thatJohann
Member
Hot take: Every single player story-based game should be released in weekly 5-hour episodes, just like TV shows.
Drop a new episode every Friday. Keep it tight, focused, and end each one with a banger cliffhanger to get you hyped for the next week.
No more bloated, exhausting 60-hour monsters that sit in your backlog for months.
A 20-hour game? That's a 4-week event. A reason to look forward to Fridays.
Digestible, exciting, and way more sustainable.
Honestly, it would bring back that shared excitement of everyone talking about the latest episode.
Imagine gaming, and still having a life.
The dream.
Games like Red Dead 2, Final Fantasy VII Remake, and The Last of Us Part II practically beg for this kind of format.
Even Alan Wake 2 and Life is Strange already have the structure, just not the schedule.
Imagine the hype if a new episode dropped every Friday and the whole community lit up talking about it all weekend.
What games do you think could've worked better like this?
Updates to clarify:
Drop a new episode every Friday. Keep it tight, focused, and end each one with a banger cliffhanger to get you hyped for the next week.
No more bloated, exhausting 60-hour monsters that sit in your backlog for months.
A 20-hour game? That's a 4-week event. A reason to look forward to Fridays.
Digestible, exciting, and way more sustainable.
Honestly, it would bring back that shared excitement of everyone talking about the latest episode.
Imagine gaming, and still having a life.
The dream.
Games like Red Dead 2, Final Fantasy VII Remake, and The Last of Us Part II practically beg for this kind of format.
Even Alan Wake 2 and Life is Strange already have the structure, just not the schedule.
Imagine the hype if a new episode dropped every Friday and the whole community lit up talking about it all weekend.
What games do you think could've worked better like this?
Updates to clarify:
- This would apply only to single player story-based games that exceed 5 hrs.
- If it's open world, you can still enjoy the open world and side-quests, but MAIN missions that drive the game forward would unlock on Fridays.
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