Um, so apart from the heroic change (huge) and the scaling changes (even huger) everything else is the same? Are we in an Apple advert here?
"The only thing that's changed is everything"?
...
The scaling changes affected every hero such that the base levels are higher so that the power gained from each level can be distributed evenly to arrive at roughly similar, late game values.
Therefore, the point is that the only change made specifically to Tyrande was for Shadowstalk to heal, which the community was clamoring for her to be a viable solo healer, yet the vocal members of the community are all over the place decrying her CC, utility, trait, healing and damage (lol) as being the culprits of her OP nature.
The scaling changes benefited her more than almost any other hero (except maybe Thrall), because of how they changed them. Tyrande used to have the lowest starting damage of any support,
No, she didn't. Kharazim and Li Li had the lowest starting AA damage of any support.
No, she didn't. Rehgar had equivalent scaling, with BW and Morales a very close third and fourth.
- so she started very weak, but at level 20 had the highest auto attack damage of any support and close / equal to assassin levels. Now, she *starts* with that - that's a huge and fundamental change to how the character worked. Instead of starting very weak and scaling strong to the late game, she's now strong all the way through.
No, she didn't. Rehgar had the highest AA damage at level 20.
You can't blindly compare her AA damage to "any support and assassin" because it doesn't factor in attack speed or whether they're an AA hero to begin with...
That, combined with the fact that the time to kill heroes has been vastly diminished (hero damage went up much more than hero health)
I don't feel like taking the time to (dis)prove whether hero damage went up "much more" than health but, again, Blizzard's assertion was that the scaling changes affected every hero such that the base levels are higher so that the power gained from each level can be distributed evenly to arrive at roughly similar, late game values.
which makes stuns king, means that a character with a superb long range stun and high damage is going to be dominant. Same reason as Kael'thas. The fact that character can also be your teams support and provide map wide vision just adds to the problem...
(If Tyrande didn't have her ult heal she would still be being picked extremely frequently right now - she's very good even without it).
Well, at least we can agree on two things. Stuns are king. And even though Tyrande couldn't solo heal, she was still a top pick in tournaments because of her CC, trait and ability to grant vision.