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Heroes of the Storm |OT3| Chromiehounds

If I install and play the beta, will my progression and items carry over when the beta ends?

Or should I just stick to playing the main game as it is right now?
 

Alur

Member
Fuck. When does this go live? I have so many heroes at 9.5.


Is there benefit in grinding rexxar to 10? Tell me what I should do alur.

If you're going to buy his master skin then yes, you want to get it now. Otherwise maybe best to save that level for when you'll get a loot box from it.

If I install and play the beta, will my progression and items carry over when the beta ends?

Or should I just stick to playing the main game as it is right now?

Nothing transfers over from the beta.

As for playing the main game, keep in mind that most levels you gain on heroes aren't going to net you loot boxes now but will after the patch goes live at the end of April. So basically, if you're playing a hero below level 6, you should probably wait til the loot boxes come in so you can get a ton of easy loot boxes (sort of like the early levels (1-20) in Overwatch). Otherwise you're just costing yourself free stuff.
 
Nothing transfers over from the beta.

As for playing the main game, keep in mind that most levels you gain on heroes aren't going to net you loot boxes now but will after the patch goes live at the end of April. So basically, if you're playing a hero below level 6, you should probably wait til the loot boxes come in so you can get a ton of easy loot boxes (sort of like the early levels (1-20) in Overwatch). Otherwise you're just costing yourself free stuff.
Ahh ok, thanks.

I'm actually getting into this game for the first time, played Dota 2 for a few years so I'm familiar with MOBAs.

Guess I'll just hold off till the start of April.

EDIT: Or maybe I can just play with some of the heroes available for free right now, get some gold that I can then spend to at least get some heroes that I'm gravitating towards?
 

Alur

Member
It's up to you on that. Every hero levels very quickly from 1 through 5, and every level will give you a loot box. If you don't care about the loot boxes then no worries. If you do, then it's a trickier proposition.
 
Mid april at the earliest. I don't think you'll be able to buy master skins with gold iirc so if you want them now with gold might as well grind if not you'll have to spend shard on them. On a per tint basis too.

Edit: Oh man currently watching Chu8's stream and he put bw's announcer on ... this will be a permanent setting on my account. It's hilarious.

Edit2 : Well this is neat. They added the option of when using a-move your hero will attack the target closest to the cursor instead of its hitbox.

Ya but the master skins are considered "rare" in 2.0

So they're probably pretty easy to get, it might be better just to save the gold for re-rolls on the loot boxes.
 

Ketch

Member
RIP master skins



after messing around with the beta, i give it 100% thumbs up stamp of ketch approval.

The real money prices have been dogshit ripoffs since the game came out, the new system really solves that for me. Feels like you get so much more value from a loot box then I thought. In the 8 boxes I opened I got multiple heroes (including cassie) and multiple skins. So like it's not uncommon to get a loot box with a hero and a skin in it, that's $10 right there... and you get a new box every time you get a hero level... and you still get gold at the same right as before... so basically I'll be able to continue to play the game as I do (which is rather casually) and unlock heroes for 10k gold and earn enough shards to buy onsie twosie skins and mounts as I please.

They've switched strategies from bundle everything and charge $30 to sell each thing for like $1.25 and let you buy whatever you want. Which is way better imo.
 

scoobs

Member
Ya the ONLY negative that I see right now is Master Skins losing their prestige, but the positives faaaaaaaaaaaaaaaaaar outweigh this.
 

Ketch

Member
Ya the ONLY negative that I see right now is Master Skins losing their prestige, but the positives faaaaaaaaaaaaaaaaaar outweigh this.

Yea. DO NOT BUY MASTER SKINS RIGHT NOW. After the update they cost 100 shards which is $1.25 ish. (75 shards to a dollar as far as I can figure. That's another negative actually, manipulative shard to real money ratio, it should be 1 to 1 in some fashion.)
 

