I think my issue with melee is inconsistency. Sometimes you swing and miss, other times you track and slide all the way to an enemy completely removing the need to space attacks. The impacts look great but inconsistency is bad. Very poor implementation of soft lock on I feel. The contextual damage is perfectly fine though. I like that.
Combat is important in that game. And if its only running for defence and not so much variety. I think it will be have begin 80 on Metactitic
Not so good impressions more
Will be a dissapointed game i think
Combat is important in that game. And if its only running for defence and not so much variety. I think it will be have begin 80 on Metactitic
80 is a bad thing now?
Combat is important in that game. And if its only running for defence and not so much variety. I think it will be have begin 80 on Metactitic
80 is a bad thing now?
Facts b.No but i think it will not rated like Uncharted.
No but i think it will not rated like Uncharted.
These are mostly minor complaints though. Probably notable enough to prevent it from reaching total masterpiece tier but the game seems really really strong overall.
Also MiamiWesker, if you could somehow get the skill that adds aI would like to see your impressions of that.two tier dodge roll
Not the first time I read this in this thread.
No but i think it will not rated like Uncharted.
Witcher is all about rolling too, 92 confirmedOh so some of you are expecting this game to get 90+ MC. Good luck with that, the witcher 3 is 92 MC.
Upon hitting the area after the intro, finding areas of corruption that house harder enemies, hunter trials, and even these cool vantage points that give you a glimpse of a viewpoints but also from the past. These game just keeps on giving and it's a joy to play. Much more weapons, armor, and other things unlock after getting out of the intro area and it's a bit overwhelming at first but I'm getting used to it.
The end of the intro area after about 6-ish hours of play for me was enthralling, exciting, and for me even unexpected. Really well done, I actually felt the scenes very much. Then some revelations are dropped. Also a nice touch if you go back to the very start of the game before leaving. I'll say nothing more on that.
I will say, the transition from night to day or sun to rain is sometimes a bit jarring. Still looks great but I'm trying to find any and all things to basically nitpick at this point. Game just continues to deliver a sweet experience.
Don't think anyone expect this to review better than UC .
UC games has some of the highest reviews of all time for there gens .
Even UC1 is at 88 which would be a good score for HZD this gen .
Would you guys say the story and presentation are as good as the last of us?
ND and GG should collab on a goat game.
Video just got rejected at gamersyde. Ha. Well so much for that. Was just a battle. I tried!
What are people's impressions on the narrative? Is the main story any good, and do the side quests offer interesting narrative hooks, or are they more just ways for you to engage in the gameplay systems?
Combat is important in that game. And if its only running for defence and not so much variety. I think it will be have begin 80 on Metactitic
I hope the game is good.
But i hope its not repetitive thats all i want.
Good story with good gameplay.
Awesome.I think it has all of the above. I believe Pro mode at 1080p has supersampling, enhanced Anisotropic Filtering, better foliage draw distance and a few other bits possibly too.
It's basically the first "proper" Pro game.
it's gonna be repetitive
your main weapon of attack is a bow
being entirely reductive here, but essentially you're gonna shoot bows at stuff and roll for your life the majority of the game
No way it's going to be as good as TLOU lol not presentation wise.
I hope the game is good.
But i hope its not repetitive thats all i want.
Good story with good gameplay.
Figured I'd try my first bingo card for Monday
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Sorry if this has already been done![]()
I think it has all of the above. I believe Pro mode at 1080p has supersampling, enhanced Anisotropic Filtering, better foliage draw distance and a few other bits possibly too.
It's basically the first "proper" Pro game.
Figured I'd try my first bingo card for Monday
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Sorry if this has already been done![]()
Surprised there's no Zelda references lol
Surprised there's no Zelda references lol
where is the brom space
Zelda is mentioned in context of two big games releasing close to each other, but I highly doubt it'll pop up in reviews.
Spent my first and second run of Last of Us using bows as my main. Always annoyed me when I ran out of arrows.it's gonna be repetitive
your main weapon of attack is a bow
being entirely reductive here, but essentially you're gonna shoot bows at stuff and roll for your life the majority of the game
Crazy to think these are shots taken straight from the game and that it is open world...Amazing
Most beautiful game ever ?
Spent my first and second run of Last of Us using bows as my main. Always annoyed me when I ran out of arrows.
Bring it on.
Covered by uncanny valley probably
Most beautiful game ever ?
Combat is important in that game. And if its only running for defence and not so much variety. I think it will be have begin 80 on Metactitic
Well 80 is a pretty good score.
I agree.
I keep saying this too. Every game is repetitive. You're not doing something new every second of the game. The question is whether you enjoy doing what you're doing.There is repetition to every game, not a single game has zero repetition. If you like constantly seeing new locations, fighting wild dino robot enemies, meeting new people, new quests, new armor, weapons, etc... if that isn't enough to keep you playing, sure maybe it will be too repetitive for you.