release dates being so close together are weird.

Super odd all around tbh.
I've seen Concord ads on reddit, youtube, twitch. That game got pushed more than any other PS game to date.
 

Mibu no ookami

Demoted Member® Pro™
Sony has in-house game reviewers, I'm sure that they knew that Concord would be a flop (maybe not of that level) and Astro Bot would be GOTY contender. Besides that, the public reaction pos their last State of Play really send a message.

If you read many of the reviews, you'd see a lot of public sentiment definitely shaded the reviews.

Knocking a game for not being innovative or deciding that the game was sound and well made but doesn't have a future...

Biases like these should be left out of reviews.

Imagine reviewing a movie for a publication and then dinging the movie because you don't think it will do well at the box office.

Maybe as an element of an GaaS/Live Service game that depends on community, that's a factor, but realistically this game was probably mid 70s low 80s with bias and expectations removed.

Examples:

Concord largely nails the fundamentals - it feels highly responsive, is handsomely made, has good feeling, if slower gunplay than other games, super stable servers and minor concerns aside, has a roster of mostly well balanced characters. With Concord's obviously passionate team of developers confirming that they are - 70, PlayStation Universe

Concord provides a highly enjoyable and satisfying FPS experience, but needs more time in the oven if it wants to succeed in the highly competitive hero shooter and live-service market. - 70, twinfinite

Concord is a decent shooter with rock-solid mechanics and AAA visuals, but that’s not enough to attract an audience to yet another live-service game. As is, it’s a fine release, albeit one that feels like it was pumped out of a boardroom algorithm. If you’ve got $40 to spare and aren’t hung up by comparisons to similar shooters - 70, PCMag

Concord is a hero shooter with effective graphics and really fun gunplay, features that fail to stand out due to the presence of significant issues, both in terms of roster balance and the characterization of individual fighters. The functioning of the round mode needs to be reviewed and the progression system seemed to us to lack bite, due to rewards that are not worthy of attention. In short, the situation of the title by Firewalk Studios is not rosy at all at the moment. - 65, everyeye.it

These descriptions don't match the grades. The game was apparently polished and functional, with good gameplay, and launched as a live service game without being a buggy mess. I've definitely seen games get better reviews in worse states than that.

It's a shame the studio made the mistakes that it did. After the feedback from the beta, they should have delayed and retooled. There are a lot of lessons to learn here, but there is also probably an issue in the gaming community and among journalists...

Same journos who gave Cyberpunk an 86 when it was unplayable.
 

nial

Member
The studio was established thanks to Shuhei Yoshida support for Doucet.
No, it wasn't. Shuhei Yoshida stopped being president of SIE WWS in November 2019, Team Asobi was established in April 2021. Yes, it's true that Doucet had a small team previously, but it's nothing compared to the current department that exists thanks to Hermen Hulst.
Anyways Team Asobi investment is nothing compared to the western studios.
Moving the goalposts? This has been the case with SCE for 24 years at this point.
They could afford it but did they show any confidence about anything Team Asobi? Where is the Limited Edition Astrobot game? (BTW where is my limited edition of Demon's Souls?). Where is my Special Astrobot lego?
What does this have to do with confidence, at all? All the marketing push the game received WAS a sign of confidence.
Worse Doucet had to pass exams and show those corporate clowns proofs concepts of their game. How shameful after 2 successful Astrobot games and great critical reception of everything they have done for playstation since 10+ years.
Welcome to the world of game development.
But then they bought Concord (and plenty other unproved and risky companies) with their eyes closed only because it was GAAS and followed the latest woke trends?
You really believe that Firewalk didn't have to go through everything you just mentioned?
This little Concord meltdown is getting really dumb.
 

nial

Member
Interesting. Is that why you shut down Japan Studio?

This guy is a politician, just like Phil Spencer, and will say whatever sounds good at the time. Astro is a success despite him, not because of him.
That's some copium, alright.
I've seen Concord ads on reddit, youtube, twitch. That game got pushed more than any other PS game to date.
trolling?
 

kaizenkko

Member
If you read many of the reviews, you'd see a lot of public sentiment definitely shaded the reviews.

Knocking a game for not being innovative or deciding that the game was sound and well made but doesn't have a future...

Biases like these should be left out of reviews.

Imagine reviewing a movie for a publication and then dinging the movie because you don't think it will do well at the box office.

