I hope that IO patches the detection range when in disguises. It is too finicky now and makes disguises much less useful than they should be in a Hitman game. Unlike the checkpoint issue, that seems like it could be easily fixed.
If they can nail that down, then I'll be satisfied. I never liked leaning on disguises as much as I had to in the previous games, but I would still like it to be a useful tactic in this one.
I appreciate the focus on actively moving for stealth rather than the "social" stealth that past Hitman games leaned on too heavily, which mostly consisted of finding the right disguise and not running. I like that the evasion is more involved this time around.
Everything related to the audiovisual experience is uniformly amazing. Io has really done a great job, through texturework, environment design, and NPC dialog, in making each level feel lived in and full of personality that most games never get close to, especially past Hitman games. I'm really impressed on this front.
I'm still torn on Instinct as a vital gameplay mechanic. I'm playing on Hard, so it doesn't recharge automatically, and as a result I'm probably being too conservative with using it. The point shooting mechanic is the best of those types of mechanics that I have seen, despite it not being necessary to complete the game. I'm not a fan of Instinct for getting past guards as it is pretty silly, but then again, the past games were pretty silly in those situations too with a large bald man with a barcode on his head (I love that barcode gets addressed this time) that fits the description of a known assassin casually strolling by, so I can't get too annoyed at it. Of course, that hasn't stopped many posters in here from going nuts about how it ruins Hitman...
Every Hitman game has had large flaws, and this one is no different. It is just that the flaws are in different places than they were in the past games. It's definitely still a Hitman game, just done pretty differently. I can see how some people would say it is the worst Hitman game ever and how some would say it is the best Hitman game ever, even though I currently disagree with the latter.
I'm going to take a break on this one and wait for a patch or two. Hopefully by then we can get a good balanced discussion of the game going. Right now, the only people giving valid criticisms of this game in the past few pages are Jintor and EatChildren. The discussion is closer to reality than where it was at the beginning of the thread for sure. Hopefully after a couple of weeks, a couple patches, and a couple of haters leaving after getting tired of being so angry, we'll get there.
This is a divisive and interesting game for sure, and it deserves a better level of discussion than it has been receiving on this board.