Alur

Member
Master skins are hard for me to gauge. I feel like at one point they were very prestigious, in Alpha/Beta/early release, but at this point I have heroes I mastered back in like December 2014 that have a master skin that I legit have barely played in the two years since. The sense of accomplishment is the biggest thing with them, I guess, and I can't blame people for feeling like that is losing it's value.

On the other hand, being able to level up with Bloodfang Valeera or Master Varian or Master Cassian skins is pretty awesome. They were also skins that Blizzard seemed to sort of "mail in" to some degree on several heroes (spikes/helmet/shoulderpads memes) with few changes, while others were amazing, but either way Blizzard was basically doing work for a very small fraction of the player base. Now some of those skins will become quite en vogue (Bloodfang Valeera and Master Thrall, for example).

For myself I consider it a net positive. I no longer viewed most of my master skins as status symbol, I just simply liked some of them the most, so being able to cheaply acquire more awesome skins is good for me.
 

scoobs

Member
You know what master skin I came around on that I dismissed as "oh they just added shitty spikes to him, yay?" Dehaka. That master skin looks DOPE in-game.
 

Alur

Member
Was talking to Ketch in game as he was checking stuff out and came to the realization that, at least for what we know and what I've seen, I like these changes. Even though they are bending us over a barrel with the cap on loot boxes for high level accounts. I'm sure I'll still be salty about it once it happens, but I'm hanging my hat on being able to use all this gold I've accumulated to just reroll each loot box until I get something I want in it or a good amount of shards in it to build up a stash to purchase something I want.
 

Ketch

Member
Also I was wrong, gems and shards are 2 different things. Gems are 75 for $1, not sure about shards.

Edit: I'm so wrong about things. Gems are 100 for $1, but they made new heroes cost $7.50 instead of $10. Which is great until u realize you can only buy gems in $5 increments.
 

scoobs

Member
the 70 box limit thing doesn't bother me one bit. That's 240 free items, not counting re-rolls. What more do you want exactly? Do you want to just have EVERYTHING unlocked from the start? Then what fun is the loot box system for you?

I understand that mathematically they're technically fucking us over, but they're actually doing us a favor in that we will actually care about all the new shit they're adding. I do not want to unlock everything on day 1, there's nothing rewarding about that.
 
The thing I've noticed is that they've upgraded the classification of a lot of currently existing skins to "legendary" in 2.0.

Skins that were epic but are considered legendary in 2.0. It looks like Blizz has touched some of them up a little bit but some look exactly the same.

Zagara- Desert Queen
Xul- Scarecrow Xul
Falstad- Buccaneer Falstad
Tyrael- Demonic Tyrael
Thrall- Earthshaker Thrall
Uther- Judgement Uther
Sylvanas- Sugar Plum Xmas skin
Rexxar- Raider Rexxar
Ragnaros- Lil'Rag
Dehaka- Cyber skin
Butcher- Butcherlisk
Illidan- Specter Illi
Auriel-Demonic skin
Arthas- Mystic Arthas
Anub- Cyber skin
Abathur- Pajamathur

edited for clarification
 

Alur

Member
the 70 box limit thing doesn't bother me one bit. That's 240 free items, not counting re-rolls. What more do you want exactly? Do you want to just have EVERYTHING unlocked from the start? Then what fun is the loot box system for you?

I understand that mathematically they're technically fucking us over, but they're actually doing us a favor in that we will actually care about all the new shit they're adding. I do not want to unlock everything on day 1, there's nothing rewarding about that.

I agree they couldn't just dole out loot boxes or whatever, and that probably wouldn't even be that fun after you've opened a certain number of them, but 70 feels like being shortchanged a little much from 624, for example.

My thoughts on it weren't from a desire to have everything now, it was more a desire to be able to get the things I want later. By capping us significantly lower than what we would have earned post 2.0, and (at least to this point) not upgrading our chests to a higher grade to compensate, they are also preventing us from having the amount of shards we would have otherwise for use on future releases. They obviously don't want us to just have a huge stockpile of shards, but the amount of shards receivable on average in boxes is still up in the air.

