Isa
Member
Omfg this Twin Peaks reference had me in stitches just now.
The look on Chai's face gets me every time.
The animation in this game is amazing quality. Great work by the team. Twin Peaks is amazing!!!
Omfg this Twin Peaks reference had me in stitches just now.
The look on Chai's face gets me every time.
Playing on the hardest difficulty be like.
Yeah you have continues. The biggest thing is you get game over if you ever let the rhythm rank dip to D rank. So you have to be aggressive and always move forward in combat to keep the beat going. If you get hit early it can drop a rank. On bosses where they're not open for a bit, it can be very challenging to wait at all.Do you have continues on the hardest difficulty? I might as well not even attempt it then if there's no continues lol.
ControllerMy controller skills suck but should I be playing this on controller instead m/k? What's better..
stop thinking about it as reactions, and just follow the count/beats -everything- lands on beat, you can even sit in training mode close your eyes and parry perfectly just by listening.this parrying system is just not clicking with me
Still about over halfway through, its been enjoyable in spite of my sucking
I HAVE ENTERED THE ZONE (except that one fight against literally two guys that was over before it began)
Phenomenal game. GOTY contender and frankly retroactively makes other action games less appealing. A real modern gem.
I also suggest training mode. Pick any enemy you aren't comfortable around and just fight them with infinite health for a few min. You'll get it down. Glad youre still having fun at least.Ugh, I thought I had great reflexes for this kind of game, my age is showing here lol, this parrying system is just not clicking with me
Still about over halfway through, its been enjoyable in spite of my sucking
I played on my PC at 120 fps with reflex except for cutscenes which would force the game to 60, and after the cutscenes would sometimes reset my FPS lock to 60 and I would have to pause and change it back to 120. I just don't think the background tracks ended up working well for me for most of the game.Lag is a real menace to this game. If you haven't make sure your TV is in game mode and play with a wired headset plugged into the controller. Bluetooth and Sound bars can be real rough with this one.
I switched over to PC at some point and playing with a 1ms response monitor, 140 fps, and Nvidia Reflex felt like I was Neo in The Matrix all of a sudden.
I wouldn't worry about ranks until you finish the game honestly. You'll get more tools throughout the game and get more comfortable with it and can easily return for replays for rank hunting. It took me a very long time of hanging around accuracy rank 50-65% to finally be used to the game enough that I could fully detach and observe my actual button presses on my hands. I was buffer pressing extra hits frequently instead of only hitting attack when the hits connect.Just started this, and yeah it's very good. Only did the first track but had a lot of fun.
That fun tho was a bit dragged down by my frustation at not being able to do combos with rhythm. Like, I can do them perfectly when out of combat, but trying to manage the action and the rhythm at the same time seems to make my head spin.
Anyway, I just started out so I hope to get better at some point. Oh and I started the game on hard, don't know if I made the right call but so far I'm enjoying the challenge. Also loving the music aspect of the game, specially during that first boss fight, and not just because of the song but because how everything is always following the rhythm.
Which difficulty did you started on? Any tips? Maybe I should focus less on the rhythm since it's not mandatory but what can I say, give me an S rank or give me death.
Thanks bro, I'll take the advice and try to just focus more on the fun. I can see myself replaying the game anyway even if just to experience those pretty scenarios and cool music one more time.I wouldn't worry about ranks until you finish the game honestly. You'll get more tools throughout the game and get more comfortable with it and can easily return for replays for rank hunting. It took me a very long time of hanging around accuracy rank 50-65% to finally be used to the game enough that I could fully detach and observe my actual button presses on my hands. I was buffer pressing extra hits frequently instead of only hitting attack when the hits connect.
Point being, just enjoy the ride and you'll comfortably improve. I started on normal but they're not truly all that different until the final difficulty which is much harder.
Congrats to Tango for knocking it out of the park.
I also played a stage a day. Felt like I needed a cigarette and a break after each one.Just finished Track 4. Enjoying the game a lot, but just like with DOOM Eternal, I have to play it in short bursts or else I end up tired and playing very bad.
Also a bit disappointed at no Zanzo boss fight, but whatever, the escape scene was cool.
Chai is a lucky dude btw, I want Korsica to strangle me too.
Yeah I know everyone loved the shadow-drop, but it did kind of undersell it in some ways. It's a legit classic.Took awhile to realize how good the game was, mainly cause of how it was presented. They just threw it out there like a throw away. Meh. A little somethin something for you available today if you want. Go grab. Only 29.99. Who's gonna think it would end up being arguable the best game I've ever played.
Finished Mimoso! Can't wait to play more. Unfortunately the wife is hogging the Xbox playing Hogwarts
Omfg this Twin Peaks reference had me in stitches just now.
The look on Chai's face gets me every time.
Counting helps, because remember everything happens on beat, you cannot get hit if you parry or dodge on the count, so instead of just purely going by it visually, just listen to the beat/count and trust that everything that happens is always in sync.I can do them perfectly when out of combat, but trying to manage the action and the rhythm at the same time seems to make my head spin.
Yeah I mean Tango is more or less formed from the Vanquish team which was more or less formed from Clover Studios, so...I beat the game on hard a couple of days ago and honestly it is one of the best games I've ever played. I might be crazy but I feel there is a lot of Godhand and Vanquish DNA in this game.
I hope Mikami get a shot to develop his dream game next now that it seems he will have more freedom under xbox to develop whatever he wants.
I feel this is the start of a golden age for tango gameworks.
Yep but I didn't think they were gonna go back to any of those games. The way Chai runs on the arm of Rekka to deliver the final blow is straight out from the Argus boss battle in Vanquish.Yeah I mean Tango is more or less formed from the Vanquish team which was more or less formed from Clover Studios, so...
Is there any chance a PS or Switch port comes out later?