Maybe as an element of an GaaS/Live Service game that depends on community, that's a factor, but realistically this game was probably mid 70s low 80s with bias and expectations removed.

Examples:









These descriptions don't match the grades. The game was apparently polished and functional, with good gameplay, and launched as a live service game without being a buggy mess. I've definitely seen games get better reviews in worse states than that.

It's a shame the studio made the mistakes that it did. After the feedback from the beta, they should have delayed and retooled. There are a lot of lessons to learn here, but there is also probably an issue in the gaming community and among journalists...

Same journos who gave Cyberpunk an 86 when it was unplayable.
Concord is a complete piece of shit. I'm glad that it fail so fucking hard.
 

EDMIX

Writes a lot, says very little
I mean, that's literally the case. I think this reply also works for you, my dear Megalodon.
You are talking to a person that seems to have more rows of teeth then rationality lol

They have their own narrative and agenda they are seeking to force and sadly logic, research and actual facts seem to not be part of it.

Like....he wants to stop the studio he help start? He wants to stop them so much, they made the studio larger? He hates them Soooooooo much, Astrobot just released?

Some wild logic there....

Astray Astray Well...not really, I don't find anything odd about that.

I mean, they saw Concord fail with very little marketing, why would they repeating marketing less with their next big game???

Its likely after Concord, they felt they needed to market Astrobot much more as imho, a lot of Concords failings is in how it was marketed and how little it was marketed. I think I heard about that game more here then anywhere else, its not even just the frequency, its the message itself...if you see the trailer for Concord, you would not even know its a MP title lol So how can you sell to a market, you are also marketing poorly to?

Astrobot's trailers off bat show exactly what the game is.

So I don't see anything odd with correcting a mistake. I'd expect them to with how expensive Concord was
 
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Elfstar

Member
I can't see them getting a families & kids audience now, after years of telling them to fuck off elsewhere and a console that costs 500/550+ bucks.
 
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SHA

Member
Yes, I like to play home alone movie, family genre are my favorite.
 
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diffusionx

Gold Member
These descriptions don't match the grades. The game was apparently polished and functional, with good gameplay, and launched as a live service game without being a buggy mess. I've definitely seen games get better reviews in worse states than that.

It's a shame the studio made the mistakes that it did. After the feedback from the beta, they should have delayed and retooled. There are a lot of lessons to learn here, but there is also probably an issue in the gaming community and among journalists...

Same journos who gave Cyberpunk an 86 when it was unplayable.
Concord was not good. Here's a video that breaks down the issues with the gameplay in as fair a manner as possible:



The best thing you could say about Concord was that it functioned (but it's not like the servers were stressed). And Cyberpunk was a great game on day one... On PC. The only platform that reviewers were allowed to see before they reviewed it. People forget that CDPR committed fraud with the PS4/Xbox One versions, in so many words. They intentionally and knowingly lied about the state of the game in an effort to conceal it to pump up their stock and maximize sales before people found out. There were lawsuits about this!


I've been asking for a new Sly Cooper game for years as I love platform adventurers and few IPs do what SC did so amazingly. I really hope Sony brings back Ape Escape etc. as I'm getting a bit tired of cinematic blockbusters on my PS5.

I said this in another thread. This is not a situation like where Nintendo cultivated their franchises over the decades and generations, to the point where a Mario movie can come out in 2023 and make a billion dollars. Sly Cooper is totally irrelevant. They sort of half-assed a game on PS3 but it went back into the vault after that. I think Sony should be trying to make new franchises for today's kids and families. That's one of the strengths of Astro Bot, I think. They should look at it from that POV, not what old franchises can they dig up.
 
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akira__

Member
Give me a break. First you have no right to congrat yourself for Astrobot because without Shu support there would not be Doucet's team and this game. Second you failed and should just quit.
Show us on the doll, Where he hurt you.


Why is it always when playstation execs say anything, it's being scrutinised as if they stole your car
 
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onQ123

Member
I can't see them getting a families & kids audience now, after years of telling them to fuck off elsewhere and a console that costs 500/550+ bucks.
You're kidding right? That high price tag is somehow helping PS5 make it into a lot of homes.
 

Elfstar

Member
Would it?

PS5 is kinda wearing a status like Apple products right now.
It definitely isn't an iPhone. In the end of the day a lot people just can't afford a 550$/€ console no matter what. Or maybe they will when consoles-exclusive GTA6 comes up next year. I don't know.
 
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