I opened 29 boxes on PTR and ended up with ~2700 shards. I spent roughly 13k gold rerolling to get those shards. I will probably receive around 60 boxes for my 624 levels, so we'll assume I can expect to double that total and maybe add a little extra with my 60 boxes by spending 26k gold on rerolls. Let's say that would give me 5600 shards. I'd get some cool stuff from the boxes, to be sure, but I'd also only be able to afford 14 epic items (a few skins or announcer packs) or 3 legendary skin tints (not even the full skin) with 800 shards left over towards whatever else.

For me, that's where the rub lies in the new system. If you dig the master skins and regular "rare" skins you're gonna come out way ahead in this new loot system. They are cheap, you can drum up 100 shards decently quickly, etc etc. But if you want a legendary skin, or more than one tint of an epic skin, or announcer packs and so forth? You're gonna be spending a fuckton of money. And by limiting us to 70 boxes max, they have made sure that no matter how deep into our pockets they might already be, if we want more we're gonna have to pay in a way lower level players won't because their loot box flow will still be considerably faster.

The thing I've noticed is that they've upgraded the status of a lot of currently existing skins to "legendary" now.

Skins that are now considered legendary. It looks like Blizz has touched some of them up a little bit but some look exactly the same.

Your post goes hand in hand with what I posted above. That's another way they have hurt you if you are a long time player. Even regular hero bundle skins have now been shifted to legendary, and instead of being 100 shards or 400 shards they are now 1600 shards.

If anyone is into any of those skins above, I'd encourage you to consider buying them before the patch hits live as you won't have to spend a ton of shards and you'll also get all three tints.
 

kirblar

Member
Heroes being cheaper to buy outright is a very unexpected surprise. RIP Weekly Sale, replaced by a rotation of what's actually available to buy?
 

Alur

Member
It seems that way, kirblar. There's no way to confirm though because nothing is buyable by gems on PTR that I can find outside of loot boxes. There's a featured screen but all I see is a "shards" option on all of those, and "shards" and "gold" on heroes.
 
2.0 is a net positive for mostly freeloaders like me. I've bought two skins: Lunar Jaina (for the 3rd tint) and Judgement Uther. I have master skins for my favorite heros.

You're telling me now that I have the chance of unlocking epic and legendaries every time I level up?

Sign me the fuck up. If I want to buy something like before, I can still do it directly right?
 

Syf

Banned
All sounding great to me. Gonna have to come back and try it out. Need that Nightmare Diablo too. Wonder if they'll do a Brood War hero to coincide with the remaster. Fenix plz.
 

kirblar

Member
2.0 is a net positive for mostly freeloaders like me. I've bought two skins: Lunar Jaina (for the 3rd tint) and Judgement Uther. I have master skins for my favorite heros.

You're telling me now that I have the chance of unlocking epic and legendaries every time I level up?

Sign me the fuck up. If I want to buy something like before, I can still do it directly right?
Looks like what's available to buy directly may be on rotation for cosmetic items.
 

Alur

Member
Sign me the fuck up. If I want to buy something like before, I can still do it directly right?

Only the featured items (we think) and bundled items. Older skins and mounts can't be bought directly anymore unless they get put in one of those two things. You have to use loot boxes or shards from loot boxes for the vast majority of skins and mounts. Heroes can still be bought with gems or gold though.

Now that I think about it, I didn't see any bundles on the PTR. I may have overlooked or it may just be a PTR thing though since you can't buy gems there.
 
The new user interface, changes to the progression system, all of the new cosmetics and loadouts are all well and good but I think earning in-game currency and being able to unlock a decent amount of heroes was a bigger deterrent to new players than the cash shop was for cosmetic items. Earning cosmetics for free seems like it appeals more to players who are already invested in the game rather than appealing to new players.

Unless they're significantly ramping up gold gain with the new faster progression leveling I dunno if the casino crates are enough. Blizzard's playing from behind in the MOBA genre and I dunno if using the LoL business model necessarily helped them along with coming out of Alpha waaaaaay too early.

