A fully talented Q is such high sustained AE damage that you're fine with it hitting the front line. It creates huge barriers to movement, and even tanks can't stand in it long - especially if you have the shade out, at which point you basically force the enemy team to either split or retreat due to the AE control.
I think the one shot CC build is what we'll see at the high end, but I wouldn't underestimate Q build at all - it's a very high damage, high AE zoning spec.
I think the one shot CC build is what we'll see at the high end, but I wouldn't underestimate Q build at all - it's a very high damage, high AE zoning spec.