They aren't giving out numerical keys anymore, they only add the beta license to your account.WHAT, should have sold the key for megabucks! think about all dat gold coins you could have got with it.
They aren't giving out numerical keys anymore, they only add the beta license to your account.WHAT, should have sold the key for megabucks! think about all dat gold coins you could have got with it.
Side discussion;
I always thought that having percentage based skills was worse than a countdown system a la HoN. Your submitting yourself to chance, which obv can go either way, you can't game the system to make sure you have a stun ready within a few attacks.
Its the same reason Axe fucking sucks in Jungle compared to legionnaire. You cant stack big groups of mobs and get loads of guaranteed procs on whirling blade. You might get unlucky and just get raped with no procs, it happened last time I played Axe.
How do you deal with Gemini? And please don't say "put him in constant disable/stun" because that applies for every hero. I think I have lost 90% games playing against a competent Gemini.
And how does his ulti work? It seems like item effects aren't applied but I see people make Abyssal Skull for him.
Then again, that percentage chance becomes invaluable when you have an item that can amp up your attack speed (like Mask of Madness), at times you'll start chaining together timelocks in short succession and prevent an enemy from fleeing or fighting back effectively. Methinks a static CD Timelock wouldn't have nearly as much utility.Side discussion;
I always thought that having percentage based skills was worse than a countdown system a la HoN. Your submitting yourself to chance, which obv can go either way, you can't game the system to make sure you have a stun ready within a few attacks.
Its the same reason Axe fucking sucks in Jungle compared to legionnaire. You cant stack big groups of mobs and get loads of guaranteed procs on whirling blade. You might get unlucky and just get raped with no procs, it happened last time I played Axe.
You can't really AOE nuke the dogs, we tried that with Amun Rah and Magmus ulti while he was trying to slay Kongor. He just brushed off the AOE like it was a breeze wind. It's because his magical armor is stupidly high. Best way I have seen to deal with Gemini is to early on when he is like LVL1 ulti to just focus fire/nuke one dog with something like WS/Pyro ulti when he gets to low health. Basically after he gets like 3 bracers and Grave Locket (which are cheap ass items) he becomes harder to kill than most strength heroes.
Didn't know that the aura comes on the Fire version of the dog. That makes much more sense now. Thanks for the replies.
Yeah that alt is some pre-teen level pandering shit.
BTW Meteorain, what space marine novels are good? Space Wolves is garbage but are Ultramarines good? Only looking for omnibuses if possible!
NO NO NO ANDY, % based is where its at. Why they changed Spirit Breaker and Void in HoN as it was just to good late game. Just think about it, it goes through magic immunity and late game its pretty close to stun lock with good attack speed.
And your example on Axe is different as his skill does not really scale that good, he can't increase the chance as its based on how many people are attacking him.
Love the ultimate, looks like he has synergy slightly with a Balhagore on your team as well.
I like his ultimate. Now if only you also had a Demented Shaman on your team...
Haly and Kapura are both banned!? Kappy I can understand, but why Haly??? Is it furry or pony related?
#FreeHaly
I asked Haly but he wouldn't hear any of it.
I can't believe people missed Sanjay's terrible jibe at Haly's expense.
You should be ashamed of yourself for poking fun at people's disabilities.
Nah, the opposite. You'd be competing for corpses.
Oh yeah, well...Balphagore Q plus GK Corpse Explosion.
Which still wont be all that effective considering the corpses come out over the duration of his slow and neither of those heroes can hold someone down for the time it would take to set that up.
Even better if enemy team has Behemot...
Dire top lane solo as Warlock against a Huskar and AM. How would you skill him/build him? You have a Naix jungling and won't get TP support. Getting last hits was a little annoying because of the huskar and AM obviously and once they hit 6 they tower dove pretty hard..
Dire top lane solo as Warlock against a Huskar and AM. How would you skill him/build him? You have a Naix jungling and won't get TP support. Getting last hits was a little annoying because of the huskar and AM obviously and once they hit 6 they tower dove pretty hard..
Just reminded me of how awful breakycpk is, holy shit I can't even stand him now.
I don't even know if this is the wrong thread anymore!
Huskar is a half-ranged, so you should have been able to get some last hits or harass him to hell. Also, I have to wonder what the fuck was your team's composition if they sent Warlock alone in the short lane...(lol jungling Naix, just like jungling pred <_< learnt that the hard way)
But anyhow. You can't win the lane. Can't even break even most likely. I wouldn't do anything different other than maxxing Shadow Word over the other skills. It's meaningless to change your game plan to suit a situation you cannot win, so just aim for your standard Warlock build nonetheless.
Thanks for the replies guys. Yeah I did just that, max shadow word and go stats. Last hitting was fine but it only got bad when they hit 6 lol - I had enough regen to stay in lane. Will do, next time.Shadow word/stats, probably using it exclusively for healing so you can get that quick 6 and then peace out. Go help other lanes push or gank, because once AM/Husk get close to/get 6 you're just a liability in lane anyway.
Try to ward the pull camp early so you can control the lane.