Heroes 2.0 looks more like the actual product launch rather than a revamp.
 
Your post goes hand in hand with what I posted above. That's another way they have hurt you if you are a long time player. Even regular hero bundle skins have now been shifted to legendary, and instead of being 100 shards or 400 shards they are now 1600 shards.

If anyone is into any of those skins above, I'd encourage you to consider buying them before the patch hits live as you won't have to spend a ton of shards and you'll also get all three tints.

I'm kind of glad I bought some of those skins that got upgraded to legendary though for $5 on a weekly sale rather than spend 4,800 shards for all the tints tho. That's for damn sure.

edit: Also Cassia seems really fucking awesome.
 

Celegus

Member
Yea. DO NOT BUY MASTER SKINS RIGHT NOW. After the update they cost 100 shards which is $1.25 ish. (75 shards to a dollar as far as I can figure. That's another negative actually, manipulative shard to real money ratio, it should be 1 to 1 in some fashion.)

Haha oops, I figured they would cost more and bought 4 of the masters I didn't have yet last night. Oh well!
 
Trying to parse through the info - is there a calculator/list that shows how many retroactive levels and therefore loot boxes I should be granted? I doubt I'll hit the limit of 70, but I'm just curious.
 

Kioshen

Member
So another tale of adventures in QM. I had an Alarak (with a puzzling build I might add) calling GG let them win after most of our team but mostly him fed a little bit before level 7. I tell him we have a late game comp, not to worry, just play a little bit safe and we'll be fine. He replies like this: "Shut up kid, you wouldn't know a late game comp even if you were slapped in the face with it." I reply OK and move on. Our team was Me (Naz), Nova, Leoric, Tracer and Alarak vs Alarak, Dehaka, Valla, Sgt.Hammer and Valeera. What do you know, once we got our heroics and level 13 talents, we kept blowing them up in team fights after team fights. We kept winning objectives now, leoric was landing those great entombs and they never touched our walls ever again.

At the end I said are you happy now? and the rest of the team kept egging him on while we were killing the core as a group. He couldn't say anything because he was still dead in the nexus for 6:41 during a standard 20:13 game on Sky Temple.
 

brian!

Member
Played malf for the first time in a while yesterday and i forgot he basically goes piano malf

Personal thoughts on master skins: have never associated good play with them and in general i have this idea in my head that they are just the normal model with a couple of random armor pieces attached, tho this idea first formed years back, i dunno if they upped the effort on them or anything. But honestly the idea of them always felt weird to me, mainly the fact that spamming a hero unlocks...the ability to spend 10k for tge skin? Still weirded out by that

Loving the loot crates as a free player, gettin those micro-endorphin rushes tho i kinda hope they reconsider the hots design in 2.0 a bit (all the purp and lightning and stuff feels really outdated, like in general i feel like this game would do a lot better if it were more aesthetically pleasing, ow is prtty good with it)

Also, hot take on 70 chest cap, agree that it sucks for ppl who put down work on their account already but im focusing on the idea that new players will get hooked harder with their fast chest rate. This isn't something like a card game or anything but you have the chance to unlock heroes from chests and that's great
 

Kioshen

Member
I replied with OK

:p

There was no reason to reply any more than that to that jackass. He was already tilted and feeding enough as it is. At least when he was dead, our other teammates didn't overextend as much during team fights and we could concentrate on winning.
 

Kioshen

Member
What player level do you need to be to get the 70 crates?

Snipped from reddit :

You'll have to be at account level 1000 to have received all 70 lootboxes.
It's limited to a maximum of 70 chests.
5 Common Chests if you've completed at least 1 match.
1 Common Chest every 10 account levels (35 Maximum).
1 Rare Chest every 25 account levels (20 Maximum).
1 Epic Chest every 100 account levels (10 Maximum).
 

