Well, damn, I do.
I don't care about the story at all.
It was the core mechanic about social stealth and killing targets in elaborate ways that made me love the best chapters in this saga.
I loved Hitman 2 and Blood Money to death as well, the sandboxy approach is the element that attracted me to this series in the first place.
In one way the old formula will be sorely missed but I'm ready to accept the "new" Hitman.
Ideally I would have loved the series to remain true to its roots, but I can't say a more modern take on the formula is off-putting to me. I managed to tolerate (and even sometimes enjoy) SC Conviction after all.
I must admit atmosphere and scenario can go a long way with me, in many cases it actually makes up for gameplay shotcomings to a degree (Metro 2033/Alan Wake being prime examples).
I'm absolutely positive Absolution is going to disappoint me in some way or another but I hope that I will still salvage something from it.
I believe we can blend this Absolution and the last Assassin's Creed in the same perspective (I know you nearly flipped a table here) in the sense that gamers seeking an "experience" will end up enjoying the game.
In spite of all the bugs and crashes, wonky mechanics, I loved Assassin's Creed 3 more than any other. The immersion, and the universe offered by a game is not something that goes unnoticed with me, I appear to be very sensitive to those things. I'm not going to pretend they are the primary reason as to why I love gaming, however they certainly count for something.
You may argue that this experience stuff is just bullshit and you may be right to some extent (how to set aside gameplay issues in very vague and personnal terms) but to me that means something.
I feel like I have to specify : if the pure gameplay elements are fecal matter the above does not work.