tass is just broken still, esp late, but it's true that if your team is bad at not constantly taking free damage his value drops
Felt like you played 35 support and 30 warrior and a few specialist and next to nothing for assassins.
I think you all undervalue Malfurion. I find games constantly result in my teammates without mana. Malf lets your team be way more aggressive mana-wise. He isn't top tier by any means but I think easily hits mid-tier. Also Entangle is great with so many clumped opponents.
i play an aggressive spec with Malf that is half healing/half cc-damage, and i find it to be quite effective. i'm getting a lot of assists and even get a lot of kills/siege damage.
i suppose it depends on the comp, but more often than not it seems to help me win. or i can at least give more to the team than just a big HOT which might not exactly be help in crucial moments.
level 1 talent is deal 100% damage to mercs/minions
level 4 - basic abilities range increase by 30%
level 7 - regrowth +6 seconds
level 10 - tranq
level 16 - moonfire slow for 2 seconds
level 20 - Tranq boost
You are a brave Malf player. I can only imagine the complaints you receive from your team when they realize you aren't a support Malf. But you must pick this setup with the company of a Tass or Tyrande I supose.
In terms of healing talents thats the standard malf build i think, w/ 13 being ice block/shrink and 16 being hardened/roots, but i understand the urge to talent into w there which is fine if you're winning. Argument can be made for the burst heal talent at 4 but it's not a must take or anything.
Iceblock is pretty necessary for the malfs in my mmr, but it's also a nice thing to pick up just because you can go aggressive and combo it with tranq. But hes like tyrande, he has to position or he's food, and ice block helps him in that regard
I play mainly with my brugh and he talents completely into w tho
I feel like naming a talent "full moonfire" is pretty good marketing too
Theres also the build that takes the mana talents at 1 and 4 which is good on maps like boe or channeling maps when you have things like zag on your team, like the only healing talents that are worth taking on him is the one at 7 and maybe the one at 4 if it pushes you past their burst
Trikslyer said:There are a couple of heroes getting small balance updates in the next couple of weeks that could help with some of the heavier stuns in the meta. While these updates won't come out with Greymane, they'll be going live shortly after.
The amount of stuns available in Heroes of the Storm is a subject the balance team has been discussing lately. Obviously crowd control can be very powerful, but the amount of stuns in a game can vary depending on the heroes selected per a match. This is a subject we'll be keeping an eye on and we're not opposed to making adjustments if they are needed. Please feel free to let us know your thoughts.
KDA got put in because of them.I agree with you on TTK Maledict, but unfortunately I think that was calculated.
As they have said previously (if I'm not mistaken), their focus groups or whatever tell them that people who play mobas enjoy that stuff. Combo killing heroes, insta-deaths, etc. I dunno that it will go away if that is the case.
I forget what it was, but a while back they addressed one of those groups/studies for a change and kirblar was talking about it. He can probably remember it and expand on the idea.
What's scary is that with the 12 week length of this patch, you'd expect that to be a big data analysis/patch time.I like the scaling changes in theory (like the more dangerous early game, assassins being more refined w/ their health and dmg, etc.) and i really like that they just fukkin did it, but, as noted by a bunch of ppl, the aftermath needed a lot of attention that didnt happen
I agree with you on TTK Maledict, but unfortunately I think that was calculated.
As they have said previously (if I'm not mistaken), their focus groups or whatever tell them that people who play mobas enjoy that stuff. Combo killing heroes, insta-deaths, etc. I dunno that it will go away if that is the case.
I forget what it was, but a while back they addressed one of those groups/studies for a change and kirblar was talking about it. He can probably remember it and expand on the idea.
how often do other mobas do patches? Hero or balance wise?
wtf is a "Heals" Tyrande? All the heal talents are garbage except for better heals at full health and Shadowstalk.
You take owl talents at 1 and 4, or Battle Momentum at 7 = much more frequent healing. Popularized in pro games IIRC.
Per one of the threads over on Reddit, early LOL patched super often.
This is basically 3 months of no patch following one of the biggest paradigm shifts in the game's history, something which blew up a lot of the work they had already done.i saw something to this effect and was curious. It feels like the complaining has gotten really large as of late. Im not too prone to blaming devs myself combined that with my unfamiliarity to how other mobas means i have been easy to please.
I suppose if i played hero league more i might understand better. like if you asked, Personally I think they have done a pretty good job with hots. Although maybe its just this patch that has exacerbated the problem of not having the things other mobas have had. (or so im told)
S: Kael'Thas, Sylvanas, Sgt. Hammer. Rehgar, Falstad
A: Azmodan, Raynor, Nazeebo, Valla, Kharazim, ETC, Lt. Morales, Tyrande, Stitches, Johanna, Jaina, Diablo, Leoric
B: Nova, Uther, Tassadar, Zagara, Muradin, Brightwing, Arthas
C: Tychus, Li Li, Zeratul, Thrall, Sonya, Kerrigan, Artanis, Gazlowe, Johanna
D: Malfurion, Lunara, Illidan, Butcher, Murky, Rexxar, The Lost Vikings, Abathur, Anub'Arak, Chen, Tyrael
LOL: Cho'Gall
Updated tier list. Falstad goes from B to S tier. Z into MG wins games, HARD. Quitein ARAM.
You take owl talents at 1 and 4, or Battle Momentum at 7 = much more frequent healing. Popularized in pro games IIRC.
Ok, gonna go tryout Smite. Never did give it a shot. Basically trying to distract myself til Overwatch returns hehe (which ironically, has no map voting either atm)