Maledict

Member
Is account lvl same as hero lvl? Cuz im only at 377 according to hotslogs lol

No, your account level will be higher than your hero level because the xp curve is much lower and flatter. Problem is there's no way to tell what your account level will be because it depends entirely on how you got that level. The more very high level characters you have the higher your new account level will be.

(E.g. A leve 10 hero now is a level 15 hero in the new system, but a level 20 hero is a leve 55 hero in the new system).
 

Alur

Member
Yep your account level will be much higher. It won't help you much in launch day boxes, but it'll look nice on your profile for sure.

Really hope they add either account level or hero level to the loading screen cause it doesn't show right now on PTR.
 

Ketch

Member
The new user interface, changes to the progression system, all of the new cosmetics and loadouts are all well and good but I think earning in-game currency and being able to unlock a decent amount of heroes was a bigger deterrent to new players than the cash shop was for cosmetic items. Earning cosmetics for free seems like it appeals more to players who are already invested in the game rather than appealing to new players.

Unless they're significantly ramping up gold gain with the new faster progression leveling I dunno if the casino crates are enough. Blizzard's playing from behind in the MOBA genre and I dunno if using the LoL business model necessarily helped them along with coming out of Alpha waaaaaay too early.

Heroes 2.0 looks more like the actual product launch rather than a revamp.

I really don't understand the gold gain complaints. It's really good. You gain gold so fast in hots, especially on a new account. On average I probably play less then two games per day, yet am still able to routinely buy 10k gold heroes and my account is old. A new account gets so much gold for free, and with these new changes they also be getting a shit ton of boxes which means free skins/mounts that would have previously been real money only items.

What do you want from the gold gain?
 

brian!

Member
No, your account level will be higher than your hero level because the xp curve is much lower and flatter. Problem is there's no way to tell what your account level will be because it depends entirely on how you got that level. The more very high level characters you have the higher your new account level will be.

(E.g. A leve 10 hero now is a level 15 hero in the new system, but a level 20 hero is a leve 55 hero in the new system).

Dang im more the type to play a bunch of heroes, i dont think i have a lvl 10 yet
 

brian!

Member
It's weird that this info isnt available on hotslogs. If my tass is 12 then i probably have a bunch of 10+ tho so that's nice
 

Milly79

Member
Hotslogs is only as accurate as your uploads. I'm not saying your Tass is 12, just given how much you played him he should be over 10.
 

brian!

Member
Ah true i dont really upload much, as far as i remember tho my zera is 9 and hes my most played. Hero lvl doesnt show for me but it's probably cuz im on my phone
 

Alur

Member
brian, your Zeratul and Tassadar are level 11. Your Illidan and Tychus are level 10. You have Valla, Jaina, KT, Tyrande, ETC, Muradin, Uther, Falstad, and Nazeebo at level 9.

You have more high level heroes than I would have expected. 421 total hero level. You'll get a good 50 some loot boxes from that.

EDIT: semi beaten by Milly
 

Alur

Member
Wow @ all the master skin threads on front page of HOTS reddit. People are srs about their master skins while I'm just secretly hoping I can still buy them for dirt cheap since the other good skins are gonna cost a fortune.

Of all the things we found out, surprised that's the hill the community is the most intent on dying on. Comparatively little about no longer being able to directly buy skins/mounts, or the three currencies, or new tints added to old skins that aren't included with yours even though you own them already, or a lot of launch bundle skins being shifted to legendary cost, or no account level on load screen after making account level such a big focus, or even the 70 box cap which started out as the bigger complaint.

Jake throwing shade at all you entitled mother fuckers.

That's going well for him.

Shills gonna shill

Is it shilling though? He has a point. Most of those threads talk about how they enjoy 80, 90, 99% of the changes except the thing the thread was made about, but if you just look at the front page of reddit without diving into the threads it looks like wall to wall bitching. The only people I see getting screwed in this are long time players w/ their rewards and those who dig master skins a whole hell of a lot. Any of the other complaints mostly seem to stem from a disdain from F2P systems to begin with, which has more or less dogged HOTS in various ways from day one so this is really no different in the grand scheme.
 
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